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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-10-13 14:14:32 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-10-13 14:14:32 +0000
commit322b798413826681915eca1960f081cbc4dd302c (patch)
tree03feeba5d30f0757015d844db2a7687c63382ef5 /src/menu/UMenuBackgroundVideo.pas
parentdc2616a471905229cebc6225c98264c737161825 (diff)
downloadusdx-322b798413826681915eca1960f081cbc4dd302c.tar.gz
usdx-322b798413826681915eca1960f081cbc4dd302c.tar.xz
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Abstraction of the menus background
5 different bg types: none(fallback), colored, texture, video, and fade(for overlays) Some sideeffect is 5 mb less memory usage, don't know for which reasons :P git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1446 b956fd51-792f-4845-bead-9b4dfca2ff2c
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+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackgroundVideo;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UThemes,
+ UMenuBackground,
+ UVideo;
+
+//TMenuBackgroundColor - Background Color
+//--------
+
+type
+ //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg;
+
+{type
+ TBGVideoPool = class;
+
+ PBGVideoPoolItem = ^TBGVideoPoolItem;
+ TBGVideoPoolItem = record
+ Parent: TBGVideoPool;
+ VideoPlayback = IVideoPlayback;
+ ReferenceCounter: Cardinal; //Number of Creations
+ end;
+
+ TBGVideo = class
+ private
+ myItem: PBGVideoPoolItem;
+ public
+ Constructor Create(Item: PBGVideoPoolItem); override;
+
+ Function GetVideoPlayback: IVideoPlayback;
+ Procedure Draw;
+
+ Destructor Destroy;
+ end;
+
+ TBGVideoPool = class
+ private
+ Items: PBGVideoPoolItem;
+ public
+ Constructor Create;
+
+ Function GetBGVideo(filename: String): TBGVideo;
+ Procedure RemoveItem(
+ Procedure FreeAllItems;
+
+ Destructor Destroy;
+ end;
+
+type }
+ TMenuBackgroundVideo = class (TMenuBackground)
+ private
+ fFilename: String;
+ public
+ Constructor Create(const ThemedSettings: TThemeBackground); override;
+ Procedure OnShow; override;
+ Procedure Draw; override;
+ Procedure OnFinish; override;
+ Destructor Destroy; override;
+ end;
+
+{var
+ BGVideoPool: TBGVideoPool; }
+const
+ SUPPORTED_EXTS_BACKGROUNDVIDEO: Array[0..6] of String = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v');
+
+implementation
+
+uses
+ gl,
+ glext,
+ UMusic,
+ SysUtils,
+ UTime,
+ USkins,
+ UCommon;
+
+Constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground);
+begin
+ inherited;
+ If (Length(ThemedSettings.Tex) = 0) then
+ raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present');
+
+ fFileName := Skin.GetTextureFileName(ThemedSettings.Tex);
+ fFileName := AdaptFilePaths( fFileName );
+
+ if fileexists(fFilename) AND VideoPlayback.Open( fFileName ) then
+ begin
+ VideoBGTimer.SetTime(0);
+ VideoPlayback.Play;
+ end
+ else
+ raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename);
+end;
+
+Destructor TMenuBackgroundVideo.Destroy;
+begin
+
+end;
+
+
+Procedure TMenuBackgroundVideo.OnShow;
+begin
+ if VideoPlayback.Open( fFileName ) then
+ begin
+ VideoBGTimer.SetTime(0);
+ VideoPlayback.Play;
+ end;
+end;
+
+Procedure TMenuBackgroundVideo.OnFinish;
+begin
+
+end;
+
+
+Procedure TMenuBackgroundVideo.Draw;
+begin
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ VideoPlayback.GetFrame(VideoBGTimer.GetTime());
+ // FIXME: why do we draw on screen 2? Seems to be wrong.
+ VideoPlayback.DrawGL(2);
+end;
+
+// Implementation of TBGVideo
+//--------
+{Constructor TBGVideo.Create(Item: PBGVideoPoolItem);
+begin
+ myItem := PBGVideoPoolItem;
+ Inc(myItem.ReferenceCounter);
+end;
+
+Destructor TBGVideo.Destroy;
+begin
+ Dec(myItem.ReferenceCounter);
+end;
+
+Function TBGVideo.GetVideoPlayback: IVideoPlayback;
+begin
+
+end;
+
+Procedure TBGVideo.Draw;
+begin
+
+end;
+
+// Implementation of TBGVideoPool
+//--------
+
+Constructor TBGVideoPool.Create;
+begin
+
+end;
+
+Destructor TBGVideoPool.Destroy;
+begin
+
+end;
+
+Function TBGVideoPool.GetBGVideo(filename: String): TBGVideo;
+begin
+
+end;
+
+Procedure TBGVideoPool.FreeAllItems;
+begin
+
+end; }
+
+end.