aboutsummaryrefslogtreecommitdiffstats
path: root/mediaplugin/src/ultrastardx.dpr
blob: f0b3cfc639e03ff1b57dadf7c202be86aacaf01b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
{* UltraStar Deluxe - Karaoke Game
 *
 * UltraStar Deluxe is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; see the file COPYING. If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *}

program ultrastardx;

{$IFDEF MSWINDOWS}
  {$R '..\res\ultrastardx.res' '..\res\ultrastardx.rc'}
{$ENDIF}

{$IFDEF FPC}
  {$MODE Delphi}
{$ENDIF}

{$I switches.inc}

{$IFDEF MSWINDOWS}
  // Set global application-type (GUI/CONSOLE) switch for Windows.
  // CONSOLE is the default for FPC, GUI for Delphi, so we have
  // to specify one of the two in any case.
  {$IFDEF CONSOLE}
    {$APPTYPE CONSOLE}
  {$ELSE}
    {$APPTYPE GUI}
  {$ENDIF}
{$ENDIF}

uses
  {$IFDEF Unix}
  cthreads,            // THIS MUST be the first used unit in FPC if Threads are used!!
                       // (see http://wiki.lazarus.freepascal.org/Multithreaded_Application_Tutorial)
  cwstring,            // Enable Unicode support
  {$ENDIF}

  {$IFNDEF FPC}
  ctypes                 in 'lib\ctypes\ctypes.pas', // FPC compatibility types for C libs
  {$ENDIF}

  UConsole               in 'base\UConsole.pas',

  //------------------------------
  //Includes - 3rd Party Libraries
  //------------------------------
  moduleloader           in 'lib\JEDI-SDL\SDL\Pas\moduleloader.pas',
  gl                     in 'lib\JEDI-SDL\OpenGL\Pas\gl.pas',
  glu                    in 'lib\JEDI-SDL\OpenGL\Pas\glu.pas',
  glext                  in 'lib\JEDI-SDL\OpenGL\Pas\glext.pas',
  sdl                    in 'lib\JEDI-SDL\SDL\Pas\sdl.pas',
  sdl_image              in 'lib\JEDI-SDL\SDL_Image\Pas\sdl_image.pas',
  sdlutils               in 'lib\JEDI-SDL\SDL\Pas\sdlutils.pas',
  sdlstreams             in 'lib\JEDI-SDL\SDL\Pas\sdlstreams.pas',
  UMediaCore_SDL         in 'media\UMediaCore_SDL.pas',

  zlib                   in 'lib\zlib\zlib.pas',
  png                    in 'lib\libpng\png.pas',
  freetype               in 'lib\freetype\freetype.pas',

  {$IFDEF UseBass}
  bass                   in 'lib\bass\delphi\bass.pas',
  UAudioCore_Bass        in 'media\UAudioCore_Bass.pas',
  {$ENDIF}
  {$IFDEF UsePortaudio}
  portaudio              in 'lib\portaudio\portaudio.pas',
  UAudioCore_Portaudio   in 'media\UAudioCore_Portaudio.pas',
  {$ENDIF}
  {$IFDEF UsePortmixer}
  portmixer              in 'lib\portmixer\portmixer.pas',
  {$ENDIF}

  {$IFDEF UseSRCResample}
  samplerate             in 'lib\samplerate\samplerate.pas',
  {$ENDIF}

  {$IFDEF UseProjectM}
  projectM      in 'lib\projectM\projectM.pas',
  {$ENDIF}

  {$IFDEF MSWINDOWS}
  {$IFDEF FPC}
  // FPC compatibility file for Allocate/DeallocateHWnd
  WinAllocation in 'lib\other\WinAllocation.pas',
  {$ENDIF}

  midiout       in 'lib\midi\midiout.pas',
  CIRCBUF       in 'lib\midi\CIRCBUF.PAS',
  MidiType      in 'lib\midi\MidiType.PAS',
  MidiDefs      in 'lib\midi\MidiDefs.PAS',
  MidiCons      in 'lib\midi\MidiCons.PAS',
  MidiFile      in 'lib\midi\MidiFile.PAS',
  Delphmcb      in 'lib\midi\Delphmcb.PAS',

  DirWatch      in 'lib\other\DirWatch.pas',
  {$ENDIF}

  {$IFDEF DARWIN}
  PseudoThread  in 'macosx\PseudoThread.pas',
  {$ENDIF}

  SQLiteTable3  in 'lib\SQLite\SQLiteTable3.pas',
  SQLite3       in 'lib\SQLite\SQLite3.pas',

  pcre          in 'lib\pcre\pcre.pas',

  {$IFDEF MSWINDOWS}
  // TntUnicodeControls
  TntSystem         in 'lib\TntUnicodeControls\TntSystem.pas',
  TntSysUtils       in 'lib\TntUnicodeControls\TntSysUtils.pas',
  TntWindows        in 'lib\TntUnicodeControls\TntWindows.pas',
  TntWideStrUtils   in 'lib\TntUnicodeControls\TntWideStrUtils.pas',
  TntClasses        in 'lib\TntUnicodeControls\TntClasses.pas',
  TntFormatStrUtils in 'lib\TntUnicodeControls\TntFormatStrUtils.pas',
  {$IFNDEF DELPHI_10_UP} // WideStrings for FPC and Delphi < 2006
  TntWideStrings   in 'lib\TntUnicodeControls\TntWideStrings.pas',
  {$ENDIF}
  {$ENDIF}

  //------------------------------
  //Includes - Lua Support
  //------------------------------
  ULua           in 'lib\Lua\ULua.pas',
  ULuaUtils      in 'lua\ULuaUtils.pas',
  ULuaGl         in 'lua\ULuaGl.pas',
  ULuaLog        in 'lua\ULuaLog.pas',
  ULuaTextGL     in 'lua\ULuaTextGL.pas',
  ULuaTexture    in 'lua\ULuaTexture.pas',
  UHookableEvent in 'lua\UHookableEvent.pas',
  ULuaCore       in 'lua\ULuaCore.pas',
  ULuaUsdx       in 'lua\ULuaUsdx.pas',
  ULuaParty      in 'lua\ULuaParty.pas',
  ULuaScreenSing in 'lua\ULuaScreenSing.pas',

  //------------------------------
  //Includes - Menu System
  //------------------------------
  UDisplay               in 'menu\UDisplay.pas',
  UMenu                  in 'menu\UMenu.pas',
  UMenuStatic            in 'menu\UMenuStatic.pas',
  UMenuText              in 'menu\UMenuText.pas',
  UMenuButton            in 'menu\UMenuButton.pas',
  UMenuInteract          in 'menu\UMenuInteract.pas',
  UMenuSelectSlide       in 'menu\UMenuSelectSlide.pas',
  UMenuEqualizer         in 'menu\UMenuEqualizer.pas',
  UDrawTexture           in 'menu\UDrawTexture.pas',
  UMenuButtonCollection  in 'menu\UMenuButtonCollection.pas',

  UMenuBackground        in 'menu\UMenuBackground.pas',
  UMenuBackgroundNone    in 'menu\UMenuBackgroundNone.pas',
  UMenuBackgroundColor   in 'menu\UMenuBackgroundColor.pas',
  UMenuBackgroundTexture in 'menu\UMenuBackgroundTexture.pas',
  UMenuBackgroundVideo   in 'menu\UMenuBackgroundVideo.pas',
  UMenuBackgroundFade    in 'menu\UMenuBackgroundFade.pas',

  //------------------------------
  //Includes - base
  //------------------------------
  UConfig           in 'base\UConfig.pas',
  
  UCommon           in 'base\UCommon.pas',
  UGraphic          in 'base\UGraphic.pas',
  UTexture          in 'base\UTexture.pas',
  ULanguage         in 'base\ULanguage.pas',
  UMain             in 'base\UMain.pas',
  UDraw             in 'base\UDraw.pas',
  URecord           in 'base\URecord.pas',
  UTime             in 'base\UTime.pas',
  USong             in 'base\USong.pas',
  UXMLSong          in 'base\UXMLSong.pas',
  USongs            in 'base\USongs.pas',
  UIni              in 'base\UIni.pas',
  UImage            in 'base\UImage.pas',
  ULyrics           in 'base\ULyrics.pas',
  UEditorLyrics     in 'base\UEditorLyrics.pas',
  USkins            in 'base\USkins.pas',
  UThemes           in 'base\UThemes.pas',
  ULog              in 'base\ULog.pas',
  UJoystick         in 'base\UJoystick.pas',
  UDataBase         in 'base\UDataBase.pas',
  UCovers           in 'base\UCovers.pas',
  UCatCovers        in 'base\UCatCovers.pas',
  UFiles            in 'base\UFiles.pas',
  UGraphicClasses   in 'base\UGraphicClasses.pas',
  UPlaylist         in 'base\UPlaylist.pas',
  UCommandLine      in 'base\UCommandLine.pas',
  URingBuffer       in 'base\URingBuffer.pas',
  USingScores       in 'base\USingScores.pas',
  USingNotes        in 'base\USingNotes.pas',
  UPathUtils        in 'base\UPathUtils.pas',
  UNote             in 'base\UNote.pas',
  UBeatTimer        in 'base\UBeatTimer.pas',

  TextGL            in 'base\TextGL.pas',
  UUnicodeUtils     in 'base\UUnicodeUtils.pas',
  UFont             in 'base\UFont.pas',
  UTextEncoding     in 'base\UTextEncoding.pas',

  UPath             in 'base\UPath.pas',
  UFilesystem       in 'base\UFilesystem.pas',

  //------------------------------
  //Includes - Plugin Support
  //------------------------------
  UParty            in 'base\UParty.pas',            // TODO: rewrite Party Manager as Module, reomplent ability to offer party Mody by Plugin

  //------------------------------
  //Includes - Platform
  //------------------------------
  
  UPlatform         in 'base\UPlatform.pas',
{$IF Defined(MSWINDOWS)}
  UPlatformWindows  in 'base\UPlatformWindows.pas',
{$ELSEIF Defined(DARWIN)}
  UPlatformMacOSX   in 'base/UPlatformMacOSX.pas',
{$ELSEIF Defined(UNIX)}
  UPlatformLinux    in 'base\UPlatformLinux.pas',
{$IFEND}

  //------------------------------
  //Includes - Media
  //------------------------------

  UMusic                    in 'base\UMusic.pas',
  UAudioPlaybackBase        in 'media\UAudioPlaybackBase.pas',
{$IF Defined(UsePortaudioPlayback) or Defined(UseSDLPlayback)}
  UFFT                      in 'lib\fft\UFFT.pas',
  UAudioPlayback_SoftMixer  in 'media\UAudioPlayback_SoftMixer.pas',
{$IFEND}

  //******************************
  //Pluggable media modules
  // The modules are prioritized as in the include list below.
  // This means the first entry has highest priority, the last lowest.
  //******************************

  UMediaPlugin              in 'media\UMediaPlugin.pas',
  UVideoDecoderPlugin       in 'media\UVideoDecoderPlugin.pas',
  UAudioDecoderPlugin       in 'media\UAudioDecoderPlugin.pas',
  UAudioConverterPlugin     in 'media\UAudioConverterPlugin.pas',

  UVideo                    in 'media\UVideo.pas',

{$IFDEF UseProjectM}
  // must be after UVideo, so it will not be the default video module
  UVisualizer               in 'media\UVisualizer.pas',
{$ENDIF}
{$IFDEF UseBASSInput}
  UAudioInput_Bass          in 'media\UAudioInput_Bass.pas',
{$ENDIF}
{$IFDEF UseBASSDecoder}
  // prefer Bass to FFmpeg if possible
  UAudioDecoder_Bass        in 'media\UAudioDecoder_Bass.pas',
{$ENDIF}
{$IFDEF UseBASSPlayback}
  UAudioPlayback_Bass       in 'media\UAudioPlayback_Bass.pas',
{$ENDIF}
{$IFDEF UseSDLPlayback}
  UAudioPlayback_SDL        in 'media\UAudioPlayback_SDL.pas',
{$ENDIF}
{$IFDEF UsePortaudioInput}
  UAudioInput_Portaudio     in 'media\UAudioInput_Portaudio.pas',
{$ENDIF}
{$IFDEF UsePortaudioPlayback}
  UAudioPlayback_Portaudio  in 'media\UAudioPlayback_Portaudio.pas',
{$ENDIF}
  UAudioConverter_SDL       in 'media\UAudioConverter_SDL.pas',
{$IFDEF UseSRCResample}
  UAudioConverter_SRC       in 'media\UAudioConverter_SRC.pas',
{$ENDIF}
  // fallback dummy, must be last
  UMedia_dummy              in 'media\UMedia_dummy.pas',


  //------------------------------
  //Includes - Screens
  //------------------------------  
  UScreenLoading          in 'screens\UScreenLoading.pas',
  UScreenMain             in 'screens\UScreenMain.pas',
  UScreenName             in 'screens\UScreenName.pas',
  UScreenLevel            in 'screens\UScreenLevel.pas',
  UScreenSong             in 'screens\UScreenSong.pas',
  UScreenSing             in 'screens\UScreenSing.pas',
  UScreenScore            in 'screens\UScreenScore.pas',
  UScreenOptions          in 'screens\UScreenOptions.pas',
  UScreenOptionsGame      in 'screens\UScreenOptionsGame.pas',
  UScreenOptionsGraphics  in 'screens\UScreenOptionsGraphics.pas',
  UScreenOptionsSound     in 'screens\UScreenOptionsSound.pas',
  UScreenOptionsLyrics    in 'screens\UScreenOptionsLyrics.pas',
  UScreenOptionsThemes    in 'screens\UScreenOptionsThemes.pas',
  UScreenOptionsRecord    in 'screens\UScreenOptionsRecord.pas',
  UScreenOptionsAdvanced  in 'screens\UScreenOptionsAdvanced.pas',
  UScreenEditSub          in 'screens\UScreenEditSub.pas',
  UScreenEdit             in 'screens\UScreenEdit.pas',
  UScreenEditConvert      in 'screens\UScreenEditConvert.pas',
  UScreenEditHeader       in 'screens\UScreenEditHeader.pas',
  UScreenOpen             in 'screens\UScreenOpen.pas',
  UScreenTop5             in 'screens\UScreenTop5.pas',
  UScreenSongMenu         in 'screens\UScreenSongMenu.pas',
  UScreenSongJumpto       in 'screens\UScreenSongJumpto.pas',
  UScreenStatMain         in 'screens\UScreenStatMain.pas',
  UScreenStatDetail       in 'screens\UScreenStatDetail.pas',
  UScreenCredits          in 'screens\UScreenCredits.pas',
  UScreenPopup            in 'screens\UScreenPopup.pas',

  //Includes - Screens PartyMode
  UScreenPartyNewRound    in 'screens\UScreenPartyNewRound.pas',
  UScreenPartyScore       in 'screens\UScreenPartyScore.pas',
  UScreenPartyPlayer      in 'screens\UScreenPartyPlayer.pas',
  UScreenPartyOptions     in 'screens\UScreenPartyOptions.pas',
  UScreenPartyRounds      in 'screens\UScreenPartyRounds.pas',
  UScreenPartyWin         in 'screens\UScreenPartyWin.pas',

  SysUtils;

begin
  Main;
end.