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authorMax Kellermann <max@duempel.org>2009-11-03 21:08:48 +0100
committerMax Kellermann <max@duempel.org>2011-01-10 19:46:23 +0100
commitb6995ca0113611613d311250eabfc354658d46a7 (patch)
tree713bff7fe8b8dcbd48b2ea67f95e3ec9e018104b /src/playlist_state.h
parent715844fd089d3baf17d7080b47434fca8fb60b1d (diff)
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player_control: removed the global variable "pc"
Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support.
Diffstat (limited to 'src/playlist_state.h')
-rw-r--r--src/playlist_state.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/playlist_state.h b/src/playlist_state.h
index 8ca3657f2..c4ce0fcb0 100644
--- a/src/playlist_state.h
+++ b/src/playlist_state.h
@@ -30,13 +30,15 @@
#include <stdio.h>
struct playlist;
+struct player_control;
void
-playlist_state_save(FILE *fp, const struct playlist *playlist);
+playlist_state_save(FILE *fp, const struct playlist *playlist,
+ struct player_control *pc);
bool
playlist_state_restore(const char *line, FILE *fp, GString *buffer,
- struct playlist *playlist);
+ struct playlist *playlist, struct player_control *pc);
/**
* Generates a hash number for the current state of the playlist and
@@ -45,6 +47,7 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer,
* be saved.
*/
unsigned
-playlist_state_get_hash(const struct playlist *playlist);
+playlist_state_get_hash(const struct playlist *playlist,
+ struct player_control *pc);
#endif