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author | Alexander Sulfrian <alexander@sulfrian.net> | 2010-05-09 19:17:52 +0200 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-05 17:17:48 +0100 |
commit | 1d595f048c9e59bbff14217e2fe3821ee3e1aaa1 (patch) | |
tree | fe92fea4e73324bd3645afb52c681d103624b853 /src/menu/frame_background_color.cpp | |
parent | 3ca6e32a9ecaa8514b9a30711cec20cf80722c23 (diff) | |
download | usdx-1d595f048c9e59bbff14217e2fe3821ee3e1aaa1.tar.gz usdx-1d595f048c9e59bbff14217e2fe3821ee3e1aaa1.tar.xz usdx-1d595f048c9e59bbff14217e2fe3821ee3e1aaa1.zip |
changed from SDL rendering to OpenGL
draw, repaint methods do not have the SDL_Surface* parameter anymore
Diffstat (limited to 'src/menu/frame_background_color.cpp')
-rw-r--r-- | src/menu/frame_background_color.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/menu/frame_background_color.cpp b/src/menu/frame_background_color.cpp index 18483e54..43b1c748 100644 --- a/src/menu/frame_background_color.cpp +++ b/src/menu/frame_background_color.cpp @@ -25,14 +25,23 @@ */ #include "frame_background_color.hpp" +#include <GL/gl.h> namespace usdx { - FrameBackgroundColor::FrameBackgroundColor(RgbColor &color) : color(color) + FrameBackgroundColor::FrameBackgroundColor(RgbColor &color) : + color(color) { } - void FrameBackgroundColor::draw(SDL_Surface* display) const + FrameBackgroundColor::FrameBackgroundColor(void) : + color(0, 0, 0) { } + + void FrameBackgroundColor::draw() + { + glClearColor(color.get_red(), color.get_green(), color.get_blue(), 1.0f); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + } }; |