blob: 10c08ac49493e4b2bbc29823588ab38a8939039d (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef TEXTURE_COLORIZED_HPP
#define TEXTURE_COLORIZED_HPP
#include "texture_transparent.hpp"
#include "utils/rgb_color.hpp"
namespace usdx
{
/**
* This class represents a texture like TextureTransparent but the hue
* value from the HSV color model is replaced with a different value.
* @see: TextureTransparent
*/
class TextureColorized : public TextureTransparent
{
private:
RgbColor color;
float intensity;
public:
TextureColorized();
virtual ~TextureColorized();
};
};
#endif
|