blob: 748a9b74f7d2a729607312ae97868b4c14b4ef02 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef HSV_HPP
#define HSV_HPP
#include <stdint.h>
namespace usdx
{
class RgbColor;
class HsvColor
{
private:
/**
* Hue degree between 0 and 255
*/
uint8_t hue;
/**
* Saturation between 0 (gray) and 255
*/
uint8_t saturation;
/**
* Value between 0 (black) and 255
*/
uint8_t value;
public:
HsvColor(uint8_t hue, uint8_t saturation, uint8_t value);
HsvColor(const HsvColor& color);
HsvColor(const RgbColor& rgb);
virtual ~HsvColor();
HsvColor& operator=(const HsvColor& color);
uint8_t get_hue(void) const;
uint8_t get_saturation(void) const;
uint8_t get_value(void) const;
};
};
#endif
|