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/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "rgba_color.hpp"
namespace usdx
{
RgbaColor::RgbaColor(int red, int green, int blue, int alpha)
: RgbColor(red, green, blue), alpha(alpha/255.0f)
{
}
RgbaColor::RgbaColor(float red, float green, float blue, float alpha)
: RgbColor(red, green, blue), alpha(alpha)
{
}
RgbaColor::RgbaColor(const RgbaColor& color)
: RgbColor(color), alpha(color.alpha)
{
}
RgbaColor::RgbaColor(const RgbColor& color, int alpha)
: RgbColor(color), alpha(alpha / 255.0f)
{
}
RgbaColor::RgbaColor(const RgbColor& color, float alpha)
: RgbColor(color), alpha(alpha)
{
}
RgbaColor& RgbaColor::operator=(const RgbaColor& color)
{
if (this != &color) {
RgbColor::operator=(color);
alpha = color.alpha;
}
return *this;
}
RgbaColor& RgbaColor::operator=(const RgbColor& color)
{
if (this != &color) {
RgbColor::operator=(color);
alpha = 1.0f;
}
return *this;
}
float RgbaColor::get_alpha(void) const
{
return alpha;
}
const GLubyte* RgbaColor::get_array(size_t len) const
{
if (array_length != len && array != NULL) {
delete[] array;
array = NULL;
array_length = 0;
}
if (array == NULL) {
int components = get_array_comonent_count();
array = new GLubyte[len * components];
array_length = len;
for (size_t i = 0; i < len; i++) {
array[i*components] = get_red() * 255.0f;
array[(i*components) + 1] = get_green() * 255.0f;
array[(i*components) + 2] = get_blue() * 255.0f;
array[(i*components) + 3] = alpha * 255.0f;
}
}
return array;
}
int RgbaColor::get_array_comonent_count(void) const
{
return 4;
}
};
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