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* Main, IOThread: move GMainLoop setup code to class EventLoopMax Kellermann2013-01-141-1/+2
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* thread/{Mutex,Cond}: new backend for WIN32Max Kellermann2013-01-111-0/+2
| | | | | | Use CRITICAL_SECTION and CONDITION_VARIABLE. This requires Windows Vista or newer. It fixes problems with GLib threading objects that were implicitly created by static constructors before g_thread_init().
* icy_metadata: convert to C++Max Kellermann2013-01-101-2/+1
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* decoder/wavpack: convert to C++Max Kellermann2013-01-101-1/+3
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* conf: convert to C++Max Kellermann2013-01-101-13/+13
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* notify: convert to C++Max Kellermann2013-01-101-2/+1
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* io_thread: convert to C++Max Kellermann2013-01-101-7/+7
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* input/{curl,soup}: convert to C++Max Kellermann2013-01-101-4/+3
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* input_stream: convert to C++ (internally)Max Kellermann2013-01-101-8/+6
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* thread/Cond: new wrapper for pthread_cond_t or GCondMax Kellermann2013-01-101-0/+3
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* thread/GLibMutex: new Mutex implementationMax Kellermann2013-01-101-1/+1
| | | | | Switch WIN32 to this implementation to be able to use condition variables, which is impossible with CriticalSection.
* GlobalEvents: move code to class WakeFDMax Kellermann2013-01-091-0/+7
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* EventPipe: rename to GlobalEventsMax Kellermann2013-01-091-1/+1
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* event_pipe.h: convert to C++Max Kellermann2013-01-091-2/+1
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* sig_handlers, log: convert to C++Max Kellermann2013-01-091-8/+6
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* mixer/{alsa,pulse}: convert to C++Max Kellermann2013-01-091-3/+3
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* Playlist.hxx: move prototype to PlaylistGlobal.hxxMax Kellermann2013-01-091-1/+1
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* event_pipe: convert to C++Max Kellermann2013-01-091-1/+1
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* idle: convert to C++Max Kellermann2013-01-091-2/+1
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* test/FakeReplayGainConfig: move fake symbols from a few debug programsMax Kellermann2013-01-091-2/+2
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* ClientList: add header ClientList.hxxMax Kellermann2013-01-091-1/+1
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* Queue: move code to new class IdTableMax Kellermann2013-01-081-0/+1
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* test: rename debug programs back to old namesMax Kellermann2013-01-081-7/+7
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* decoder/Opus: read total timeMax Kellermann2013-01-081-0/+1
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* input_stream: add method _cheap_seeking()Max Kellermann2013-01-071-0/+2
| | | | Move code from the Vorbis decoder plugin.
* decoder/ogg_codec: convert to C++Max Kellermann2013-01-071-1/+1
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* decoder/vorbis: convert to C++Max Kellermann2013-01-071-3/+2
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* Queue: use C++ random instead of GLib's GRandMax Kellermann2013-01-071-0/+2
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* util/LazyRandomEngine: lazy wrapper for std::mt19937Max Kellermann2013-01-071-0/+1
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* Playlist: convert functions to methodsMax Kellermann2013-01-071-1/+0
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* tag: convert to C++Max Kellermann2013-01-071-12/+12
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* thread/Mutex: don't use std::mutexMax Kellermann2013-01-071-0/+1
| | | | Use a custom pthread_mutex_t wrapper because std::mutex adds overhead.
* filter/replay_gain: convert to C++Max Kellermann2013-01-071-2/+2
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* mixer_all: convert to C++Max Kellermann2013-01-071-4/+2
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* volume: convert to C++Max Kellermann2013-01-071-2/+1
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* Partition: new class, container for Playlist and PlayerControlMax Kellermann2013-01-051-0/+1
| | | | | This is the beginning of multi-player support. There will be support for multiple Partition objects in one MPD process.
* test: revert debug program renamesMax Kellermann2013-01-051-9/+9
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* replay_gain_*: convert to C++Max Kellermann2013-01-041-9/+9
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* player_control.h: convert header to C++Max Kellermann2013-01-041-2/+1
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* playlist: convert to C++Max Kellermann2013-01-041-8/+7
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* Mutex: new wrapper for std::mutex, replaces GMutexMax Kellermann2013-01-041-0/+2
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* HugeAllocator: new memory allocatorMax Kellermann2013-01-041-0/+1
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* MusicBuffer: move code to template class SliceBufferMax Kellermann2013-01-041-0/+1
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* crossfade: convert to C++Max Kellermann2013-01-041-2/+1
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* buffer, pipe: convert to C++Max Kellermann2013-01-041-6/+3
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* output_*: convert to C++Max Kellermann2013-01-041-16/+12
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* decoder_*: convert to C++Max Kellermann2013-01-041-6/+4
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* Client: move code to class CommandListBuilderMax Kellermann2013-01-041-0/+1
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* cmdline: convert to C++Max Kellermann2013-01-031-2/+1
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* client: convert to C++Max Kellermann2013-01-031-20/+16
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