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/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RGBA_COLOR_HPP
#define RGBA_COLOR_HPP
#include "rgb_color.hpp"
namespace usdx
{
class RgbaColor : public RgbColor
{
private:
float alpha;
public:
RgbaColor(int red, int green, int blue, int alpha);
RgbaColor(float red, float green, float blue, float alpha);
RgbaColor(const RgbaColor& color);
RgbaColor(const RgbColor& color, int alpha);
RgbaColor(const RgbColor& color, float alpha);
RgbaColor& operator=(const RgbaColor& color);
RgbaColor& operator=(const RgbColor& color);
float get_alpha(void) const;
virtual const GLubyte* get_array(size_t len) const;
int get_array_comonent_count(void) const;
};
};
#endif
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