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path: root/Game/Code/Menu/UMenu.pas (follow)
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* MacOSX patch for WideUpperChar. The cwstring Unicode manager is not supported...tobigun2008-05-021-5/+29
* Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun2008-05-021-1/+1
* video-background fix. This should fix the white-screen bug with animation bac...tobigun2008-04-301-1585/+1595
* Fixed some range-check errors. Explicitly disable range-checks {$R-} should n...tobigun2008-04-301-1585/+1585
* workaround for erroneously detection of 48000Hz-only devices as 44100Hz devic...tobigun2008-04-101-21/+30
* Now colorized textures are appended to the TTextureDatabase too. This will pr...tobigun2008-03-311-32/+30
* Unicode fix for WideCharUpperCase(). This should work on all platforms now.tobigun2008-03-311-27/+9
* Removed unused Format-parameter in LoadTexture() and Add...()tobigun2008-03-311-40/+40
* beep() removedtobigun2008-03-311-10/+5
* - removed "Font Black" and "Font" texture typetobigun2008-03-311-137/+126
* - Select(Slide) textures should work now ('Font Black' -> 'Colorized')tobigun2008-03-281-15/+29
* fixed EIntOverflow in function TMenu.WideCharUpperCase when used on Linux ( o...jaybinks2008-03-281-1/+22
* Fixed compilation on the mac.eddie-08152008-03-251-0/+11
* ParseInput(... ScanCode: byte; ...) -> ParseInput(... CharCode: WideChar; ...)tobigun2008-03-211-2/+2
* disabled ParseMouse because it is not implemented by any subclass (usage of n...tobigun2008-03-091-1/+3
* Patchs from AlexanderS & f1fth_freed0mjaybinks2008-03-041-11/+3
* - some windows/lclintf dependencies removedtobigun2008-03-031-3/+3
* fixed video looping and background video playback on linux..jaybinks2008-02-201-8/+3
* mmmmmmmmmmmmmjaybinks2008-02-191-7/+40
* small modification to the jaybinks2008-02-131-2/+10
* removed a bunch of debugging from usdx startup.jaybinks2007-12-201-15/+0
* Fixed texture drawing on Mac OS X (looks like BackImg.Z was not initialized)....eddie-08152007-11-221-0/+1
* fixed failed buildsjaybinks2007-11-011-0/+4
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-3/+1
* Fixed "White Line" Bugwhiteshark02007-10-271-2/+6
* Fixed linux compilation.jaybinks2007-10-021-1529/+1544
* fixed song loading in Lazarus..jaybinks2007-09-241-0/+1
* minor bug fixes to have lazarus build load resources into SDL_Image jaybinks2007-09-221-5/+13
* Adding new Resource compiler for lazarus projects..jaybinks2007-09-201-1/+2
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-191-1/+6
* changes in order to compile in lazarus...jaybinks2007-09-181-0/+4
* did some cleanup and minor modificationsb1indy2007-09-081-10/+6
* now buttons can also have transparent colorized texturesb1indy2007-09-021-16/+67
* finished stuff for colorized transparent textures with statics (credits to mo...b1indy2007-09-021-5/+20
* Added Text Fading to ButtonCollectionwhiteshark02007-06-141-0/+4
* Fixed text position of SelectSlide when High is not 70whiteshark02007-05-161-1/+6
* added "popups" to ask for confirmation when leaving party mode or game or to ...b1indy2007-05-031-4/+15
* Added ability to make buttons invisible(and also unselectable) in Theme. whiteshark02007-04-301-1/+4
* Commented some Debuging Outputs in ULogwhiteshark02007-04-291-1/+1
* Added 2 new Buttons to ScreenMain: Multi and Statswhiteshark02007-04-291-54/+294
* Added PS3 like ButtonFade abilitywhiteshark02007-04-261-8/+18
* Some Memory tweaking (13 MB Less Ram using at 800 Songs)whiteshark02007-04-201-2/+33
* Added Reflection to ThemeStaticwhiteshark02007-04-131-9/+15
* Fixed: Button.Z Attribut not loaded from Themewhiteshark02007-04-051-27/+27
* Added SBGW to TSelectSlide: Defining the Width of the Selections BGwhiteshark02007-03-291-9/+11
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 b956fd51-792f-484...whiteshark02007-03-211-0/+1136