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authorMax Kellermann <max@duempel.org>2009-11-03 21:08:48 +0100
committerMax Kellermann <max@duempel.org>2011-01-10 19:46:23 +0100
commitb6995ca0113611613d311250eabfc354658d46a7 (patch)
tree713bff7fe8b8dcbd48b2ea67f95e3ec9e018104b /src
parent715844fd089d3baf17d7080b47434fca8fb60b1d (diff)
downloadmpd-b6995ca0113611613d311250eabfc354658d46a7.tar.gz
mpd-b6995ca0113611613d311250eabfc354658d46a7.tar.xz
mpd-b6995ca0113611613d311250eabfc354658d46a7.zip
player_control: removed the global variable "pc"
Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support.
Diffstat (limited to 'src')
-rw-r--r--src/client.h4
-rw-r--r--src/client_internal.h2
-rw-r--r--src/client_new.c6
-rw-r--r--src/command.c93
-rw-r--r--src/dbUtils.c16
-rw-r--r--src/dbUtils.h4
-rw-r--r--src/decoder_api.c12
-rw-r--r--src/decoder_control.c5
-rw-r--r--src/decoder_control.h10
-rw-r--r--src/decoder_internal.c2
-rw-r--r--src/decoder_thread.c6
-rw-r--r--src/listen.c3
-rw-r--r--src/main.c19
-rw-r--r--src/main.h2
-rw-r--r--src/output_all.c14
-rw-r--r--src/output_all.h5
-rw-r--r--src/output_command.c4
-rw-r--r--src/output_control.h2
-rw-r--r--src/output_init.c5
-rw-r--r--src/output_internal.h6
-rw-r--r--src/output_thread.c2
-rw-r--r--src/player_control.c266
-rw-r--r--src/player_control.h79
-rw-r--r--src/player_thread.c312
-rw-r--r--src/player_thread.h5
-rw-r--r--src/playlist.c73
-rw-r--r--src/playlist.h69
-rw-r--r--src/playlist_control.c59
-rw-r--r--src/playlist_edit.c87
-rw-r--r--src/playlist_global.c3
-rw-r--r--src/playlist_internal.h6
-rw-r--r--src/playlist_queue.c11
-rw-r--r--src/playlist_queue.h7
-rw-r--r--src/playlist_save.c7
-rw-r--r--src/playlist_save.h3
-rw-r--r--src/playlist_state.c48
-rw-r--r--src/playlist_state.h9
-rw-r--r--src/state_file.c31
-rw-r--r--src/state_file.h6
-rw-r--r--src/stats.c3
-rw-r--r--src/update_remove.c3
41 files changed, 738 insertions, 571 deletions
diff --git a/src/client.h b/src/client.h
index d46747b4f..73e744520 100644
--- a/src/client.h
+++ b/src/client.h
@@ -27,11 +27,13 @@
struct client;
struct sockaddr;
+struct player_control;
void client_manager_init(void);
void client_manager_deinit(void);
-void client_new(int fd, const struct sockaddr *sa, size_t sa_length, int uid);
+void client_new(struct player_control *player_control,
+ int fd, const struct sockaddr *sa, size_t sa_length, int uid);
bool client_is_expired(const struct client *client);
diff --git a/src/client_internal.h b/src/client_internal.h
index 2b1b92433..1518065e0 100644
--- a/src/client_internal.h
+++ b/src/client_internal.h
@@ -32,6 +32,8 @@ struct deferred_buffer {
};
struct client {
+ struct player_control *player_control;
+
GIOChannel *channel;
guint source_id;
diff --git a/src/client_new.c b/src/client_new.c
index 781a36524..5613656c0 100644
--- a/src/client_new.c
+++ b/src/client_new.c
@@ -41,12 +41,15 @@
static const char GREETING[] = "OK MPD " PROTOCOL_VERSION "\n";
-void client_new(int fd, const struct sockaddr *sa, size_t sa_length, int uid)
+void
+client_new(struct player_control *player_control,
+ int fd, const struct sockaddr *sa, size_t sa_length, int uid)
{
static unsigned int next_client_num;
struct client *client;
char *remote;
+ assert(player_control != NULL);
assert(fd >= 0);
#ifdef HAVE_LIBWRAP
@@ -81,6 +84,7 @@ void client_new(int fd, const struct sockaddr *sa, size_t sa_length, int uid)
}
client = g_new0(struct client, 1);
+ client->player_control = player_control;
#ifndef G_OS_WIN32
client->channel = g_io_channel_unix_new(fd);
diff --git a/src/command.c b/src/command.c
index ccdaf264a..acbc7eb85 100644
--- a/src/command.c
+++ b/src/command.c
@@ -44,6 +44,7 @@
#include "dbUtils.h"
#include "tag.h"
#include "client.h"
+#include "client_internal.h"
#include "tag_print.h"
#include "path.h"
#include "replay_gain_config.h"
@@ -434,7 +435,7 @@ handle_play(struct client *client, int argc, char *argv[])
if (argc == 2 && !check_int(client, &song, argv[1], need_positive))
return COMMAND_RETURN_ERROR;
- result = playlist_play(&g_playlist, song);
+ result = playlist_play(&g_playlist, client->player_control, song);
return print_playlist_result(client, result);
}
@@ -447,7 +448,7 @@ handle_playid(struct client *client, int argc, char *argv[])
if (argc == 2 && !check_int(client, &id, argv[1], need_positive))
return COMMAND_RETURN_ERROR;
- result = playlist_play_id(&g_playlist, id);
+ result = playlist_play_id(&g_playlist, client->player_control, id);
return print_playlist_result(client, result);
}
@@ -455,7 +456,7 @@ static enum command_return
handle_stop(G_GNUC_UNUSED struct client *client,
G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[])
{
- playlist_stop(&g_playlist);
+ playlist_stop(&g_playlist, client->player_control);
return COMMAND_RETURN_OK;
}
@@ -476,9 +477,9 @@ handle_pause(struct client *client,
if (!check_bool(client, &pause_flag, argv[1]))
return COMMAND_RETURN_ERROR;
- pc_set_pause(pause_flag);
+ pc_set_pause(client->player_control, pause_flag);
} else
- pc_pause();
+ pc_pause(client->player_control);
return COMMAND_RETURN_OK;
}
@@ -493,7 +494,7 @@ handle_status(struct client *client,
char *error;
int song;
- pc_get_status(&player_status);
+ pc_get_status(client->player_control, &player_status);
switch (player_status.state) {
case PLAYER_STATE_STOP:
@@ -526,9 +527,9 @@ handle_status(struct client *client,
playlist_get_consume(&g_playlist),
playlist_get_version(&g_playlist),
playlist_get_length(&g_playlist),
- (int)(pc_get_cross_fade() + 0.5),
- pc_get_mixramp_db(),
- pc_get_mixramp_delay(),
+ (int)(pc_get_cross_fade(client->player_control) + 0.5),
+ pc_get_mixramp_db(client->player_control),
+ pc_get_mixramp_delay(client->player_control),
state);
song = playlist_get_current_song(&g_playlist);
@@ -561,7 +562,7 @@ handle_status(struct client *client,
updateJobId);
}
- error = pc_get_error_message();
+ error = pc_get_error_message(client->player_control);
if (error != NULL) {
client_printf(client,
COMMAND_STATUS_ERROR ": %s\n",
@@ -605,6 +606,7 @@ handle_add(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
result = PLAYLIST_RESULT_DENIED;
#else
result = playlist_append_file(&g_playlist,
+ client->player_control,
uri + 7, client_get_uid(client),
NULL);
#endif
@@ -618,11 +620,13 @@ handle_add(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR;
}
- result = playlist_append_uri(&g_playlist, uri, NULL);
+ result = playlist_append_uri(&g_playlist,
+ client->player_control,
+ uri, NULL);
return print_playlist_result(client, result);
}
- result = addAllIn(uri);
+ result = addAllIn(client->player_control, uri);
if (result == (enum playlist_result)-1) {
command_error(client, ACK_ERROR_NO_EXIST,
"directory or file not found");
@@ -643,7 +647,9 @@ handle_addid(struct client *client, int argc, char *argv[])
#ifdef WIN32
result = PLAYLIST_RESULT_DENIED;
#else
- result = playlist_append_file(&g_playlist, uri + 7,
+ result = playlist_append_file(&g_playlist,
+ client->player_control,
+ uri + 7,
client_get_uid(client),
&added_id);
#endif
@@ -654,7 +660,9 @@ handle_addid(struct client *client, int argc, char *argv[])
return COMMAND_RETURN_ERROR;
}
- result = playlist_append_uri(&g_playlist, uri, &added_id);
+ result = playlist_append_uri(&g_playlist,
+ client->player_control,
+ uri, &added_id);
}
if (result != PLAYLIST_RESULT_SUCCESS)
@@ -664,11 +672,13 @@ handle_addid(struct client *client, int argc, char *argv[])
int to;
if (!check_int(client, &to, argv[2], check_integer, argv[2]))
return COMMAND_RETURN_ERROR;
- result = playlist_move_id(&g_playlist, added_id, to);
+ result = playlist_move_id(&g_playlist, client->player_control,
+ added_id, to);
if (result != PLAYLIST_RESULT_SUCCESS) {
enum command_return ret =
print_playlist_result(client, result);
- playlist_delete_id(&g_playlist, added_id);
+ playlist_delete_id(&g_playlist, client->player_control,
+ added_id);
return ret;
}
}
@@ -686,7 +696,8 @@ handle_delete(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
if (!check_range(client, &start, &end, argv[1], need_range))
return COMMAND_RETURN_ERROR;
- result = playlist_delete_range(&g_playlist, start, end);
+ result = playlist_delete_range(&g_playlist, client->player_control,
+ start, end);
return print_playlist_result(client, result);
}
@@ -699,7 +710,7 @@ handle_deleteid(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
if (!check_int(client, &id, argv[1], need_positive))
return COMMAND_RETURN_ERROR;
- result = playlist_delete_id(&g_playlist, id);
+ result = playlist_delete_id(&g_playlist, client->player_control, id);
return print_playlist_result(client, result);
}
@@ -720,7 +731,7 @@ handle_shuffle(G_GNUC_UNUSED struct client *client,
argv[1], need_range))
return COMMAND_RETURN_ERROR;
- playlist_shuffle(&g_playlist, start, end);
+ playlist_shuffle(&g_playlist, client->player_control, start, end);
return COMMAND_RETURN_OK;
}
@@ -728,7 +739,7 @@ static enum command_return
handle_clear(G_GNUC_UNUSED struct client *client,
G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[])
{
- playlist_clear(&g_playlist);
+ playlist_clear(&g_playlist, client->player_control);
return COMMAND_RETURN_OK;
}
@@ -747,11 +758,13 @@ handle_load(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
{
enum playlist_result result;
- result = playlist_open_into_queue(argv[1], &g_playlist, true);
+ result = playlist_open_into_queue(argv[1], &g_playlist,
+ client->player_control, true);
if (result != PLAYLIST_RESULT_NO_SUCH_LIST)
return result;
- result = playlist_load_spl(&g_playlist, argv[1]);
+ result = playlist_load_spl(&g_playlist, client->player_control,
+ argv[1]);
return print_playlist_result(client, result);
}
@@ -1141,7 +1154,7 @@ handle_next(G_GNUC_UNUSED struct client *client,
int single = g_playlist.queue.single;
g_playlist.queue.single = false;
- playlist_next(&g_playlist);
+ playlist_next(&g_playlist, client->player_control);
g_playlist.queue.single = single;
return COMMAND_RETURN_OK;
@@ -1151,7 +1164,7 @@ static enum command_return
handle_previous(G_GNUC_UNUSED struct client *client,
G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[])
{
- playlist_previous(&g_playlist);
+ playlist_previous(&g_playlist, client->player_control);
return COMMAND_RETURN_OK;
}
@@ -1210,7 +1223,7 @@ handle_repeat(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR;
}
- playlist_set_repeat(&g_playlist, status);
+ playlist_set_repeat(&g_playlist, client->player_control, status);
return COMMAND_RETURN_OK;
}
@@ -1228,7 +1241,7 @@ handle_single(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR;
}
- playlist_set_single(&g_playlist, status);
+ playlist_set_single(&g_playlist, client->player_control, status);
return COMMAND_RETURN_OK;
}
@@ -1264,7 +1277,7 @@ handle_random(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR;
}
- playlist_set_random(&g_playlist, status);
+ playlist_set_random(&g_playlist, client->player_control, status);
return COMMAND_RETURN_OK;
}
@@ -1279,7 +1292,7 @@ static enum command_return
handle_clearerror(G_GNUC_UNUSED struct client *client,
G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[])
{
- pc_clear_error();
+ pc_clear_error(client->player_control);
return COMMAND_RETURN_OK;
}
@@ -1348,7 +1361,8 @@ handle_move(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR;
if (!check_int(client, &to, argv[2], check_integer, argv[2]))
return COMMAND_RETURN_ERROR;
- result = playlist_move_range(&g_playlist, start, end, to);
+ result = playlist_move_range(&g_playlist, client->player_control,
+ start, end, to);
return print_playlist_result(client, result);
}
@@ -1362,7 +1376,8 @@ handle_moveid(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR;
if (!check_int(client, &to, argv[2], check_integer, argv[2]))
return COMMAND_RETURN_ERROR;
- result = playlist_move_id(&g_playlist, id, to);
+ result = playlist_move_id(&g_playlist, client->player_control,
+ id, to);
return print_playlist_result(client, result);
}
@@ -1376,7 +1391,8 @@ handle_swap(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR;
if (!check_int(client, &song2, argv[2], check_integer, argv[2]))
return COMMAND_RETURN_ERROR;
- result = playlist_swap_songs(&g_playlist, song1, song2);
+ result = playlist_swap_songs(&g_playlist, client->player_control,
+ song1, song2);
return print_playlist_result(client, result);
}
@@ -1390,7 +1406,8 @@ handle_swapid(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR;
if (!check_int(client, &id2, argv[2], check_integer, argv[2]))
return COMMAND_RETURN_ERROR;
- result = playlist_swap_songs_id(&g_playlist, id1, id2);
+ result = playlist_swap_songs_id(&g_playlist, client->player_control,
+ id1, id2);
return print_playlist_result(client, result);
}
@@ -1405,7 +1422,8 @@ handle_seek(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
if (!check_int(client, &seek_time, argv[2], check_integer, argv[2]))
return COMMAND_RETURN_ERROR;
- result = playlist_seek_song(&g_playlist, song, seek_time);
+ result = playlist_seek_song(&g_playlist, client->player_control,
+ song, seek_time);
return print_playlist_result(client, result);
}
@@ -1420,7 +1438,8 @@ handle_seekid(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
if (!check_int(client, &seek_time, argv[2], check_integer, argv[2]))
return COMMAND_RETURN_ERROR;
- result = playlist_seek_song_id(&g_playlist, id, seek_time);
+ result = playlist_seek_song_id(&g_playlist, client->player_control,
+ id, seek_time);
return print_playlist_result(client, result);
}
@@ -1470,7 +1489,7 @@ handle_crossfade(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
if (!check_unsigned(client, &xfade_time, argv[1]))
return COMMAND_RETURN_ERROR;
- pc_set_cross_fade(xfade_time);
+ pc_set_cross_fade(client->player_control, xfade_time);
return COMMAND_RETURN_OK;
}
@@ -1482,7 +1501,7 @@ handle_mixrampdb(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
if (!check_float(client, &db, argv[1]))
return COMMAND_RETURN_ERROR;
- pc_set_mixramp_db(db);
+ pc_set_mixramp_db(client->player_control, db);
return COMMAND_RETURN_OK;
}
@@ -1494,7 +1513,7 @@ handle_mixrampdelay(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
if (!check_float(client, &delay_secs, argv[1]))
return COMMAND_RETURN_ERROR;
- pc_set_mixramp_delay(delay_secs);
+ pc_set_mixramp_delay(client->player_control, delay_secs);
return COMMAND_RETURN_OK;
}
diff --git a/src/dbUtils.c b/src/dbUtils.c
index 888e757a5..e9405093f 100644
--- a/src/dbUtils.c
+++ b/src/dbUtils.c
@@ -29,6 +29,7 @@
#include "tag.h"
#include "strset.h"
#include "stored_playlist.h"
+#include "client_internal.h"
#include <glib.h>
@@ -166,9 +167,11 @@ int printAllIn(struct client *client, const char *name)
}
static int
-directoryAddSongToPlaylist(struct song *song, G_GNUC_UNUSED void *data)
+directoryAddSongToPlaylist(struct song *song, void *data)
{
- return playlist_append_song(&g_playlist, song, NULL);
+ struct player_control *pc = data;
+
+ return playlist_append_song(&g_playlist, pc, song, NULL);
}
struct add_data {
@@ -185,9 +188,10 @@ directoryAddSongToStoredPlaylist(struct song *song, void *_data)
return 0;
}
-int addAllIn(const char *name)
+int
+addAllIn(struct player_control *pc, const char *name)
{
- return db_walk(name, directoryAddSongToPlaylist, NULL, NULL);
+ return db_walk(name, directoryAddSongToPlaylist, NULL, pc);
}
int addAllInToStoredPlaylist(const char *name, const char *utf8file)
@@ -205,7 +209,9 @@ findAddInDirectory(struct song *song, void *_data)
struct search_data *data = _data;
if (locate_song_match(song, data->criteria))
- return playlist_append_song(&g_playlist, song, NULL);
+ return playlist_append_song(&g_playlist,
+ data->client->player_control,
+ song, NULL);
return 0;
}
diff --git a/src/dbUtils.h b/src/dbUtils.h
index bba253154..89308242a 100644
--- a/src/dbUtils.h
+++ b/src/dbUtils.h
@@ -22,10 +22,12 @@
struct client;
struct locate_item_list;
+struct player_control;
int printAllIn(struct client *client, const char *name);
-int addAllIn(const char *name);
+int
+addAllIn(struct player_control *pc, const char *name);
int addAllInToStoredPlaylist(const char *name, const char *utf8file);
diff --git a/src/decoder_api.c b/src/decoder_api.c
index fe34ea34a..ccfbd3df6 100644
--- a/src/decoder_api.c
+++ b/src/decoder_api.c
@@ -65,7 +65,7 @@ decoder_initialized(struct decoder *decoder,
dc->state = DECODE_STATE_DECODE;
decoder_unlock(dc);
- player_lock_signal();
+ player_lock_signal(dc->player_control);
g_debug("audio_format=%s, seekable=%s",
audio_format_to_string(&dc->in_audio_format, &af_string),
@@ -117,7 +117,7 @@ decoder_command_finished(struct decoder *decoder)
dc->command = DECODE_COMMAND_NONE;
decoder_unlock(dc);
- player_lock_signal();
+ player_lock_signal(dc->player_control);
}
double decoder_seek_where(G_GNUC_UNUSED struct decoder * decoder)
@@ -214,7 +214,7 @@ do_send_tag(struct decoder *decoder, struct input_stream *is,
/* there is a partial chunk - flush it, we want the
tag in a new chunk */
decoder_flush_chunk(decoder);
- player_lock_signal();
+ player_lock_signal(decoder->dc->player_control);
}
assert(decoder->chunk == NULL);
@@ -329,7 +329,7 @@ decoder_data(struct decoder *decoder,
if (dest == NULL) {
/* the chunk is full, flush it */
decoder_flush_chunk(decoder);
- player_lock_signal();
+ player_lock_signal(dc->player_control);
continue;
}
@@ -348,7 +348,7 @@ decoder_data(struct decoder *decoder,
if (full) {
/* the chunk is full, flush it */
decoder_flush_chunk(decoder);
- player_lock_signal();
+ player_lock_signal(dc->player_control);
}
data += nbytes;
@@ -432,7 +432,7 @@ decoder_replay_gain(struct decoder *decoder,
replay gain values affect the following
samples */
decoder_flush_chunk(decoder);
- player_lock_signal();
+ player_lock_signal(decoder->dc->player_control);
}
} else
decoder->replay_gain_serial = 0;
diff --git a/src/decoder_control.c b/src/decoder_control.c
index a5e6e4ad3..6cc2849c5 100644
--- a/src/decoder_control.c
+++ b/src/decoder_control.c
@@ -28,8 +28,9 @@
#define G_LOG_DOMAIN "decoder_control"
void
-dc_init(struct decoder_control *dc)
+dc_init(struct decoder_control *dc, struct player_control *pc)
{
+ dc->player_control = pc;
dc->thread = NULL;
dc->mutex = g_mutex_new();
@@ -62,7 +63,7 @@ static void
dc_command_wait_locked(struct decoder_control *dc)
{
while (dc->command != DECODE_COMMAND_NONE)
- player_wait_decoder(dc);
+ player_wait_decoder(dc->player_control, dc);
}
void
diff --git a/src/decoder_control.h b/src/decoder_control.h
index 449e974b7..fafc6dea3 100644
--- a/src/decoder_control.h
+++ b/src/decoder_control.h
@@ -27,6 +27,8 @@
#include <assert.h>
+struct player_control;
+
enum decoder_state {
DECODE_STATE_STOP = 0,
DECODE_STATE_START,
@@ -42,6 +44,12 @@ enum decoder_state {
};
struct decoder_control {
+ /**
+ * The player thread which calls us. This pointer is used to
+ * signal command completion.
+ */
+ struct player_control *player_control;
+
/** the handle of the decoder thread, or NULL if the decoder
thread isn't running */
GThread *thread;
@@ -98,7 +106,7 @@ struct decoder_control {
};
void
-dc_init(struct decoder_control *dc);
+dc_init(struct decoder_control *dc, struct player_control *pc);
void
dc_deinit(struct decoder_control *dc);
diff --git a/src/decoder_internal.c b/src/decoder_internal.c
index 990d728e9..a4aadd4f0 100644
--- a/src/decoder_internal.c
+++ b/src/decoder_internal.c
@@ -65,7 +65,7 @@ need_chunks(struct decoder_control *dc, struct input_stream *is, bool do_wait)
if ((is == NULL || !decoder_input_buffer(dc, is)) && do_wait) {
decoder_wait(dc);
- player_signal();
+ player_signal(dc->player_control);
return dc->command;
}
diff --git a/src/decoder_thread.c b/src/decoder_thread.c
index 10a796967..a3af62376 100644
--- a/src/decoder_thread.c
+++ b/src/decoder_thread.c
@@ -383,7 +383,7 @@ decoder_run_song(struct decoder_control *dc,
dc->state = DECODE_STATE_START;
dc->command = DECODE_COMMAND_NONE;
- player_signal();
+ player_signal(dc->player_control);
pcm_convert_init(&decoder.conv_state);
@@ -464,13 +464,13 @@ decoder_task(gpointer arg)
dc->command = DECODE_COMMAND_NONE;
- player_signal();
+ player_signal(dc->player_control);
break;
case DECODE_COMMAND_STOP:
dc->command = DECODE_COMMAND_NONE;
- player_signal();
+ player_signal(dc->player_control);
break;
case DECODE_COMMAND_NONE:
diff --git a/src/listen.c b/src/listen.c
index da2e79909..ee139d47f 100644
--- a/src/listen.c
+++ b/src/listen.c
@@ -23,6 +23,7 @@
#include "client.h"
#include "conf.h"
#include "glib_compat.h"
+#include "main.h"
#include <string.h>
#include <assert.h>
@@ -39,7 +40,7 @@ static void
listen_callback(int fd, const struct sockaddr *address,
size_t address_length, int uid, G_GNUC_UNUSED void *ctx)
{
- client_new(fd, address, address_length, uid);
+ client_new(global_player_control, fd, address, address_length, uid);
}
static bool
diff --git a/src/main.c b/src/main.c
index a500e2934..6f5009c43 100644
--- a/src/main.c
+++ b/src/main.c
@@ -94,6 +94,8 @@ GMainLoop *main_loop;
GCond *main_cond;
+struct player_control *global_player_control;
+
static void
glue_daemonize_init(const struct options *options)
{
@@ -183,7 +185,8 @@ glue_sticker_init(void)
static void
glue_state_file_init(void)
{
- state_file_init(config_get_path(CONF_STATE_FILE));
+ state_file_init(config_get_path(CONF_STATE_FILE),
+ global_player_control);
}
/**
@@ -254,7 +257,7 @@ initialize_decoder_and_player(void)
if (buffered_before_play > buffered_chunks)
buffered_before_play = buffered_chunks;
- pc_init(buffered_chunks, buffered_before_play);
+ global_player_control = pc_new(buffered_chunks, buffered_before_play);
}
/**
@@ -364,7 +367,7 @@ int mpd_main(int argc, char *argv[])
initialize_decoder_and_player();
volume_init();
initAudioConfig();
- audio_output_all_init();
+ audio_output_all_init(global_player_control);
client_manager_init();
replay_gain_global_init();
@@ -384,7 +387,7 @@ int mpd_main(int argc, char *argv[])
initZeroconf();
- player_create();
+ player_create(global_player_control);
if (create_db) {
/* the database failed to load: recreate the
@@ -410,7 +413,7 @@ int mpd_main(int argc, char *argv[])
/* enable all audio outputs (if not already done by
playlist_state_restore() */
- pc_update_audio();
+ pc_update_audio(global_player_control);
#ifdef WIN32
win32_app_started();
@@ -431,8 +434,8 @@ int mpd_main(int argc, char *argv[])
mpd_inotify_finish();
#endif
- state_file_finish();
- pc_kill();
+ state_file_finish(global_player_control);
+ pc_kill(global_player_control);
finishZeroconf();
client_manager_deinit();
listen_global_finish();
@@ -457,7 +460,7 @@ int mpd_main(int argc, char *argv[])
mapper_finish();
path_global_finish();
finishPermissions();
- pc_deinit();
+ pc_free(global_player_control);
command_finish();
update_global_finish();
decoder_plugin_deinit_all();
diff --git a/src/main.h b/src/main.h
index 9b9cba018..bd6ec05b6 100644
--- a/src/main.h
+++ b/src/main.h
@@ -28,6 +28,8 @@ extern GMainLoop *main_loop;
extern GCond *main_cond;
+extern struct player_control *global_player_control;
+
/**
* A entry point for application.
* On non-Windows platforms this is called directly from main()
diff --git a/src/output_all.c b/src/output_all.c
index 19c0f0166..8dce9192b 100644
--- a/src/output_all.c
+++ b/src/output_all.c
@@ -100,7 +100,7 @@ audio_output_config_count(void)
}
void
-audio_output_all_init(void)
+audio_output_all_init(struct player_control *pc)
{
const struct config_param *param = NULL;
unsigned int i;
@@ -121,7 +121,7 @@ audio_output_all_init(void)
/* only allow param to be NULL if there just one audioOutput */
assert(param || (num_audio_outputs == 1));
- if (!audio_output_init(output, param, &error)) {
+ if (!audio_output_init(output, param, pc, &error)) {
if (param != NULL)
MPD_ERROR("line %i: %s",
param->line, error->message);
@@ -473,17 +473,17 @@ audio_output_all_check(void)
}
bool
-audio_output_all_wait(unsigned threshold)
+audio_output_all_wait(struct player_control *pc, unsigned threshold)
{
- player_lock();
+ player_lock(pc);
if (audio_output_all_check() < threshold) {
- player_unlock();
+ player_unlock(pc);
return true;
}
- player_wait();
- player_unlock();
+ player_wait(pc);
+ player_unlock(pc);
return audio_output_all_check() < threshold;
}
diff --git a/src/output_all.h b/src/output_all.h
index a579bf5f1..8861d0149 100644
--- a/src/output_all.h
+++ b/src/output_all.h
@@ -32,13 +32,14 @@
struct audio_format;
struct music_buffer;
struct music_chunk;
+struct player_control;
/**
* Global initialization: load audio outputs from the configuration
* file and initialize them.
*/
void
-audio_output_all_init(void);
+audio_output_all_init(struct player_control *pc);
/**
* Global finalization: free memory occupied by audio outputs. All
@@ -127,7 +128,7 @@ audio_output_all_check(void);
* @return true if there are less than #threshold chunks in the pipe
*/
bool
-audio_output_all_wait(unsigned threshold);
+audio_output_all_wait(struct player_control *pc, unsigned threshold);
/**
* Puts all audio outputs into pause mode. Most implementations will
diff --git a/src/output_command.c b/src/output_command.c
index 825884e8e..09733cc2f 100644
--- a/src/output_command.c
+++ b/src/output_command.c
@@ -50,7 +50,7 @@ audio_output_enable_index(unsigned idx)
ao->enabled = true;
idle_add(IDLE_OUTPUT);
- pc_update_audio();
+ pc_update_audio(ao->player_control);
++audio_output_state_version;
@@ -79,7 +79,7 @@ audio_output_disable_index(unsigned idx)
idle_add(IDLE_MIXER);
}
- pc_update_audio();
+ pc_update_audio(ao->player_control);
++audio_output_state_version;
diff --git a/src/output_control.h b/src/output_control.h
index 7f4f4a53c..a6477d008 100644
--- a/src/output_control.h
+++ b/src/output_control.h
@@ -29,6 +29,7 @@ struct audio_output;
struct audio_format;
struct config_param;
struct music_pipe;
+struct player_control;
static inline GQuark
audio_output_quark(void)
@@ -38,6 +39,7 @@ audio_output_quark(void)
bool
audio_output_init(struct audio_output *ao, const struct config_param *param,
+ struct player_control *pc,
GError **error_r);
/**
diff --git a/src/output_init.c b/src/output_init.c
index f4700dfb2..0f02344fb 100644
--- a/src/output_init.c
+++ b/src/output_init.c
@@ -127,8 +127,12 @@ audio_output_load_mixer(void *ao, const struct config_param *param,
bool
audio_output_init(struct audio_output *ao, const struct config_param *param,
+ struct player_control *pc,
GError **error_r)
{
+ assert(ao != NULL);
+ assert(pc != NULL);
+
const struct audio_output_plugin *plugin = NULL;
GError *error = NULL;
@@ -249,6 +253,7 @@ audio_output_init(struct audio_output *ao, const struct config_param *param,
ao->command = AO_COMMAND_NONE;
ao->mutex = g_mutex_new();
ao->cond = g_cond_new();
+ ao->player_control = pc;
ao->data = ao_plugin_init(plugin,
&ao->config_audio_format,
diff --git a/src/output_internal.h b/src/output_internal.h
index 18d431352..a548b8c01 100644
--- a/src/output_internal.h
+++ b/src/output_internal.h
@@ -208,6 +208,12 @@ struct audio_output {
GCond *cond;
/**
+ * The player_control object which "owns" this output. This
+ * object is needed to signal command completion.
+ */
+ struct player_control *player_control;
+
+ /**
* The #music_chunk which is currently being played. All
* chunks before this one may be returned to the
* #music_buffer, because they are not going to be used by
diff --git a/src/output_thread.c b/src/output_thread.c
index a5244c693..3e1cd4a25 100644
--- a/src/output_thread.c
+++ b/src/output_thread.c
@@ -530,7 +530,7 @@ ao_play(struct audio_output *ao)
ao->chunk_finished = true;
g_mutex_unlock(ao->mutex);
- player_lock_signal();
+ player_lock_signal(ao->player_control);
g_mutex_lock(ao->mutex);
return true;
diff --git a/src/player_control.c b/src/player_control.c
index a190bbd8b..049fc0d1f 100644
--- a/src/player_control.c
+++ b/src/player_control.c
@@ -32,237 +32,247 @@
#include <stdio.h>
#include <math.h>
-struct player_control pc;
-
static void
-pc_enqueue_song_locked(struct song *song);
+pc_enqueue_song_locked(struct player_control *pc, struct song *song);
-void pc_init(unsigned buffer_chunks, unsigned int buffered_before_play)
+struct player_control *
+pc_new(unsigned buffer_chunks, unsigned int buffered_before_play)
{
- pc.buffer_chunks = buffer_chunks;
- pc.buffered_before_play = buffered_before_play;
-
- pc.mutex = g_mutex_new();
- pc.cond = g_cond_new();
-
- pc.command = PLAYER_COMMAND_NONE;
- pc.error = PLAYER_ERROR_NOERROR;
- pc.state = PLAYER_STATE_STOP;
- pc.cross_fade_seconds = 0;
- pc.mixramp_db = 0;
- pc.mixramp_delay_seconds = nanf("");
+ struct player_control *pc = g_new0(struct player_control, 1);
+
+ pc->buffer_chunks = buffer_chunks;
+ pc->buffered_before_play = buffered_before_play;
+
+ pc->mutex = g_mutex_new();
+ pc->cond = g_cond_new();
+
+ pc->command = PLAYER_COMMAND_NONE;
+ pc->error = PLAYER_ERROR_NOERROR;
+ pc->state = PLAYER_STATE_STOP;
+ pc->cross_fade_seconds = 0;
+ pc->mixramp_db = 0;
+ pc->mixramp_delay_seconds = nanf("");
+
+ return pc;
}
-void pc_deinit(void)
+void
+pc_free(struct player_control *pc)
{
- g_cond_free(pc.cond);
- g_mutex_free(pc.mutex);
+ g_cond_free(pc->cond);
+ g_mutex_free(pc->mutex);
+ g_free(pc);
}
void
-player_wait_decoder(struct decoder_control *dc)
+player_wait_decoder(struct player_control *pc, struct decoder_control *dc)
{
+ assert(pc != NULL);
+ assert(dc != NULL);
+ assert(dc->player_control == pc);
+
/* during this function, the decoder lock is held, because
we're waiting for the decoder thread */
- g_cond_wait(pc.cond, dc->mutex);
+ g_cond_wait(pc->cond, dc->mutex);
}
void
-pc_song_deleted(const struct song *song)
+pc_song_deleted(struct player_control *pc, const struct song *song)
{
- if (pc.errored_song == song) {
- pc.error = PLAYER_ERROR_NOERROR;
- pc.errored_song = NULL;
+ if (pc->errored_song == song) {
+ pc->error = PLAYER_ERROR_NOERROR;
+ pc->errored_song = NULL;
}
}
static void
-player_command_wait_locked(void)
+player_command_wait_locked(struct player_control *pc)
{
- while (pc.command != PLAYER_COMMAND_NONE)
- g_cond_wait(main_cond, pc.mutex);
+ while (pc->command != PLAYER_COMMAND_NONE)
+ g_cond_wait(main_cond, pc->mutex);
}
static void
-player_command_locked(enum player_command cmd)
+player_command_locked(struct player_control *pc, enum player_command cmd)
{
- assert(pc.command == PLAYER_COMMAND_NONE);
+ assert(pc->command == PLAYER_COMMAND_NONE);
- pc.command = cmd;
- player_signal();
- player_command_wait_locked();
+ pc->command = cmd;
+ player_signal(pc);
+ player_command_wait_locked(pc);
}
static void
-player_command(enum player_command cmd)
+player_command(struct player_control *pc, enum player_command cmd)
{
- player_lock();
- player_command_locked(cmd);
- player_unlock();
+ player_lock(pc);
+ player_command_locked(pc, cmd);
+ player_unlock(pc);
}
void
-pc_play(struct song *song)
+pc_play(struct player_control *pc, struct song *song)
{
assert(song != NULL);
- player_lock();
+ player_lock(pc);
- if (pc.state != PLAYER_STATE_STOP)
- player_command_locked(PLAYER_COMMAND_STOP);
+ if (pc->state != PLAYER_STATE_STOP)
+ player_command_locked(pc, PLAYER_COMMAND_STOP);
- assert(pc.next_song == NULL);
+ assert(pc->next_song == NULL);
- pc_enqueue_song_locked(song);
+ pc_enqueue_song_locked(pc, song);
- assert(pc.next_song == NULL);
+ assert(pc->next_song == NULL);
- player_unlock();
+ player_unlock(pc);
idle_add(IDLE_PLAYER);
}
-void pc_cancel(void)
+void
+pc_cancel(struct player_control *pc)
{
- player_command(PLAYER_COMMAND_CANCEL);
- assert(pc.next_song == NULL);
+ player_command(pc, PLAYER_COMMAND_CANCEL);
+ assert(pc->next_song == NULL);
}
void
-pc_stop(void)
+pc_stop(struct player_control *pc)
{
- player_command(PLAYER_COMMAND_CLOSE_AUDIO);
- assert(pc.next_song == NULL);
+ player_command(pc, PLAYER_COMMAND_CLOSE_AUDIO);
+ assert(pc->next_song == NULL);
idle_add(IDLE_PLAYER);
}
void
-pc_update_audio(void)
+pc_update_audio(struct player_control *pc)
{
- player_command(PLAYER_COMMAND_UPDATE_AUDIO);
+ player_command(pc, PLAYER_COMMAND_UPDATE_AUDIO);
}
void
-pc_kill(void)
+pc_kill(struct player_control *pc)
{
- assert(pc.thread != NULL);
+ assert(pc->thread != NULL);
- player_command(PLAYER_COMMAND_EXIT);
- g_thread_join(pc.thread);
- pc.thread = NULL;
+ player_command(pc, PLAYER_COMMAND_EXIT);
+ g_thread_join(pc->thread);
+ pc->thread = NULL;
idle_add(IDLE_PLAYER);
}
void
-pc_pause(void)
+pc_pause(struct player_control *pc)
{
- player_lock();
+ player_lock(pc);
- if (pc.state != PLAYER_STATE_STOP) {
- player_command_locked(PLAYER_COMMAND_PAUSE);
+ if (pc->state != PLAYER_STATE_STOP) {
+ player_command_locked(pc, PLAYER_COMMAND_PAUSE);
idle_add(IDLE_PLAYER);
}
- player_unlock();
+ player_unlock(pc);
}
static void
-pc_pause_locked(void)
+pc_pause_locked(struct player_control *pc)
{
- if (pc.state != PLAYER_STATE_STOP) {
- player_command_locked(PLAYER_COMMAND_PAUSE);
+ if (pc->state != PLAYER_STATE_STOP) {
+ player_command_locked(pc, PLAYER_COMMAND_PAUSE);
idle_add(IDLE_PLAYER);
}
}
void
-pc_set_pause(bool pause_flag)
+pc_set_pause(struct player_control *pc, bool pause_flag)
{
- player_lock();
+ player_lock(pc);
- switch (pc.state) {
+ switch (pc->state) {
case PLAYER_STATE_STOP:
break;
case PLAYER_STATE_PLAY:
if (pause_flag)
- pc_pause_locked();
+ pc_pause_locked(pc);
break;
case PLAYER_STATE_PAUSE:
if (!pause_flag)
- pc_pause_locked();
+ pc_pause_locked(pc);
break;
}
- player_unlock();
+ player_unlock(pc);
}
void
-pc_get_status(struct player_status *status)
+pc_get_status(struct player_control *pc, struct player_status *status)
{
- player_lock();
- player_command_locked(PLAYER_COMMAND_REFRESH);
+ player_lock(pc);
+ player_command_locked(pc, PLAYER_COMMAND_REFRESH);
- status->state = pc.state;
+ status->state = pc->state;
- if (pc.state != PLAYER_STATE_STOP) {
- status->bit_rate = pc.bit_rate;
- status->audio_format = pc.audio_format;
- status->total_time = pc.total_time;
- status->elapsed_time = pc.elapsed_time;
+ if (pc->state != PLAYER_STATE_STOP) {
+ status->bit_rate = pc->bit_rate;
+ status->audio_format = pc->audio_format;
+ status->total_time = pc->total_time;
+ status->elapsed_time = pc->elapsed_time;
}
- player_unlock();
+ player_unlock(pc);
}
enum player_state
-pc_get_state(void)
+pc_get_state(struct player_control *pc)
{
- return pc.state;
+ return pc->state;
}
void
-pc_clear_error(void)
+pc_clear_error(struct player_control *pc)
{
- player_lock();
- pc.error = PLAYER_ERROR_NOERROR;
- pc.errored_song = NULL;
- player_unlock();
+ player_lock(pc);
+ pc->error = PLAYER_ERROR_NOERROR;
+ pc->errored_song = NULL;
+ player_unlock(pc);
}
enum player_error
-pc_get_error(void)
+pc_get_error(struct player_control *pc)
{
- return pc.error;
+ return pc->error;
}
static char *
-pc_errored_song_uri(void)
+pc_errored_song_uri(struct player_control *pc)
{
- return song_get_uri(pc.errored_song);
+ return song_get_uri(pc->errored_song);
}
char *
-pc_get_error_message(void)
+pc_get_error_message(struct player_control *pc)
{
char *error;
char *uri;
- switch (pc.error) {
+ switch (pc->error) {
case PLAYER_ERROR_NOERROR:
return NULL;
case PLAYER_ERROR_FILENOTFOUND:
- uri = pc_errored_song_uri();
+ uri = pc_errored_song_uri(pc);
error = g_strdup_printf("file \"%s\" does not exist or is inaccessible", uri);
g_free(uri);
return error;
case PLAYER_ERROR_FILE:
- uri = pc_errored_song_uri();
+ uri = pc_errored_song_uri(pc);
error = g_strdup_printf("problems decoding \"%s\"", uri);
g_free(uri);
return error;
@@ -274,7 +284,7 @@ pc_get_error_message(void)
return g_strdup("system error occured");
case PLAYER_ERROR_UNKTYPE:
- uri = pc_errored_song_uri();
+ uri = pc_errored_song_uri(pc);
error = g_strdup_printf("file type of \"%s\" is unknown", uri);
g_free(uri);
return error;
@@ -285,40 +295,40 @@ pc_get_error_message(void)
}
static void
-pc_enqueue_song_locked(struct song *song)
+pc_enqueue_song_locked(struct player_control *pc, struct song *song)
{
assert(song != NULL);
- assert(pc.next_song == NULL);
+ assert(pc->next_song == NULL);
- pc.next_song = song;
- player_command_locked(PLAYER_COMMAND_QUEUE);
+ pc->next_song = song;
+ player_command_locked(pc, PLAYER_COMMAND_QUEUE);
}
void
-pc_enqueue_song(struct song *song)
+pc_enqueue_song(struct player_control *pc, struct song *song)
{
assert(song != NULL);
- player_lock();
- pc_enqueue_song_locked(song);
- player_unlock();
+ player_lock(pc);
+ pc_enqueue_song_locked(pc, song);
+ player_unlock(pc);
}
bool
-pc_seek(struct song *song, float seek_time)
+pc_seek(struct player_control *pc, struct song *song, float seek_time)
{
assert(song != NULL);
- if (pc.state == PLAYER_STATE_STOP)
+ if (pc->state == PLAYER_STATE_STOP)
return false;
- player_lock();
- pc.next_song = song;
- pc.seek_where = seek_time;
- player_command_locked(PLAYER_COMMAND_SEEK);
- player_unlock();
+ player_lock(pc);
+ pc->next_song = song;
+ pc->seek_where = seek_time;
+ player_command_locked(pc, PLAYER_COMMAND_SEEK);
+ player_unlock(pc);
- assert(pc.next_song == NULL);
+ assert(pc->next_song == NULL);
idle_add(IDLE_PLAYER);
@@ -326,51 +336,51 @@ pc_seek(struct song *song, float seek_time)
}
float
-pc_get_cross_fade(void)
+pc_get_cross_fade(const struct player_control *pc)
{
- return pc.cross_fade_seconds;
+ return pc->cross_fade_seconds;
}
void
-pc_set_cross_fade(float cross_fade_seconds)
+pc_set_cross_fade(struct player_control *pc, float cross_fade_seconds)
{
if (cross_fade_seconds < 0)
cross_fade_seconds = 0;
- pc.cross_fade_seconds = cross_fade_seconds;
+ pc->cross_fade_seconds = cross_fade_seconds;
idle_add(IDLE_OPTIONS);
}
float
-pc_get_mixramp_db(void)
+pc_get_mixramp_db(const struct player_control *pc)
{
- return pc.mixramp_db;
+ return pc->mixramp_db;
}
void
-pc_set_mixramp_db(float mixramp_db)
+pc_set_mixramp_db(struct player_control *pc, float mixramp_db)
{
- pc.mixramp_db = mixramp_db;
+ pc->mixramp_db = mixramp_db;
idle_add(IDLE_OPTIONS);
}
float
-pc_get_mixramp_delay(void)
+pc_get_mixramp_delay(const struct player_control *pc)
{
- return pc.mixramp_delay_seconds;
+ return pc->mixramp_delay_seconds;
}
void
-pc_set_mixramp_delay(float mixramp_delay_seconds)
+pc_set_mixramp_delay(struct player_control *pc, float mixramp_delay_seconds)
{
- pc.mixramp_delay_seconds = mixramp_delay_seconds;
+ pc->mixramp_delay_seconds = mixramp_delay_seconds;
idle_add(IDLE_OPTIONS);
}
double
-pc_get_total_play_time(void)
+pc_get_total_play_time(const struct player_control *pc)
{
- return pc.total_play_time;
+ return pc->total_play_time;
}
diff --git a/src/player_control.h b/src/player_control.h
index 76c47609a..d37413b55 100644
--- a/src/player_control.h
+++ b/src/player_control.h
@@ -116,28 +116,28 @@ struct player_control {
double total_play_time;
};
-extern struct player_control pc;
+struct player_control *
+pc_new(unsigned buffer_chunks, unsigned buffered_before_play);
-void pc_init(unsigned buffer_chunks, unsigned buffered_before_play);
-
-void pc_deinit(void);
+void
+pc_free(struct player_control *pc);
/**
* Locks the #player_control object.
*/
static inline void
-player_lock(void)
+player_lock(struct player_control *pc)
{
- g_mutex_lock(pc.mutex);
+ g_mutex_lock(pc->mutex);
}
/**
* Unlocks the #player_control object.
*/
static inline void
-player_unlock(void)
+player_unlock(struct player_control *pc)
{
- g_mutex_unlock(pc.mutex);
+ g_mutex_unlock(pc->mutex);
}
/**
@@ -146,9 +146,9 @@ player_unlock(void)
* to calling this function.
*/
static inline void
-player_wait(void)
+player_wait(struct player_control *pc)
{
- g_cond_wait(pc.cond, pc.mutex);
+ g_cond_wait(pc->cond, pc->mutex);
}
/**
@@ -159,16 +159,16 @@ player_wait(void)
* Note the small difference to the player_wait() function!
*/
void
-player_wait_decoder(struct decoder_control *dc);
+player_wait_decoder(struct player_control *pc, struct decoder_control *dc);
/**
* Signals the #player_control object. The object should be locked
* prior to calling this function.
*/
static inline void
-player_signal(void)
+player_signal(struct player_control *pc)
{
- g_cond_signal(pc.cond);
+ g_cond_signal(pc->cond);
}
/**
@@ -176,11 +176,11 @@ player_signal(void)
* locked by this function.
*/
static inline void
-player_lock_signal(void)
+player_lock_signal(struct player_control *pc)
{
- player_lock();
- player_signal();
- player_unlock();
+ player_lock(pc);
+ player_signal(pc);
+ player_unlock(pc);
}
/**
@@ -189,33 +189,34 @@ player_lock_signal(void)
* not point to an invalid pointer.
*/
void
-pc_song_deleted(const struct song *song);
+pc_song_deleted(struct player_control *pc, const struct song *song);
void
-pc_play(struct song *song);
+pc_play(struct player_control *pc, struct song *song);
/**
* see PLAYER_COMMAND_CANCEL
*/
-void pc_cancel(void);
+void
+pc_cancel(struct player_control *pc);
void
-pc_set_pause(bool pause_flag);
+pc_set_pause(struct player_control *pc, bool pause_flag);
void
-pc_pause(void);
+pc_pause(struct player_control *pc);
void
-pc_kill(void);
+pc_kill(struct player_control *pc);
void
-pc_get_status(struct player_status *status);
+pc_get_status(struct player_control *pc, struct player_status *status);
enum player_state
-pc_get_state(void);
+pc_get_state(struct player_control *pc);
void
-pc_clear_error(void);
+pc_clear_error(struct player_control *pc);
/**
* Returns the human-readable message describing the last error during
@@ -223,19 +224,19 @@ pc_clear_error(void);
* returned string.
*/
char *
-pc_get_error_message(void);
+pc_get_error_message(struct player_control *pc);
enum player_error
-pc_get_error(void);
+pc_get_error(struct player_control *pc);
void
-pc_stop(void);
+pc_stop(struct player_control *pc);
void
-pc_update_audio(void);
+pc_update_audio(struct player_control *pc);
void
-pc_enqueue_song(struct song *song);
+pc_enqueue_song(struct player_control *pc, struct song *song);
/**
* Makes the player thread seek the specified song to a position.
@@ -244,27 +245,27 @@ pc_enqueue_song(struct song *song);
* playing currently)
*/
bool
-pc_seek(struct song *song, float seek_time);
+pc_seek(struct player_control *pc, struct song *song, float seek_time);
void
-pc_set_cross_fade(float cross_fade_seconds);
+pc_set_cross_fade(struct player_control *pc, float cross_fade_seconds);
float
-pc_get_cross_fade(void);
+pc_get_cross_fade(const struct player_control *pc);
void
-pc_set_mixramp_db(float mixramp_db);
+pc_set_mixramp_db(struct player_control *pc, float mixramp_db);
float
-pc_get_mixramp_db(void);
+pc_get_mixramp_db(const struct player_control *pc);
void
-pc_set_mixramp_delay(float mixramp_delay_seconds);
+pc_set_mixramp_delay(struct player_control *pc, float mixramp_delay_seconds);
float
-pc_get_mixramp_delay(void);
+pc_get_mixramp_delay(const struct player_control *pc);
double
-pc_get_total_play_time(void);
+pc_get_total_play_time(const struct player_control *pc);
#endif
diff --git a/src/player_thread.c b/src/player_thread.c
index cce51c1a7..d51263477 100644
--- a/src/player_thread.c
+++ b/src/player_thread.c
@@ -48,6 +48,8 @@ enum xfade_state {
};
struct player {
+ struct player_control *pc;
+
struct decoder_control *dc;
struct music_pipe *pipe;
@@ -117,19 +119,21 @@ struct player {
static struct music_buffer *player_buffer;
-static void player_command_finished_locked(void)
+static void
+player_command_finished_locked(struct player_control *pc)
{
- assert(pc.command != PLAYER_COMMAND_NONE);
+ assert(pc->command != PLAYER_COMMAND_NONE);
- pc.command = PLAYER_COMMAND_NONE;
+ pc->command = PLAYER_COMMAND_NONE;
g_cond_signal(main_cond);
}
-static void player_command_finished(void)
+static void
+player_command_finished(struct player_control *pc)
{
- player_lock();
- player_command_finished_locked();
- player_unlock();
+ player_lock(pc);
+ player_command_finished_locked(pc);
+ player_unlock(pc);
}
/**
@@ -140,12 +144,13 @@ static void player_command_finished(void)
static void
player_dc_start(struct player *player, struct music_pipe *pipe)
{
+ struct player_control *pc = player->pc;
struct decoder_control *dc = player->dc;
- assert(player->queued || pc.command == PLAYER_COMMAND_SEEK);
- assert(pc.next_song != NULL);
+ assert(player->queued || pc->command == PLAYER_COMMAND_SEEK);
+ assert(pc->next_song != NULL);
- dc_start(dc, pc.next_song, player_buffer, pipe);
+ dc_start(dc, pc->next_song, player_buffer, pipe);
}
/**
@@ -208,41 +213,42 @@ player_dc_stop(struct player *player)
static bool
player_wait_for_decoder(struct player *player)
{
+ struct player_control *pc = player->pc;
struct decoder_control *dc = player->dc;
- assert(player->queued || pc.command == PLAYER_COMMAND_SEEK);
- assert(pc.next_song != NULL);
+ assert(player->queued || pc->command == PLAYER_COMMAND_SEEK);
+ assert(pc->next_song != NULL);
player->queued = false;
if (decoder_lock_has_failed(dc)) {
- player_lock();
- pc.errored_song = dc->song;
- pc.error = PLAYER_ERROR_FILE;
- pc.next_song = NULL;
- player_unlock();
+ player_lock(pc);
+ pc->errored_song = dc->song;
+ pc->error = PLAYER_ERROR_FILE;
+ pc->next_song = NULL;
+ player_unlock(pc);
return false;
}
- player->song = pc.next_song;
+ player->song = pc->next_song;
player->elapsed_time = 0.0;
/* set the "starting" flag, which will be cleared by
player_check_decoder_startup() */
player->decoder_starting = true;
- player_lock();
+ player_lock(pc);
/* update player_control's song information */
- pc.total_time = song_get_duration(pc.next_song);
- pc.bit_rate = 0;
- audio_format_clear(&pc.audio_format);
+ pc->total_time = song_get_duration(pc->next_song);
+ pc->bit_rate = 0;
+ audio_format_clear(&pc->audio_format);
/* clear the queued song */
- pc.next_song = NULL;
+ pc->next_song = NULL;
- player_unlock();
+ player_unlock(pc);
/* call syncPlaylistWithQueue() in the main thread */
event_pipe_emit(PIPE_EVENT_PLAYLIST);
@@ -280,6 +286,7 @@ real_song_duration(const struct song *song, double decoder_duration)
static bool
player_check_decoder_startup(struct player *player)
{
+ struct player_control *pc = player->pc;
struct decoder_control *dc = player->dc;
assert(player->decoder_starting);
@@ -290,10 +297,10 @@ player_check_decoder_startup(struct player *player)
/* the decoder failed */
decoder_unlock(dc);
- player_lock();
- pc.errored_song = dc->song;
- pc.error = PLAYER_ERROR_FILE;
- player_unlock();
+ player_lock(pc);
+ pc->errored_song = dc->song;
+ pc->error = PLAYER_ERROR_FILE;
+ player_unlock(pc);
return false;
} else if (!decoder_is_starting(dc)) {
@@ -302,15 +309,15 @@ player_check_decoder_startup(struct player *player)
decoder_unlock(dc);
if (audio_format_defined(&player->play_audio_format) &&
- !audio_output_all_wait(1))
+ !audio_output_all_wait(pc, 1))
/* the output devices havn't finished playing
all chunks yet - wait for that */
return true;
- player_lock();
- pc.total_time = real_song_duration(dc->song, dc->total_time);
- pc.audio_format = dc->in_audio_format;
- player_unlock();
+ player_lock(pc);
+ pc->total_time = real_song_duration(dc->song, dc->total_time);
+ pc->audio_format = dc->in_audio_format;
+ player_unlock(pc);
player->play_audio_format = dc->out_audio_format;
player->decoder_starting = false;
@@ -323,13 +330,13 @@ player_check_decoder_startup(struct player *player)
"while playing \"%s\"", uri);
g_free(uri);
- player_lock();
- pc.error = PLAYER_ERROR_AUDIO;
+ player_lock(pc);
+ pc->error = PLAYER_ERROR_AUDIO;
/* pause: the user may resume playback as soon
as an audio output becomes available */
- pc.state = PLAYER_STATE_PAUSE;
- player_unlock();
+ pc->state = PLAYER_STATE_PAUSE;
+ player_unlock(pc);
player->paused = true;
return true;
@@ -339,7 +346,7 @@ player_check_decoder_startup(struct player *player)
} else {
/* the decoder is not yet ready; wait
some more */
- player_wait_decoder(dc);
+ player_wait_decoder(pc, dc);
decoder_unlock(dc);
return true;
@@ -393,10 +400,11 @@ player_send_silence(struct player *player)
*/
static bool player_seek_decoder(struct player *player)
{
- struct song *song = pc.next_song;
+ struct player_control *pc = player->pc;
+ struct song *song = pc->next_song;
struct decoder_control *dc = player->dc;
- assert(pc.next_song != NULL);
+ assert(pc->next_song != NULL);
if (decoder_current_song(dc) != song) {
/* the decoder is already decoding the "next" song -
@@ -412,7 +420,7 @@ static bool player_seek_decoder(struct player *player)
player_dc_start(player, player->pipe);
if (!player_wait_for_decoder(player)) {
/* decoder failure */
- player_command_finished();
+ player_command_finished(pc);
return false;
}
} else {
@@ -424,7 +432,7 @@ static bool player_seek_decoder(struct player *player)
player->pipe = dc->pipe;
}
- pc.next_song = NULL;
+ pc->next_song = NULL;
player->queued = false;
}
@@ -433,28 +441,28 @@ static bool player_seek_decoder(struct player *player)
while (player->decoder_starting) {
if (!player_check_decoder_startup(player)) {
/* decoder failure */
- player_command_finished();
+ player_command_finished(pc);
return false;
}
}
/* send the SEEK command */
- double where = pc.seek_where;
- if (where > pc.total_time)
- where = pc.total_time - 0.1;
+ double where = pc->seek_where;
+ if (where > pc->total_time)
+ where = pc->total_time - 0.1;
if (where < 0.0)
where = 0.0;
if (!dc_seek(dc, where + song->start_ms / 1000.0)) {
/* decoder failure */
- player_command_finished();
+ player_command_finished(pc);
return false;
}
player->elapsed_time = where;
- player_command_finished();
+ player_command_finished(pc);
player->xfade = XFADE_UNKNOWN;
@@ -471,9 +479,10 @@ static bool player_seek_decoder(struct player *player)
*/
static void player_process_command(struct player *player)
{
+ struct player_control *pc = player->pc;
G_GNUC_UNUSED struct decoder_control *dc = player->dc;
- switch (pc.command) {
+ switch (pc->command) {
case PLAYER_COMMAND_NONE:
case PLAYER_COMMAND_STOP:
case PLAYER_COMMAND_EXIT:
@@ -481,95 +490,95 @@ static void player_process_command(struct player *player)
break;
case PLAYER_COMMAND_UPDATE_AUDIO:
- player_unlock();
+ player_unlock(pc);
audio_output_all_enable_disable();
- player_lock();
- player_command_finished_locked();
+ player_lock(pc);
+ player_command_finished_locked(pc);
break;
case PLAYER_COMMAND_QUEUE:
- assert(pc.next_song != NULL);
+ assert(pc->next_song != NULL);
assert(!player->queued);
assert(!player_dc_at_next_song(player));
player->queued = true;
- player_command_finished_locked();
+ player_command_finished_locked(pc);
break;
case PLAYER_COMMAND_PAUSE:
- player_unlock();
+ player_unlock(pc);
player->paused = !player->paused;
if (player->paused) {
audio_output_all_pause();
- player_lock();
+ player_lock(pc);
- pc.state = PLAYER_STATE_PAUSE;
+ pc->state = PLAYER_STATE_PAUSE;
} else if (!audio_format_defined(&player->play_audio_format)) {
/* the decoder hasn't provided an audio format
yet - don't open the audio device yet */
- player_lock();
+ player_lock(pc);
- pc.state = PLAYER_STATE_PLAY;
+ pc->state = PLAYER_STATE_PLAY;
} else if (audio_output_all_open(&player->play_audio_format, player_buffer)) {
/* unpaused, continue playing */
- player_lock();
+ player_lock(pc);
- pc.state = PLAYER_STATE_PLAY;
+ pc->state = PLAYER_STATE_PLAY;
} else {
/* the audio device has failed - rollback to
pause mode */
- pc.error = PLAYER_ERROR_AUDIO;
+ pc->error = PLAYER_ERROR_AUDIO;
player->paused = true;
- player_lock();
+ player_lock(pc);
}
- player_command_finished_locked();
+ player_command_finished_locked(pc);
break;
case PLAYER_COMMAND_SEEK:
- player_unlock();
+ player_unlock(pc);
player_seek_decoder(player);
- player_lock();
+ player_lock(pc);
break;
case PLAYER_COMMAND_CANCEL:
- if (pc.next_song == NULL) {
+ if (pc->next_song == NULL) {
/* the cancel request arrived too late, we're
already playing the queued song... stop
everything now */
- pc.command = PLAYER_COMMAND_STOP;
+ pc->command = PLAYER_COMMAND_STOP;
return;
}
if (player_dc_at_next_song(player)) {
/* the decoder is already decoding the song -
stop it and reset the position */
- player_unlock();
+ player_unlock(pc);
player_dc_stop(player);
- player_lock();
+ player_lock(pc);
}
- pc.next_song = NULL;
+ pc->next_song = NULL;
player->queued = false;
- player_command_finished_locked();
+ player_command_finished_locked(pc);
break;
case PLAYER_COMMAND_REFRESH:
if (audio_format_defined(&player->play_audio_format) &&
!player->paused) {
- player_unlock();
+ player_unlock(pc);
audio_output_all_check();
- player_lock();
+ player_lock(pc);
}
- pc.elapsed_time = audio_output_all_get_elapsed_time();
- if (pc.elapsed_time < 0.0)
- pc.elapsed_time = player->elapsed_time;
+ pc->elapsed_time = audio_output_all_get_elapsed_time();
+ if (pc->elapsed_time < 0.0)
+ pc->elapsed_time = player->elapsed_time;
- player_command_finished_locked();
+ player_command_finished_locked(pc);
break;
}
}
@@ -605,7 +614,8 @@ update_song_tag(struct song *song, const struct tag *new_tag)
* Player lock is not held.
*/
static bool
-play_chunk(struct song *song, struct music_chunk *chunk,
+play_chunk(struct player_control *pc,
+ struct song *song, struct music_chunk *chunk,
const struct audio_format *format)
{
assert(music_chunk_check_format(chunk, format));
@@ -618,14 +628,14 @@ play_chunk(struct song *song, struct music_chunk *chunk,
return true;
}
- pc.bit_rate = chunk->bit_rate;
+ pc->bit_rate = chunk->bit_rate;
/* send the chunk to the audio outputs */
if (!audio_output_all_play(chunk))
return false;
- pc.total_play_time += (double)chunk->length /
+ pc->total_play_time += (double)chunk->length /
audio_format_time_to_size(format);
return true;
}
@@ -639,9 +649,10 @@ play_chunk(struct song *song, struct music_chunk *chunk,
static bool
play_next_chunk(struct player *player)
{
+ struct player_control *pc = player->pc;
struct decoder_control *dc = player->dc;
- if (!audio_output_all_wait(64))
+ if (!audio_output_all_wait(pc, 64))
/* the output pipe is still large enough, don't send
another chunk */
return true;
@@ -678,7 +689,7 @@ play_next_chunk(struct player *player)
other_chunk->tag);
other_chunk->tag = NULL;
- if (isnan(pc.mixramp_delay_seconds)) {
+ if (isnan(pc->mixramp_delay_seconds)) {
chunk->mix_ratio = ((float)cross_fade_position)
/ player->cross_fade_chunks;
} else {
@@ -713,7 +724,7 @@ play_next_chunk(struct player *player)
} else {
/* wait for the decoder */
decoder_signal(dc);
- player_wait_decoder(dc);
+ player_wait_decoder(pc, dc);
decoder_unlock(dc);
return true;
@@ -736,19 +747,20 @@ play_next_chunk(struct player *player)
/* play the current chunk */
- if (!play_chunk(player->song, chunk, &player->play_audio_format)) {
+ if (!play_chunk(player->pc, player->song, chunk,
+ &player->play_audio_format)) {
music_buffer_return(player_buffer, chunk);
- player_lock();
+ player_lock(pc);
- pc.error = PLAYER_ERROR_AUDIO;
+ pc->error = PLAYER_ERROR_AUDIO;
/* pause: the user may resume playback as soon as an
audio output becomes available */
- pc.state = PLAYER_STATE_PAUSE;
+ pc->state = PLAYER_STATE_PAUSE;
player->paused = true;
- player_unlock();
+ player_unlock(pc);
return false;
}
@@ -758,7 +770,7 @@ play_next_chunk(struct player *player)
larger block at a time */
decoder_lock(dc);
if (!decoder_is_idle(dc) &&
- music_pipe_size(dc->pipe) <= (pc.buffered_before_play +
+ music_pipe_size(dc->pipe) <= (pc->buffered_before_play +
music_buffer_size(player_buffer) * 3) / 4)
decoder_signal(dc);
decoder_unlock(dc);
@@ -800,9 +812,10 @@ player_song_border(struct player *player)
* basically a state machine, which multiplexes data between the
* decoder thread and the output threads.
*/
-static void do_play(struct decoder_control *dc)
+static void do_play(struct player_control *pc, struct decoder_control *dc)
{
struct player player = {
+ .pc = pc,
.dc = dc,
.buffering = true,
.decoder_starting = false,
@@ -816,42 +829,42 @@ static void do_play(struct decoder_control *dc)
.elapsed_time = 0.0,
};
- player_unlock();
+ player_unlock(pc);
player.pipe = music_pipe_new();
player_dc_start(&player, player.pipe);
if (!player_wait_for_decoder(&player)) {
player_dc_stop(&player);
- player_command_finished();
+ player_command_finished(pc);
music_pipe_free(player.pipe);
event_pipe_emit(PIPE_EVENT_PLAYLIST);
- player_lock();
+ player_lock(pc);
return;
}
- player_lock();
- pc.state = PLAYER_STATE_PLAY;
- player_command_finished_locked();
+ player_lock(pc);
+ pc->state = PLAYER_STATE_PLAY;
+ player_command_finished_locked(pc);
while (true) {
player_process_command(&player);
- if (pc.command == PLAYER_COMMAND_STOP ||
- pc.command == PLAYER_COMMAND_EXIT ||
- pc.command == PLAYER_COMMAND_CLOSE_AUDIO) {
- player_unlock();
+ if (pc->command == PLAYER_COMMAND_STOP ||
+ pc->command == PLAYER_COMMAND_EXIT ||
+ pc->command == PLAYER_COMMAND_CLOSE_AUDIO) {
+ player_unlock(pc);
audio_output_all_cancel();
break;
}
- player_unlock();
+ player_unlock(pc);
if (player.buffering) {
/* buffering at the start of the song - wait
until the buffer is large enough, to
prevent stuttering on slow machines */
- if (music_pipe_size(player.pipe) < pc.buffered_before_play &&
+ if (music_pipe_size(player.pipe) < pc->buffered_before_play &&
!decoder_lock_is_idle(dc)) {
/* not enough decoded buffer space yet */
@@ -863,9 +876,9 @@ static void do_play(struct decoder_control *dc)
decoder_lock(dc);
/* XXX race condition: check decoder again */
- player_wait_decoder(dc);
+ player_wait_decoder(pc, dc);
decoder_unlock(dc);
- player_lock();
+ player_lock(pc);
continue;
} else {
/* buffering is complete */
@@ -889,7 +902,7 @@ static void do_play(struct decoder_control *dc)
!dc_seek(dc, song->start_ms / 1000.0))
player_dc_stop(&player);
- player_lock();
+ player_lock(pc);
continue;
}
@@ -918,9 +931,9 @@ static void do_play(struct decoder_control *dc)
calculate how many chunks will be required
for it */
player.cross_fade_chunks =
- cross_fade_calc(pc.cross_fade_seconds, dc->total_time,
- pc.mixramp_db,
- pc.mixramp_delay_seconds,
+ cross_fade_calc(pc->cross_fade_seconds, dc->total_time,
+ pc->mixramp_db,
+ pc->mixramp_delay_seconds,
dc->replay_gain_db,
dc->replay_gain_prev_db,
dc->mixramp_start,
@@ -928,7 +941,7 @@ static void do_play(struct decoder_control *dc)
&dc->out_audio_format,
&player.play_audio_format,
music_buffer_size(player_buffer) -
- pc.buffered_before_play);
+ pc->buffered_before_play);
if (player.cross_fade_chunks > 0) {
player.xfade = XFADE_ENABLED;
player.cross_fading = false;
@@ -939,10 +952,10 @@ static void do_play(struct decoder_control *dc)
}
if (player.paused) {
- player_lock();
+ player_lock(pc);
- if (pc.command == PLAYER_COMMAND_NONE)
- player_wait();
+ if (pc->command == PLAYER_COMMAND_NONE)
+ player_wait(pc);
continue;
} else if (!music_pipe_empty(player.pipe)) {
/* at least one music chunk is ready - send it
@@ -979,7 +992,7 @@ static void do_play(struct decoder_control *dc)
break;
}
- player_lock();
+ player_lock(pc);
}
player_dc_stop(&player);
@@ -990,113 +1003,116 @@ static void do_play(struct decoder_control *dc)
if (player.cross_fade_tag != NULL)
tag_free(player.cross_fade_tag);
- player_lock();
+ player_lock(pc);
if (player.queued) {
- assert(pc.next_song != NULL);
- pc.next_song = NULL;
+ assert(pc->next_song != NULL);
+ pc->next_song = NULL;
}
- pc.state = PLAYER_STATE_STOP;
+ pc->state = PLAYER_STATE_STOP;
- player_unlock();
+ player_unlock(pc);
event_pipe_emit(PIPE_EVENT_PLAYLIST);
- player_lock();
+ player_lock(pc);
}
-static gpointer player_task(G_GNUC_UNUSED gpointer arg)
+static gpointer
+player_task(gpointer arg)
{
+ struct player_control *pc = arg;
struct decoder_control dc;
- dc_init(&dc);
+ dc_init(&dc, pc);
decoder_thread_start(&dc);
- player_buffer = music_buffer_new(pc.buffer_chunks);
+ player_buffer = music_buffer_new(pc->buffer_chunks);
- player_lock();
+ player_lock(pc);
while (1) {
- switch (pc.command) {
+ switch (pc->command) {
case PLAYER_COMMAND_QUEUE:
- assert(pc.next_song != NULL);
+ assert(pc->next_song != NULL);
- do_play(&dc);
+ do_play(pc, &dc);
break;
case PLAYER_COMMAND_STOP:
- player_unlock();
+ player_unlock(pc);
audio_output_all_cancel();
- player_lock();
+ player_lock(pc);
/* fall through */
case PLAYER_COMMAND_SEEK:
case PLAYER_COMMAND_PAUSE:
- pc.next_song = NULL;
- player_command_finished_locked();
+ pc->next_song = NULL;
+ player_command_finished_locked(pc);
break;
case PLAYER_COMMAND_CLOSE_AUDIO:
- player_unlock();
+ player_unlock(pc);
audio_output_all_release();
- player_lock();
- player_command_finished_locked();
+ player_lock(pc);
+ player_command_finished_locked(pc);
#ifndef NDEBUG
/* in the DEBUG build, check for leaked
music_chunk objects by freeing the
music_buffer */
music_buffer_free(player_buffer);
- player_buffer = music_buffer_new(pc.buffer_chunks);
+ player_buffer = music_buffer_new(pc->buffer_chunks);
#endif
break;
case PLAYER_COMMAND_UPDATE_AUDIO:
- player_unlock();
+ player_unlock(pc);
audio_output_all_enable_disable();
- player_lock();
- player_command_finished_locked();
+ player_lock(pc);
+ player_command_finished_locked(pc);
break;
case PLAYER_COMMAND_EXIT:
- player_unlock();
+ player_unlock(pc);
dc_quit(&dc);
dc_deinit(&dc);
audio_output_all_close();
music_buffer_free(player_buffer);
- player_command_finished();
+ player_command_finished(pc);
return NULL;
case PLAYER_COMMAND_CANCEL:
- pc.next_song = NULL;
- player_command_finished_locked();
+ pc->next_song = NULL;
+ player_command_finished_locked(pc);
break;
case PLAYER_COMMAND_REFRESH:
/* no-op when not playing */
- player_command_finished_locked();
+ player_command_finished_locked(pc);
break;
case PLAYER_COMMAND_NONE:
- player_wait();
+ player_wait(pc);
break;
}
}
}
-void player_create(void)
+void
+player_create(struct player_control *pc)
{
- assert(pc.thread == NULL);
+ assert(pc->thread == NULL);
GError *e = NULL;
- pc.thread = g_thread_create(player_task, NULL, true, &e);
- if (pc.thread == NULL)
+ pc->thread = g_thread_create(player_task, pc, true, &e);
+ if (pc->thread == NULL)
MPD_ERROR("Failed to spawn player task: %s", e->message);
}
diff --git a/src/player_thread.h b/src/player_thread.h
index e645b1d09..2333c0c54 100644
--- a/src/player_thread.h
+++ b/src/player_thread.h
@@ -37,6 +37,9 @@
#ifndef MPD_PLAYER_THREAD_H
#define MPD_PLAYER_THREAD_H
-void player_create(void);
+struct player_control;
+
+void
+player_create(struct player_control *pc);
#endif
diff --git a/src/playlist.c b/src/playlist.c
index 4a1e54814..d45e7622a 100644
--- a/src/playlist.c
+++ b/src/playlist.c
@@ -75,7 +75,8 @@ playlist_finish(struct playlist *playlist)
* Queue a song, addressed by its order number.
*/
static void
-playlist_queue_song_order(struct playlist *playlist, unsigned order)
+playlist_queue_song_order(struct playlist *playlist, struct player_control *pc,
+ unsigned order)
{
struct song *song;
char *uri;
@@ -89,16 +90,16 @@ playlist_queue_song_order(struct playlist *playlist, unsigned order)
g_debug("queue song %i:\"%s\"", playlist->queued, uri);
g_free(uri);
- pc_enqueue_song(song);
+ pc_enqueue_song(pc, song);
}
/**
* Called if the player thread has started playing the "queued" song.
*/
static void
-playlist_song_started(struct playlist *playlist)
+playlist_song_started(struct playlist *playlist, struct player_control *pc)
{
- assert(pc.next_song == NULL);
+ assert(pc->next_song == NULL);
assert(playlist->queued >= -1);
/* queued song has started: copy queued to current,
@@ -110,11 +111,13 @@ playlist_song_started(struct playlist *playlist)
/* Pause if we are in single mode. */
if(playlist->queue.single && !playlist->queue.repeat) {
- pc_set_pause(true);
+ pc_set_pause(pc, true);
}
if(playlist->queue.consume)
- playlist_delete(playlist, queue_order_to_position(&playlist->queue, current));
+ playlist_delete(playlist, pc,
+ queue_order_to_position(&playlist->queue,
+ current));
idle_add(IDLE_PLAYER);
}
@@ -129,7 +132,9 @@ playlist_get_queued_song(struct playlist *playlist)
}
void
-playlist_update_queued_song(struct playlist *playlist, const struct song *prev)
+playlist_update_queued_song(struct playlist *playlist,
+ struct player_control *pc,
+ const struct song *prev)
{
int next_order;
const struct song *next_song;
@@ -170,20 +175,21 @@ playlist_update_queued_song(struct playlist *playlist, const struct song *prev)
if (prev != NULL && next_song != prev) {
/* clear the currently queued song */
- pc_cancel();
+ pc_cancel(pc);
playlist->queued = -1;
}
if (next_order >= 0) {
if (next_song != prev)
- playlist_queue_song_order(playlist, next_order);
+ playlist_queue_song_order(playlist, pc, next_order);
else
playlist->queued = next_order;
}
}
void
-playlist_play_order(struct playlist *playlist, int orderNum)
+playlist_play_order(struct playlist *playlist, struct player_control *pc,
+ int orderNum)
{
struct song *song;
char *uri;
@@ -197,46 +203,46 @@ playlist_play_order(struct playlist *playlist, int orderNum)
g_debug("play %i:\"%s\"", orderNum, uri);
g_free(uri);
- pc_play(song);
+ pc_play(pc, song);
playlist->current = orderNum;
}
static void
-playlist_resume_playback(struct playlist *playlist);
+playlist_resume_playback(struct playlist *playlist, struct player_control *pc);
/**
* This is the "PLAYLIST" event handler. It is invoked by the player
* thread whenever it requests a new queued song, or when it exits.
*/
void
-playlist_sync(struct playlist *playlist)
+playlist_sync(struct playlist *playlist, struct player_control *pc)
{
if (!playlist->playing)
/* this event has reached us out of sync: we aren't
playing anymore; ignore the event */
return;
- player_lock();
- enum player_state pc_state = pc_get_state();
- const struct song *pc_next_song = pc.next_song;
- player_unlock();
+ player_lock(pc);
+ enum player_state pc_state = pc_get_state(pc);
+ const struct song *pc_next_song = pc->next_song;
+ player_unlock(pc);
if (pc_state == PLAYER_STATE_STOP)
/* the player thread has stopped: check if playback
should be restarted with the next song. That can
happen if the playlist isn't filling the queue fast
enough */
- playlist_resume_playback(playlist);
+ playlist_resume_playback(playlist, pc);
else {
/* check if the player thread has already started
playing the queued song */
if (pc_next_song == NULL && playlist->queued != -1)
- playlist_song_started(playlist);
+ playlist_song_started(playlist, pc);
/* make sure the queued song is always set (if
possible) */
- if (pc.next_song == NULL && playlist->queued < 0)
- playlist_update_queued_song(playlist, NULL);
+ if (pc->next_song == NULL && playlist->queued < 0)
+ playlist_update_queued_song(playlist, pc, NULL);
}
}
@@ -245,14 +251,14 @@ playlist_sync(struct playlist *playlist)
* decide whether to re-start playback
*/
static void
-playlist_resume_playback(struct playlist *playlist)
+playlist_resume_playback(struct playlist *playlist, struct player_control *pc)
{
enum player_error error;
assert(playlist->playing);
- assert(pc_get_state() == PLAYER_STATE_STOP);
+ assert(pc_get_state(pc) == PLAYER_STATE_STOP);
- error = pc_get_error();
+ error = pc_get_error(pc);
if (error == PLAYER_ERROR_NOERROR)
playlist->error_count = 0;
else
@@ -263,10 +269,10 @@ playlist_resume_playback(struct playlist *playlist)
playlist->error_count >= queue_length(&playlist->queue))
/* too many errors, or critical error: stop
playback */
- playlist_stop(playlist);
+ playlist_stop(playlist, pc);
else
/* continue playback at the next song */
- playlist_next(playlist);
+ playlist_next(playlist, pc);
}
bool
@@ -294,7 +300,8 @@ playlist_get_consume(const struct playlist *playlist)
}
void
-playlist_set_repeat(struct playlist *playlist, bool status)
+playlist_set_repeat(struct playlist *playlist, struct player_control *pc,
+ bool status)
{
if (status == playlist->queue.repeat)
return;
@@ -303,7 +310,7 @@ playlist_set_repeat(struct playlist *playlist, bool status)
/* if the last song is currently being played, the "next song"
might change when repeat mode is toggled */
- playlist_update_queued_song(playlist,
+ playlist_update_queued_song(playlist, pc,
playlist_get_queued_song(playlist));
idle_add(IDLE_OPTIONS);
@@ -321,7 +328,8 @@ playlist_order(struct playlist *playlist)
}
void
-playlist_set_single(struct playlist *playlist, bool status)
+playlist_set_single(struct playlist *playlist, struct player_control *pc,
+ bool status)
{
if (status == playlist->queue.single)
return;
@@ -330,7 +338,7 @@ playlist_set_single(struct playlist *playlist, bool status)
/* if the last song is currently being played, the "next song"
might change when single mode is toggled */
- playlist_update_queued_song(playlist,
+ playlist_update_queued_song(playlist, pc,
playlist_get_queued_song(playlist));
idle_add(IDLE_OPTIONS);
@@ -347,7 +355,8 @@ playlist_set_consume(struct playlist *playlist, bool status)
}
void
-playlist_set_random(struct playlist *playlist, bool status)
+playlist_set_random(struct playlist *playlist, struct player_control *pc,
+ bool status)
{
const struct song *queued;
@@ -384,7 +393,7 @@ playlist_set_random(struct playlist *playlist, bool status)
} else
playlist_order(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
idle_add(IDLE_OPTIONS);
}
diff --git a/src/playlist.h b/src/playlist.h
index 3ba90ff91..e1e6eff85 100644
--- a/src/playlist.h
+++ b/src/playlist.h
@@ -26,6 +26,8 @@
#define PLAYLIST_COMMENT '#'
+struct player_control;
+
enum playlist_result {
PLAYLIST_RESULT_SUCCESS,
PLAYLIST_RESULT_ERRNO,
@@ -111,7 +113,7 @@ playlist_get_queue(const struct playlist *playlist)
}
void
-playlist_clear(struct playlist *playlist);
+playlist_clear(struct playlist *playlist, struct player_control *pc);
#ifndef WIN32
/**
@@ -119,20 +121,21 @@ playlist_clear(struct playlist *playlist);
* but only if the file's owner is equal to the specified uid.
*/
enum playlist_result
-playlist_append_file(struct playlist *playlist, const char *path, int uid,
- unsigned *added_id);
+playlist_append_file(struct playlist *playlist, struct player_control *pc,
+ const char *path, int uid, unsigned *added_id);
#endif
enum playlist_result
-playlist_append_uri(struct playlist *playlist, const char *file,
- unsigned *added_id);
+playlist_append_uri(struct playlist *playlist, struct player_control *pc,
+ const char *file, unsigned *added_id);
enum playlist_result
-playlist_append_song(struct playlist *playlist,
+playlist_append_song(struct playlist *playlist, struct player_control *pc,
struct song *song, unsigned *added_id);
enum playlist_result
-playlist_delete(struct playlist *playlist, unsigned song);
+playlist_delete(struct playlist *playlist, struct player_control *pc,
+ unsigned song);
/**
* Deletes a range of songs from the playlist.
@@ -141,64 +144,77 @@ playlist_delete(struct playlist *playlist, unsigned song);
* @param end the position after the last song to delete
*/
enum playlist_result
-playlist_delete_range(struct playlist *playlist, unsigned start, unsigned end);
+playlist_delete_range(struct playlist *playlist, struct player_control *pc,
+ unsigned start, unsigned end);
enum playlist_result
-playlist_delete_id(struct playlist *playlist, unsigned song);
+playlist_delete_id(struct playlist *playlist, struct player_control *pc,
+ unsigned song);
void
-playlist_stop(struct playlist *playlist);
+playlist_stop(struct playlist *playlist, struct player_control *pc);
enum playlist_result
-playlist_play(struct playlist *playlist, int song);
+playlist_play(struct playlist *playlist, struct player_control *pc,
+ int song);
enum playlist_result
-playlist_play_id(struct playlist *playlist, int song);
+playlist_play_id(struct playlist *playlist, struct player_control *pc,
+ int song);
void
-playlist_next(struct playlist *playlist);
+playlist_next(struct playlist *playlist, struct player_control *pc);
void
-playlist_sync(struct playlist *playlist);
+playlist_sync(struct playlist *playlist, struct player_control *pc);
void
-playlist_previous(struct playlist *playlist);
+playlist_previous(struct playlist *playlist, struct player_control *pc);
void
-playlist_shuffle(struct playlist *playlist, unsigned start, unsigned end);
+playlist_shuffle(struct playlist *playlist, struct player_control *pc,
+ unsigned start, unsigned end);
void
-playlist_delete_song(struct playlist *playlist, const struct song *song);
+playlist_delete_song(struct playlist *playlist, struct player_control *pc,
+ const struct song *song);
enum playlist_result
-playlist_move_range(struct playlist *playlist, unsigned start, unsigned end, int to);
+playlist_move_range(struct playlist *playlist, struct player_control *pc,
+ unsigned start, unsigned end, int to);
enum playlist_result
-playlist_move_id(struct playlist *playlist, unsigned id, int to);
+playlist_move_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id, int to);
enum playlist_result
-playlist_swap_songs(struct playlist *playlist, unsigned song1, unsigned song2);
+playlist_swap_songs(struct playlist *playlist, struct player_control *pc,
+ unsigned song1, unsigned song2);
enum playlist_result
-playlist_swap_songs_id(struct playlist *playlist, unsigned id1, unsigned id2);
+playlist_swap_songs_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id1, unsigned id2);
bool
playlist_get_repeat(const struct playlist *playlist);
void
-playlist_set_repeat(struct playlist *playlist, bool status);
+playlist_set_repeat(struct playlist *playlist, struct player_control *pc,
+ bool status);
bool
playlist_get_random(const struct playlist *playlist);
void
-playlist_set_random(struct playlist *playlist, bool status);
+playlist_set_random(struct playlist *playlist, struct player_control *pc,
+ bool status);
bool
playlist_get_single(const struct playlist *playlist);
void
-playlist_set_single(struct playlist *playlist, bool status);
+playlist_set_single(struct playlist *playlist, struct player_control *pc,
+ bool status);
bool
playlist_get_consume(const struct playlist *playlist);
@@ -222,10 +238,11 @@ unsigned long
playlist_get_version(const struct playlist *playlist);
enum playlist_result
-playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time);
+playlist_seek_song(struct playlist *playlist, struct player_control *pc,
+ unsigned song, float seek_time);
enum playlist_result
-playlist_seek_song_id(struct playlist *playlist,
+playlist_seek_song_id(struct playlist *playlist, struct player_control *pc,
unsigned id, float seek_time);
void
diff --git a/src/playlist_control.c b/src/playlist_control.c
index ce9bc8442..c3592dab0 100644
--- a/src/playlist_control.c
+++ b/src/playlist_control.c
@@ -32,7 +32,8 @@
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "playlist"
-void playlist_stop(struct playlist *playlist)
+void
+playlist_stop(struct playlist *playlist, struct player_control *pc)
{
if (!playlist->playing)
return;
@@ -40,7 +41,7 @@ void playlist_stop(struct playlist *playlist)
assert(playlist->current >= 0);
g_debug("stop");
- pc_stop();
+ pc_stop(pc);
playlist->queued = -1;
playlist->playing = false;
@@ -62,11 +63,13 @@ void playlist_stop(struct playlist *playlist)
}
}
-enum playlist_result playlist_play(struct playlist *playlist, int song)
+enum playlist_result
+playlist_play(struct playlist *playlist, struct player_control *pc,
+ int song)
{
unsigned i = song;
- pc_clear_error();
+ pc_clear_error(pc);
if (song == -1) {
/* play any song ("current" song, or the first song */
@@ -77,7 +80,7 @@ enum playlist_result playlist_play(struct playlist *playlist, int song)
if (playlist->playing) {
/* already playing: unpause playback, just in
case it was paused, and return */
- pc_set_pause(false);
+ pc_set_pause(pc, false);
return PLAYLIST_RESULT_SUCCESS;
}
@@ -109,28 +112,29 @@ enum playlist_result playlist_play(struct playlist *playlist, int song)
playlist->stop_on_error = false;
playlist->error_count = 0;
- playlist_play_order(playlist, i);
+ playlist_play_order(playlist, pc, i);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_play_id(struct playlist *playlist, int id)
+playlist_play_id(struct playlist *playlist, struct player_control *pc,
+ int id)
{
int song;
if (id == -1) {
- return playlist_play(playlist, id);
+ return playlist_play(playlist, pc, id);
}
song = queue_id_to_position(&playlist->queue, id);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_play(playlist, song);
+ return playlist_play(playlist, pc, song);
}
void
-playlist_next(struct playlist *playlist)
+playlist_next(struct playlist *playlist, struct player_control *pc)
{
int next_order;
int current;
@@ -149,7 +153,7 @@ playlist_next(struct playlist *playlist)
next_order = queue_next_order(&playlist->queue, playlist->current);
if (next_order < 0) {
/* no song after this one: stop playback */
- playlist_stop(playlist);
+ playlist_stop(playlist, pc);
/* reset "current song" */
playlist->current = -1;
@@ -170,15 +174,18 @@ playlist_next(struct playlist *playlist)
discard them anyway */
}
- playlist_play_order(playlist, next_order);
+ playlist_play_order(playlist, pc, next_order);
}
/* Consume mode removes each played songs. */
if(playlist->queue.consume)
- playlist_delete(playlist, queue_order_to_position(&playlist->queue, current));
+ playlist_delete(playlist, pc,
+ queue_order_to_position(&playlist->queue,
+ current));
}
-void playlist_previous(struct playlist *playlist)
+void
+playlist_previous(struct playlist *playlist, struct player_control *pc)
{
if (!playlist->playing)
return;
@@ -187,21 +194,22 @@ void playlist_previous(struct playlist *playlist)
if (playlist->current > 0) {
/* play the preceding song */
- playlist_play_order(playlist,
+ playlist_play_order(playlist, pc,
playlist->current - 1);
} else if (playlist->queue.repeat) {
/* play the last song in "repeat" mode */
- playlist_play_order(playlist,
+ playlist_play_order(playlist, pc,
queue_length(&playlist->queue) - 1);
} else {
/* re-start playing the current song if it's
the first one */
- playlist_play_order(playlist, playlist->current);
+ playlist_play_order(playlist, pc, playlist->current);
}
}
enum playlist_result
-playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time)
+playlist_seek_song(struct playlist *playlist, struct player_control *pc,
+ unsigned song, float seek_time)
{
const struct song *queued;
unsigned i;
@@ -217,7 +225,7 @@ playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time)
else
i = song;
- pc_clear_error();
+ pc_clear_error(pc);
playlist->stop_on_error = true;
playlist->error_count = 0;
@@ -225,29 +233,30 @@ playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time)
/* seeking is not within the current song - first
start playing the new song */
- playlist_play_order(playlist, i);
+ playlist_play_order(playlist, pc, i);
queued = NULL;
}
- success = pc_seek(queue_get_order(&playlist->queue, i), seek_time);
+ success = pc_seek(pc, queue_get_order(&playlist->queue, i), seek_time);
if (!success) {
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_NOT_PLAYING;
}
playlist->queued = -1;
- playlist_update_queued_song(playlist, NULL);
+ playlist_update_queued_song(playlist, pc, NULL);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_seek_song_id(struct playlist *playlist, unsigned id, float seek_time)
+playlist_seek_song_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id, float seek_time)
{
int song = queue_id_to_position(&playlist->queue, id);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_seek_song(playlist, song, seek_time);
+ return playlist_seek_song(playlist, pc, song, seek_time);
}
diff --git a/src/playlist_edit.c b/src/playlist_edit.c
index c54b72750..e61c2a603 100644
--- a/src/playlist_edit.c
+++ b/src/playlist_edit.c
@@ -43,16 +43,17 @@ static void playlist_increment_version(struct playlist *playlist)
idle_add(IDLE_PLAYLIST);
}
-void playlist_clear(struct playlist *playlist)
+void
+playlist_clear(struct playlist *playlist, struct player_control *pc)
{
- playlist_stop(playlist);
+ playlist_stop(playlist, pc);
/* make sure there are no references to allocated songs
anymore */
for (unsigned i = 0; i < queue_length(&playlist->queue); i++) {
const struct song *song = queue_get(&playlist->queue, i);
if (!song_in_database(song))
- pc_song_deleted(song);
+ pc_song_deleted(pc, song);
}
queue_clear(&playlist->queue);
@@ -64,8 +65,8 @@ void playlist_clear(struct playlist *playlist)
#ifndef WIN32
enum playlist_result
-playlist_append_file(struct playlist *playlist, const char *path, int uid,
- unsigned *added_id)
+playlist_append_file(struct playlist *playlist, struct player_control *pc,
+ const char *path, int uid, unsigned *added_id)
{
int ret;
struct stat st;
@@ -87,12 +88,12 @@ playlist_append_file(struct playlist *playlist, const char *path, int uid,
if (song == NULL)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_append_song(playlist, song, added_id);
+ return playlist_append_song(playlist, pc, song, added_id);
}
#endif
enum playlist_result
-playlist_append_song(struct playlist *playlist,
+playlist_append_song(struct playlist *playlist, struct player_control *pc,
struct song *song, unsigned *added_id)
{
const struct song *queued;
@@ -121,7 +122,7 @@ playlist_append_song(struct playlist *playlist,
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
if (added_id)
*added_id = id;
@@ -145,8 +146,8 @@ song_by_uri(const char *uri)
}
enum playlist_result
-playlist_append_uri(struct playlist *playlist, const char *uri,
- unsigned *added_id)
+playlist_append_uri(struct playlist *playlist, struct player_control *pc,
+ const char *uri, unsigned *added_id)
{
struct song *song;
@@ -156,11 +157,12 @@ playlist_append_uri(struct playlist *playlist, const char *uri,
if (song == NULL)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_append_song(playlist, song, added_id);
+ return playlist_append_song(playlist, pc, song, added_id);
}
enum playlist_result
-playlist_swap_songs(struct playlist *playlist, unsigned song1, unsigned song2)
+playlist_swap_songs(struct playlist *playlist, struct player_control *pc,
+ unsigned song1, unsigned song2)
{
const struct song *queued;
@@ -192,13 +194,14 @@ playlist_swap_songs(struct playlist *playlist, unsigned song1, unsigned song2)
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_swap_songs_id(struct playlist *playlist, unsigned id1, unsigned id2)
+playlist_swap_songs_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id1, unsigned id2)
{
int song1 = queue_id_to_position(&playlist->queue, id1);
int song2 = queue_id_to_position(&playlist->queue, id2);
@@ -206,12 +209,12 @@ playlist_swap_songs_id(struct playlist *playlist, unsigned id1, unsigned id2)
if (song1 < 0 || song2 < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_swap_songs(playlist, song1, song2);
+ return playlist_swap_songs(playlist, pc, song1, song2);
}
static void
-playlist_delete_internal(struct playlist *playlist, unsigned song,
- const struct song **queued_p)
+playlist_delete_internal(struct playlist *playlist, struct player_control *pc,
+ unsigned song, const struct song **queued_p)
{
unsigned songOrder;
@@ -220,11 +223,11 @@ playlist_delete_internal(struct playlist *playlist, unsigned song,
songOrder = queue_position_to_order(&playlist->queue, song);
if (playlist->playing && playlist->current == (int)songOrder) {
- bool paused = pc_get_state() == PLAYER_STATE_PAUSE;
+ bool paused = pc_get_state(pc) == PLAYER_STATE_PAUSE;
/* the current song is going to be deleted: stop the player */
- pc_stop();
+ pc_stop(pc);
playlist->playing = false;
/* see which song is going to be played instead */
@@ -236,11 +239,11 @@ playlist_delete_internal(struct playlist *playlist, unsigned song,
if (playlist->current >= 0 && !paused)
/* play the song after the deleted one */
- playlist_play_order(playlist, playlist->current);
+ playlist_play_order(playlist, pc, playlist->current);
else
/* no songs left to play, stop playback
completely */
- playlist_stop(playlist);
+ playlist_stop(playlist, pc);
*queued_p = NULL;
} else if (playlist->current == (int)songOrder)
@@ -251,7 +254,7 @@ playlist_delete_internal(struct playlist *playlist, unsigned song,
/* now do it: remove the song */
if (!song_in_database(queue_get(&playlist->queue, song)))
- pc_song_deleted(queue_get(&playlist->queue, song));
+ pc_song_deleted(pc, queue_get(&playlist->queue, song));
queue_delete(&playlist->queue, song);
@@ -263,7 +266,8 @@ playlist_delete_internal(struct playlist *playlist, unsigned song,
}
enum playlist_result
-playlist_delete(struct playlist *playlist, unsigned song)
+playlist_delete(struct playlist *playlist, struct player_control *pc,
+ unsigned song)
{
const struct song *queued;
@@ -272,16 +276,17 @@ playlist_delete(struct playlist *playlist, unsigned song)
queued = playlist_get_queued_song(playlist);
- playlist_delete_internal(playlist, song, &queued);
+ playlist_delete_internal(playlist, pc, song, &queued);
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_delete_range(struct playlist *playlist, unsigned start, unsigned end)
+playlist_delete_range(struct playlist *playlist, struct player_control *pc,
+ unsigned start, unsigned end)
{
const struct song *queued;
@@ -297,37 +302,39 @@ playlist_delete_range(struct playlist *playlist, unsigned start, unsigned end)
queued = playlist_get_queued_song(playlist);
do {
- playlist_delete_internal(playlist, --end, &queued);
+ playlist_delete_internal(playlist, pc, --end, &queued);
} while (end != start);
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_delete_id(struct playlist *playlist, unsigned id)
+playlist_delete_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id)
{
int song = queue_id_to_position(&playlist->queue, id);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_delete(playlist, song);
+ return playlist_delete(playlist, pc, song);
}
void
-playlist_delete_song(struct playlist *playlist, const struct song *song)
+playlist_delete_song(struct playlist *playlist, struct player_control *pc,
+ const struct song *song)
{
for (int i = queue_length(&playlist->queue) - 1; i >= 0; --i)
if (song == queue_get(&playlist->queue, i))
- playlist_delete(playlist, i);
+ playlist_delete(playlist, pc, i);
- pc_song_deleted(song);
+ pc_song_deleted(pc, song);
}
enum playlist_result
-playlist_move_range(struct playlist *playlist,
+playlist_move_range(struct playlist *playlist, struct player_control *pc,
unsigned start, unsigned end, int to)
{
const struct song *queued;
@@ -382,23 +389,25 @@ playlist_move_range(struct playlist *playlist,
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result
-playlist_move_id(struct playlist *playlist, unsigned id1, int to)
+playlist_move_id(struct playlist *playlist, struct player_control *pc,
+ unsigned id1, int to)
{
int song = queue_id_to_position(&playlist->queue, id1);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
- return playlist_move_range(playlist, song, song+1, to);
+ return playlist_move_range(playlist, pc, song, song+1, to);
}
void
-playlist_shuffle(struct playlist *playlist, unsigned start, unsigned end)
+playlist_shuffle(struct playlist *playlist, struct player_control *pc,
+ unsigned start, unsigned end)
{
const struct song *queued;
@@ -440,5 +449,5 @@ playlist_shuffle(struct playlist *playlist, unsigned start, unsigned end)
playlist_increment_version(playlist);
- playlist_update_queued_song(playlist, queued);
+ playlist_update_queued_song(playlist, pc, queued);
}
diff --git a/src/playlist_global.c b/src/playlist_global.c
index 2833b62ed..1ff9f8f21 100644
--- a/src/playlist_global.c
+++ b/src/playlist_global.c
@@ -26,6 +26,7 @@
#include "playlist.h"
#include "playlist_state.h"
#include "event_pipe.h"
+#include "main.h"
struct playlist g_playlist;
@@ -38,7 +39,7 @@ playlist_tag_event(void)
static void
playlist_event(void)
{
- playlist_sync(&g_playlist);
+ playlist_sync(&g_playlist, global_player_control);
}
void
diff --git a/src/playlist_internal.h b/src/playlist_internal.h
index 9d205188f..173ff9cea 100644
--- a/src/playlist_internal.h
+++ b/src/playlist_internal.h
@@ -27,6 +27,8 @@
#include "playlist.h"
+struct player_control;
+
/**
* Returns the song object which is currently queued. Returns none if
* there is none (yet?) or if MPD isn't playing.
@@ -44,9 +46,11 @@ playlist_get_queued_song(struct playlist *playlist);
*/
void
playlist_update_queued_song(struct playlist *playlist,
+ struct player_control *pc,
const struct song *prev);
void
-playlist_play_order(struct playlist *playlist, int orderNum);
+playlist_play_order(struct playlist *playlist, struct player_control *pc,
+ int orderNum);
#endif
diff --git a/src/playlist_queue.c b/src/playlist_queue.c
index 43621da9f..e0730fd08 100644
--- a/src/playlist_queue.c
+++ b/src/playlist_queue.c
@@ -27,7 +27,8 @@
enum playlist_result
playlist_load_into_queue(const char *uri, struct playlist_provider *source,
- struct playlist *dest, bool secure)
+ struct playlist *dest, struct player_control *pc,
+ bool secure)
{
enum playlist_result result;
struct song *song;
@@ -38,7 +39,7 @@ playlist_load_into_queue(const char *uri, struct playlist_provider *source,
if (song == NULL)
continue;
- result = playlist_append_song(dest, song, NULL);
+ result = playlist_append_song(dest, pc, song, NULL);
if (result != PLAYLIST_RESULT_SUCCESS) {
if (!song_in_database(song))
song_free(song);
@@ -53,7 +54,9 @@ playlist_load_into_queue(const char *uri, struct playlist_provider *source,
}
enum playlist_result
-playlist_open_into_queue(const char *uri, struct playlist *dest, bool secure)
+playlist_open_into_queue(const char *uri,
+ struct playlist *dest, struct player_control *pc,
+ bool secure)
{
struct input_stream *is;
struct playlist_provider *playlist = playlist_open_any(uri, &is);
@@ -61,7 +64,7 @@ playlist_open_into_queue(const char *uri, struct playlist *dest, bool secure)
return PLAYLIST_RESULT_NO_SUCH_LIST;
enum playlist_result result =
- playlist_load_into_queue(uri, playlist, dest, secure);
+ playlist_load_into_queue(uri, playlist, dest, pc, secure);
playlist_plugin_close(playlist);
if (is != NULL)
diff --git a/src/playlist_queue.h b/src/playlist_queue.h
index 9ffa51198..9c706898e 100644
--- a/src/playlist_queue.h
+++ b/src/playlist_queue.h
@@ -40,14 +40,17 @@ struct playlist;
*/
enum playlist_result
playlist_load_into_queue(const char *uri, struct playlist_provider *source,
- struct playlist *dest, bool secure);
+ struct playlist *dest, struct player_control *pc,
+ bool secure);
/**
* Opens a playlist with a playlist plugin and append to the specified
* play queue.
*/
enum playlist_result
-playlist_open_into_queue(const char *uri, struct playlist *dest, bool secure);
+playlist_open_into_queue(const char *uri,
+ struct playlist *dest, struct player_control *pc,
+ bool secure);
#endif
diff --git a/src/playlist_save.c b/src/playlist_save.c
index 8ddc93ec9..d983b2d3c 100644
--- a/src/playlist_save.c
+++ b/src/playlist_save.c
@@ -109,7 +109,8 @@ spl_save_playlist(const char *name_utf8, const struct playlist *playlist)
}
enum playlist_result
-playlist_load_spl(struct playlist *playlist, const char *name_utf8)
+playlist_load_spl(struct playlist *playlist, struct player_control *pc,
+ const char *name_utf8)
{
GPtrArray *list;
@@ -119,7 +120,7 @@ playlist_load_spl(struct playlist *playlist, const char *name_utf8)
for (unsigned i = 0; i < list->len; ++i) {
const char *temp = g_ptr_array_index(list, i);
- if ((playlist_append_uri(playlist, temp, NULL)) != PLAYLIST_RESULT_SUCCESS) {
+ if ((playlist_append_uri(playlist, pc, temp, NULL)) != PLAYLIST_RESULT_SUCCESS) {
/* for windows compatibility, convert slashes */
char *temp2 = g_strdup(temp);
char *p = temp2;
@@ -128,7 +129,7 @@ playlist_load_spl(struct playlist *playlist, const char *name_utf8)
*p = '/';
p++;
}
- if ((playlist_append_uri(playlist, temp, NULL)) != PLAYLIST_RESULT_SUCCESS) {
+ if ((playlist_append_uri(playlist, pc, temp, NULL)) != PLAYLIST_RESULT_SUCCESS) {
g_warning("can't add file \"%s\"", temp2);
}
g_free(temp2);
diff --git a/src/playlist_save.h b/src/playlist_save.h
index a0131cf7f..441ac6b84 100644
--- a/src/playlist_save.h
+++ b/src/playlist_save.h
@@ -49,6 +49,7 @@ spl_save_playlist(const char *name_utf8, const struct playlist *playlist);
* playlist.
*/
enum playlist_result
-playlist_load_spl(struct playlist *playlist, const char *name_utf8);
+playlist_load_spl(struct playlist *playlist, struct player_control *pc,
+ const char *name_utf8);
#endif
diff --git a/src/playlist_state.c b/src/playlist_state.c
index bb9897e01..2a2228d05 100644
--- a/src/playlist_state.c
+++ b/src/playlist_state.c
@@ -53,11 +53,12 @@
#define PLAYLIST_BUFFER_SIZE 2*MPD_PATH_MAX
void
-playlist_state_save(FILE *fp, const struct playlist *playlist)
+playlist_state_save(FILE *fp, const struct playlist *playlist,
+ struct player_control *pc)
{
struct player_status player_status;
- pc_get_status(&player_status);
+ pc_get_status(pc, &player_status);
fputs(PLAYLIST_STATE_FILE_STATE, fp);
@@ -89,10 +90,11 @@ playlist_state_save(FILE *fp, const struct playlist *playlist)
fprintf(fp, PLAYLIST_STATE_FILE_CONSUME "%i\n",
playlist->queue.consume);
fprintf(fp, PLAYLIST_STATE_FILE_CROSSFADE "%i\n",
- (int)(pc_get_cross_fade()));
- fprintf(fp, PLAYLIST_STATE_FILE_MIXRAMPDB "%f\n", pc_get_mixramp_db());
+ (int)(pc_get_cross_fade(pc)));
+ fprintf(fp, PLAYLIST_STATE_FILE_MIXRAMPDB "%f\n",
+ pc_get_mixramp_db(pc));
fprintf(fp, PLAYLIST_STATE_FILE_MIXRAMPDELAY "%f\n",
- pc_get_mixramp_delay());
+ pc_get_mixramp_delay(pc));
fputs(PLAYLIST_STATE_FILE_PLAYLIST_BEGIN "\n", fp);
queue_save(fp, &playlist->queue);
fputs(PLAYLIST_STATE_FILE_PLAYLIST_END "\n", fp);
@@ -123,7 +125,7 @@ playlist_state_load(FILE *fp, GString *buffer, struct playlist *playlist)
bool
playlist_state_restore(const char *line, FILE *fp, GString *buffer,
- struct playlist *playlist)
+ struct playlist *playlist, struct player_control *pc)
{
int current = -1;
int seek_time = 0;
@@ -148,16 +150,16 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer,
if (strcmp
(&(line[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
"1") == 0) {
- playlist_set_repeat(playlist, true);
+ playlist_set_repeat(playlist, pc, true);
} else
- playlist_set_repeat(playlist, false);
+ playlist_set_repeat(playlist, pc, false);
} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_SINGLE)) {
if (strcmp
(&(line[strlen(PLAYLIST_STATE_FILE_SINGLE)]),
"1") == 0) {
- playlist_set_single(playlist, true);
+ playlist_set_single(playlist, pc, true);
} else
- playlist_set_single(playlist, false);
+ playlist_set_single(playlist, pc, false);
} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_CONSUME)) {
if (strcmp
(&(line[strlen(PLAYLIST_STATE_FILE_CONSUME)]),
@@ -166,11 +168,14 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer,
} else
playlist_set_consume(playlist, false);
} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_CROSSFADE)) {
- pc_set_cross_fade(atoi(line + strlen(PLAYLIST_STATE_FILE_CROSSFADE)));
+ pc_set_cross_fade(pc,
+ atoi(line + strlen(PLAYLIST_STATE_FILE_CROSSFADE)));
} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_MIXRAMPDB)) {
- pc_set_mixramp_db(atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDB)));
+ pc_set_mixramp_db(pc,
+ atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDB)));
} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_MIXRAMPDELAY)) {
- pc_set_mixramp_delay(atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDELAY)));
+ pc_set_mixramp_delay(pc,
+ atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDELAY)));
} else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_RANDOM)) {
random_mode =
strcmp(line + strlen(PLAYLIST_STATE_FILE_RANDOM),
@@ -185,7 +190,7 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer,
}
}
- playlist_set_random(playlist, random_mode);
+ playlist_set_random(playlist, pc, random_mode);
if (!queue_is_empty(&playlist->queue)) {
if (!queue_valid_position(&playlist->queue, current))
@@ -195,28 +200,29 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer,
called here, after the audio output states were
restored, before playback begins */
if (state != PLAYER_STATE_STOP)
- pc_update_audio();
+ pc_update_audio(pc);
if (state == PLAYER_STATE_STOP /* && config_option */)
playlist->current = current;
else if (seek_time == 0)
- playlist_play(playlist, current);
+ playlist_play(playlist, pc, current);
else
- playlist_seek_song(playlist, current, seek_time);
+ playlist_seek_song(playlist, pc, current, seek_time);
if (state == PLAYER_STATE_PAUSE)
- pc_pause();
+ pc_pause(pc);
}
return true;
}
unsigned
-playlist_state_get_hash(const struct playlist *playlist)
+playlist_state_get_hash(const struct playlist *playlist,
+ struct player_control *pc)
{
struct player_status player_status;
- pc_get_status(&player_status);
+ pc_get_status(pc, &player_status);
return playlist->queue.version ^
(player_status.state != PLAYER_STATE_STOP
@@ -226,7 +232,7 @@ playlist_state_get_hash(const struct playlist *playlist)
? (queue_order_to_position(&playlist->queue,
playlist->current) << 16)
: 0) ^
- ((int)pc_get_cross_fade() << 20) ^
+ ((int)pc_get_cross_fade(pc) << 20) ^
(player_status.state << 24) ^
(playlist->queue.random << 27) ^
(playlist->queue.repeat << 28) ^
diff --git a/src/playlist_state.h b/src/playlist_state.h
index 8ca3657f2..c4ce0fcb0 100644
--- a/src/playlist_state.h
+++ b/src/playlist_state.h
@@ -30,13 +30,15 @@
#include <stdio.h>
struct playlist;
+struct player_control;
void
-playlist_state_save(FILE *fp, const struct playlist *playlist);
+playlist_state_save(FILE *fp, const struct playlist *playlist,
+ struct player_control *pc);
bool
playlist_state_restore(const char *line, FILE *fp, GString *buffer,
- struct playlist *playlist);
+ struct playlist *playlist, struct player_control *pc);
/**
* Generates a hash number for the current state of the playlist and
@@ -45,6 +47,7 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer,
* be saved.
*/
unsigned
-playlist_state_get_hash(const struct playlist *playlist);
+playlist_state_get_hash(const struct playlist *playlist,
+ struct player_control *pc);
#endif
diff --git a/src/state_file.c b/src/state_file.c
index 55af25d5c..fe64ae0b4 100644
--- a/src/state_file.c
+++ b/src/state_file.c
@@ -47,7 +47,7 @@ static unsigned prev_volume_version, prev_output_version,
prev_playlist_version;
static void
-state_file_write(void)
+state_file_write(struct player_control *pc)
{
FILE *fp;
@@ -64,17 +64,17 @@ state_file_write(void)
save_sw_volume_state(fp);
audio_output_state_save(fp);
- playlist_state_save(fp, &g_playlist);
+ playlist_state_save(fp, &g_playlist, pc);
fclose(fp);
prev_volume_version = sw_volume_state_get_hash();
prev_output_version = audio_output_state_get_version();
- prev_playlist_version = playlist_state_get_hash(&g_playlist);
+ prev_playlist_version = playlist_state_get_hash(&g_playlist, pc);
}
static void
-state_file_read(void)
+state_file_read(struct player_control *pc)
{
FILE *fp;
bool success;
@@ -95,7 +95,8 @@ state_file_read(void)
while ((line = read_text_line(fp, buffer)) != NULL) {
success = read_sw_volume_state(line) ||
audio_output_state_read(line) ||
- playlist_state_restore(line, fp, buffer, &g_playlist);
+ playlist_state_restore(line, fp, buffer,
+ &g_playlist, pc);
if (!success)
g_warning("Unrecognized line in state file: %s", line);
}
@@ -104,7 +105,7 @@ state_file_read(void)
prev_volume_version = sw_volume_state_get_hash();
prev_output_version = audio_output_state_get_version();
- prev_playlist_version = playlist_state_get_hash(&g_playlist);
+ prev_playlist_version = playlist_state_get_hash(&g_playlist, pc);
g_string_free(buffer, true);
@@ -115,21 +116,23 @@ state_file_read(void)
* saves the state file.
*/
static gboolean
-timer_save_state_file(G_GNUC_UNUSED gpointer data)
+timer_save_state_file(gpointer data)
{
+ struct player_control *pc = data;
+
if (prev_volume_version == sw_volume_state_get_hash() &&
prev_output_version == audio_output_state_get_version() &&
- prev_playlist_version == playlist_state_get_hash(&g_playlist))
+ prev_playlist_version == playlist_state_get_hash(&g_playlist, pc))
/* nothing has changed - don't save the state file,
don't spin up the hard disk */
return true;
- state_file_write();
+ state_file_write(pc);
return true;
}
void
-state_file_init(const char *path)
+state_file_init(const char *path, struct player_control *pc)
{
assert(state_file_path == NULL);
@@ -137,15 +140,15 @@ state_file_init(const char *path)
return;
state_file_path = g_strdup(path);
- state_file_read();
+ state_file_read(pc);
save_state_source_id = g_timeout_add_seconds(5 * 60,
timer_save_state_file,
- NULL);
+ pc);
}
void
-state_file_finish(void)
+state_file_finish(struct player_control *pc)
{
if (state_file_path == NULL)
/* no state file configured, no cleanup required */
@@ -154,7 +157,7 @@ state_file_finish(void)
if (save_state_source_id != 0)
g_source_remove(save_state_source_id);
- state_file_write();
+ state_file_write(pc);
g_free(state_file_path);
}
diff --git a/src/state_file.h b/src/state_file.h
index ec01fcbed..38d3f74ed 100644
--- a/src/state_file.h
+++ b/src/state_file.h
@@ -20,11 +20,13 @@
#ifndef MPD_STATE_FILE_H
#define MPD_STATE_FILE_H
+struct player_control;
+
void
-state_file_init(const char *path);
+state_file_init(const char *path, struct player_control *pc);
void
-state_file_finish(void);
+state_file_finish(struct player_control *pc);
void write_state_file(void);
diff --git a/src/stats.c b/src/stats.c
index 673d531ec..5a90fad84 100644
--- a/src/stats.c
+++ b/src/stats.c
@@ -25,6 +25,7 @@
#include "client.h"
#include "player_control.h"
#include "strset.h"
+#include "client_internal.h"
struct stats stats;
@@ -114,7 +115,7 @@ int stats_print(struct client *client)
stats.album_count,
stats.song_count,
(long)g_timer_elapsed(stats.timer, NULL),
- (long)(pc_get_total_play_time() + 0.5),
+ (long)(pc_get_total_play_time(client->player_control) + 0.5),
stats.song_duration,
db_get_mtime());
return 0;
diff --git a/src/update_remove.c b/src/update_remove.c
index f7c2342a2..8bec5fd6d 100644
--- a/src/update_remove.c
+++ b/src/update_remove.c
@@ -23,6 +23,7 @@
#include "event_pipe.h"
#include "song.h"
#include "playlist.h"
+#include "main.h"
#ifdef ENABLE_SQLITE
#include "sticker.h"
@@ -58,7 +59,7 @@ song_remove_event(void)
sticker_song_delete(removed_song);
#endif
- playlist_delete_song(&g_playlist, removed_song);
+ playlist_delete_song(&g_playlist, global_player_control, removed_song);
removed_song = NULL;
notify_signal(&remove_notify);