aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Classes/UAudioCore_Bass.pas
blob: e20d81c0ba58edb4a89d627e5e151f9cd7e20a22 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
unit UAudioCore_Bass;

interface

{$IFDEF FPC}
  {$MODE Delphi}
{$ENDIF}

{$I switches.inc}

uses
  Classes,
  SysUtils,
  UMusic,
  bass;     // (Note: DWORD is defined here)

type
  TAudioCore_Bass = class
    private
      constructor Create();
    public
      class function GetInstance(): TAudioCore_Bass;
      function ErrorGetString(): string; overload;
      function ErrorGetString(errCode: integer): string; overload;
      function ConvertAudioFormatToBASSFlags(Format: TAudioSampleFormat; out Flags: DWORD): boolean;
  end;

implementation

uses
  UMain,
  ULog;

var
  Instance: TAudioCore_Bass;

constructor TAudioCore_Bass.Create();
begin
  inherited;
end;

class function TAudioCore_Bass.GetInstance(): TAudioCore_Bass;
begin
  if not assigned(Instance) then
    Instance := TAudioCore_Bass.Create();
  Result := Instance;
end;

function TAudioCore_Bass.ErrorGetString(): string;
begin
  Result := ErrorGetString(BASS_ErrorGetCode());
end;

function TAudioCore_Bass.ErrorGetString(errCode: integer): string;
begin
  case errCode of
    BASS_OK:             result := 'No error';
    BASS_ERROR_MEM:      result := 'Insufficient memory';
    BASS_ERROR_FILEOPEN: result := 'File could not be opened';
    BASS_ERROR_DRIVER:   result := 'Device driver not available';
    BASS_ERROR_BUFLOST:  result := 'Buffer lost';
    BASS_ERROR_HANDLE:   result := 'Invalid Handle';
    BASS_ERROR_FORMAT:   result := 'Sample-Format not supported';
    BASS_ERROR_POSITION: result := 'Illegal position';
    BASS_ERROR_INIT:     result := 'BASS_Init has not been successfully called';
    BASS_ERROR_START:    result := 'Paused/stopped';
    BASS_ERROR_ALREADY:  result := 'Already created/used';
    BASS_ERROR_NOCHAN:   result := 'No free channels';
    BASS_ERROR_ILLTYPE:  result := 'Type is invalid';
    BASS_ERROR_ILLPARAM: result := 'Illegal parameter';
    BASS_ERROR_NO3D:     result := 'No 3D support';
    BASS_ERROR_NOEAX:    result := 'No EAX support';
    BASS_ERROR_DEVICE:   result := 'Invalid device number';
    BASS_ERROR_NOPLAY:   result := 'Channel not playing';
    BASS_ERROR_FREQ:     result := 'Freq out of range';
    BASS_ERROR_NOTFILE:  result := 'Not a file stream';
    BASS_ERROR_NOHW:     result := 'No hardware support';
    BASS_ERROR_EMPTY:    result := 'Is empty';
    BASS_ERROR_NONET:    result := 'Network unavailable';
    BASS_ERROR_CREATE:   result := 'Creation error';
    BASS_ERROR_NOFX:     result := 'DX8 effects unavailable';
    BASS_ERROR_NOTAVAIL: result := 'Not available';
    BASS_ERROR_DECODE:   result := 'Is a decoding channel';
    BASS_ERROR_DX:       result := 'Insufficient version of DirectX';
    BASS_ERROR_TIMEOUT:  result := 'Timeout';
    BASS_ERROR_FILEFORM: result := 'File-Format not recognised/supported';
    BASS_ERROR_SPEAKER:  result := 'Requested speaker(s) not support';
    BASS_ERROR_VERSION:  result := 'Version error';
    BASS_ERROR_CODEC:    result := 'Codec not available/supported';
    BASS_ERROR_ENDED:    result := 'The channel/file has ended';
    BASS_ERROR_UNKNOWN:  result := 'Unknown error';
    else                 result := 'Unknown error';
  end;
end;

function TAudioCore_Bass.ConvertAudioFormatToBASSFlags(Format: TAudioSampleFormat; out Flags: DWORD): boolean;
begin
  case Format of
    asfS16:   Flags := 0;
    asfFloat: Flags := BASS_SAMPLE_FLOAT;
    asfU8:    Flags := BASS_SAMPLE_8BITS;
    else begin
      Result := false;
      Exit;
    end;
  end;

  Result := true;
end;

end.