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path: root/Game/Code/Classes/UTexture.pas (follow)
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* UTexture.pas: texture-wrap-mode changed to GL_CLAMP_TO_EDGE - solves some pro...b1indy2007-04-241-4/+4
* Bugfix: Fixed minor problem that caused artefacts to be drawn - 'transparent'...mogguh2007-04-171-1/+1
* Copyed PNG Texture Support from UltraStar 0.5.3whiteshark02007-03-241-7/+21
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 b956fd51-792f-484...whiteshark02007-03-211-0/+811