1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
|
/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "timer.hpp"
#include <SDL/SDL.h>
namespace usdx
{
Timer::Timer(Control* owner, uint32_t duration, bool init) :
Control(owner), duration(duration), last_update(0), ready(init)
{
}
Timer::~Timer()
{
}
uint32_t Timer::now(void) const
{
return SDL_GetTicks();
}
void Timer::update(void)
{
ready = false;
last_update = now();
}
bool Timer::is_ready(void)
{
if (ready)
return true;
if ((now() - last_update) > duration)
{
ready = true;
return true;
}
return false;
}
void Timer::abort(void)
{
ready = true;
}
};
|