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path: root/Game/Code/Classes/UAudioInput_Portaudio.pas (follow)
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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-271-474/+0
* Audio/Video engine update:tobigun2008-07-021-8/+1
* Volumes are floating point values (single) now. The range changed from [0 .. ...tobigun2008-05-101-15/+8
* - input-source selection works now (with bass or portaudio with portmixer)tobigun2008-05-091-63/+192
* workaround for erroneously detection of 48000Hz-only devices as 44100Hz devic...tobigun2008-04-101-53/+13
* fix build problem for me local...jaybinks2008-03-101-5/+4
* removed a few unused local variablesjaybinks2008-03-101-4/+5
* FFT support for SDL/Portaudio playbacktobigun2008-03-051-1/+6
* - Input now supports multiple SampleRates (not fixed to 44100Hz anymore)tobigun2008-03-031-130/+177
* - Resampling support addedtobigun2008-02-201-1/+1
* Audio output working againtobigun2008-02-071-6/+0
* General:tobigun2008-02-051-199/+132
* replaced Recording with AudioInputProcessor to conform to the new interface.tobigun2008-02-051-11/+11
* New class-structure seperates decoders/input and playback.tobigun2007-12-281-0/+420