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path: root/Game/Code/lib/JEDI-SDL/OpenGL/Pas (follow)
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* - set svn:eol-style to nativetobigun2008-06-086-15423/+15423
* Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun2008-05-022-9992/+0
* bugfix: USDX crashed while unloading opengl because of a bug in opengl12.pas ...tobigun2008-05-021-0/+2
* - Delphi (in contrast to C/C++) handles floating-point multiplications with N...tobigun2008-03-202-19/+13
* re-added local variable that was required for windows.jaybinks2008-03-101-1/+4
* auto removed a bunch of unused local variablesjaybinks2008-03-101-1/+1
* added first steps to building some unit tests.jaybinks2008-03-061-26/+26
* updated to latest version of JEDI SDLjaybinks2008-02-055-1608/+2695
* renamed Jedi-SDL folder.jaybinks2008-02-058-0/+24329