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path: root/Game/Code/Classes/UAudioInput_Portaudio.pas
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Diffstat (limited to 'Game/Code/Classes/UAudioInput_Portaudio.pas')
-rw-r--r--Game/Code/Classes/UAudioInput_Portaudio.pas7
1 files changed, 6 insertions, 1 deletions
diff --git a/Game/Code/Classes/UAudioInput_Portaudio.pas b/Game/Code/Classes/UAudioInput_Portaudio.pas
index 74c8d98f..077598a9 100644
--- a/Game/Code/Classes/UAudioInput_Portaudio.pas
+++ b/Game/Code/Classes/UAudioInput_Portaudio.pas
@@ -149,6 +149,7 @@ var
stream: PPaStream;
streamInfo: PPaStreamInfo;
sampleRate: integer;
+ latency: TPaTime;
{$IFDEF UsePortmixer}
mixer: PPxMixer;
{$ENDIF}
@@ -210,13 +211,17 @@ begin
else
sampleRate := 44100;
+ // on vista and xp the defaultLowInputLatency may be set to 0 but it works.
+ // TODO: correct too low latencies (what is a too low latency, maybe < 10ms?)
+ latency := deviceInfo^.defaultLowInputLatency;
+
// setup desired input parameters
with inputParams do
begin
device := deviceIndex;
channelCount := channelCnt;
sampleFormat := paInt16;
- suggestedLatency := deviceInfo^.defaultLowInputLatency;
+ suggestedLatency := latency;
hostApiSpecificStreamInfo := nil;
end;