blob: 43b1c748939b72bf97e44533bea56ba1b8880ff2 (
plain) (
tree)
|
|
/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "frame_background_color.hpp"
#include <GL/gl.h>
namespace usdx
{
FrameBackgroundColor::FrameBackgroundColor(RgbColor &color) :
color(color)
{
}
FrameBackgroundColor::FrameBackgroundColor(void) :
color(0, 0, 0)
{
}
void FrameBackgroundColor::draw()
{
glClearColor(color.get_red(), color.get_green(), color.get_blue(), 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
};
|