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path: root/Game/Code/Classes/UTexture.pas (follow)
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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-271-525/+0
* moved image (SDL-surface) manipulation functions from UTexture.pas to UImage.pastobigun2008-08-131-495/+145
* PTexture addedtobigun2008-07-191-8/+9
* final removal of Macresources, indentationk-m_schindler2008-05-241-39/+45
* unused variables removed, nicer code, eol-style set to nativek-m_schindler2008-05-211-129/+125
* MacResources commented out for now, property eol-style set to nativek-m_schindler2008-05-161-0/+3
* - bugfix: LoadTexture() did not initialize the TTexture result before it was ...tobigun2008-05-141-65/+67
* cleanuptobigun2008-05-131-12/+2
* Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun2008-05-021-9/+12
* - title-bar icon working again in windowed modetobigun2008-04-301-993/+874
* Fixed some range-check errors. Explicitly disable range-checks {$R-} should n...tobigun2008-04-301-991/+991
* - reverted some stuff that was erroneously commited by one of the last commits.tobigun2008-04-241-45/+6
* tried to make songloading working with the old loader and keep all changes th...s_alexander2008-04-191-47/+126
* - Removed lrs resource usage in linux. Resources are copied to /usr/share/res...tobigun2008-04-071-118/+43
* New Covers.Cache Texture loading finishedwhiteshark02008-04-061-27/+114
* - removed (linux incompatible) PngImage. In addition it was rather outdated (...tobigun2008-04-061-47/+8
* removed lazarus dependenciestobigun2008-04-061-8/+6
* UTexture not committed correctlywhiteshark02008-04-041-81/+48
* shortened Log Outputb1indy2008-04-011-2/+2
* ColorizePixel now uses fixed point mathb1indy2008-03-311-42/+77
* Now colorized textures are appended to the TTextureDatabase too. This will pr...tobigun2008-03-311-16/+54
* Removed unused Format-parameter in LoadTexture() and Add...()tobigun2008-03-311-9/+9
* beep() removedtobigun2008-03-311-7/+2
* - removed "Font Black" and "Font" texture typetobigun2008-03-311-138/+128
* - Select(Slide) textures should work now ('Font Black' -> 'Colorized')tobigun2008-03-281-306/+89
* Fixed some warnings ("missing result-values", "0 instead of nil", "comparison...tobigun2008-03-091-2/+2
* Fixed compilation on Mac OS X (XCode).eddie-08152008-02-241-2/+2
* Fixed a compiler error: "FindDiskFileCaseInsensitive() is unknown". tobigun2008-02-151-1/+1
* Fixed popUpBg image not displaying in game.jaybinks2008-02-131-1145/+1174
* TTexture.Z was never initialized (TTextureUnit.LoadTexture). In FPC (not in d...tobigun2008-01-281-1144/+1145
* fixed a "typo"b1indy2007-12-221-1/+1
* removed a bunch of debugging from usdx startup.jaybinks2007-12-201-1/+1
* Added a missing override for the destroy-destructortobigun2007-12-181-1/+1
* checking for delta=0 in col2hb1indy2007-11-231-0/+2
* Added MacResources.pas. Fixed some resource loading issues on OS X. The main ...eddie-08152007-11-041-1139/+1142
* Changed DELPHI define to IFDEF LAZARUS ... ELSE ... ENDIF. This should work o...eddie-08152007-11-031-36/+32
* Windows Lazarus Build working again...jaybinks2007-11-031-1143/+1143
* fixed failed buildsjaybinks2007-11-011-0/+4
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-8/+4
* fixed some stuff for linux build...jaybinks2007-10-081-22/+14
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@461 b956fd51-792f-4...jaybinks2007-10-021-1/+1
* Fixed linux compilation.jaybinks2007-10-021-1098/+1151
* fixed credits screen in lazarus build.jaybinks2007-09-301-1/+1
* small fixes for lazarus build.jaybinks2007-09-291-1/+2
* Loading of Covers should now work (should be tested)b1indy2007-09-271-31/+91
* fixed song loading in Lazarus..jaybinks2007-09-241-5/+6
* minor bug fixes to have lazarus build load resources into SDL_Image jaybinks2007-09-221-78/+172
* first try to load textures with SDL_Imageb1indy2007-09-211-561/+381
* Adding new Resource compiler for lazarus projects..jaybinks2007-09-201-8/+14
* tidy texture loading.jaybinks2007-09-201-7/+10