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* Translated Variable Names and Typesf1fth_freed0m2008-03-051-9/+9
| | | | | | | | | | TCzesci to TLines TMuzyka to TMelody HighNut to HighNote Nuta to Note Czesc to Line git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@913 b956fd51-792f-4845-bead-9b4dfca2ff2c
* all screens now inherit their OnShowjaybinks2008-02-201-0/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@870 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed bug with Video playback & Visualization, on 2nd song played.jaybinks2008-02-151-4/+19
| | | | | | http://trac2.assembla.com/usdx/ticket/31 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@857 b956fd51-792f-4845-bead-9b4dfca2ff2c
* cleanuptobigun2008-02-051-16/+14
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@828 b956fd51-792f-4845-bead-9b4dfca2ff2c
* General:tobigun2008-02-051-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - cleanup and adaption of SingDrawOscilloscope Portaudio/SDL audio output: - stuttering in portaudio output has been fixed (SDL_MixBuffers cannot be used without initializing the SDL audio stuff first, so it is not usable with portaudio. Now SDL is used for audio-output instead of portaudio (although the file-name is UAudioPlayback_Portaudio.pas at the moment). - cleaner file closing - volume adjustment UMusic: - cleanup of the audio-interfaces - introduced TNoteType = (ntFreestyle, ntNormal, ntGolden) - some bug-fixes - introduced TSoundLibrary. This is library for all in-game sounds used by USDX. Instead of calling AudioPlayer.PlaySwoosh you should call AudioPlayer.PlaySound(SoundLib.Swoosh) now. You might call SoundLib.Swoosh.Play too, but this is not recommended at the moment because SoundLib.Swoosh could be nil if the file was not found. The SoundLibrary approach is much cleaner than the previous one. The AudioPlayer does not have to specify a Play... and Stop... method for every available sound anymore. In addition it is not an AudioPlayers responsibility to init the in-game sounds. URecord: - polish to english translation of some variables - CaptureSoundLeft/Right is CaptureChannel[0/1] now - TSoundCardInput -> TAudioInputDeviceSource - TGenericSoundCard.Input -> TGenericSoundCard.Source - autocorrelation algorithm more readable now - Clean-up of the audio-input interface - moved cloned code of the input-classes to one base class (TAudioInputBase) - Cleaner finalization - Start-/StopCapture will not crash anymore in the recording-options menu - Fixed several bugs in the autocorrelation stuff (e.g. wrong usage of $10000) - SzczytJest (now ToneValid) was not used correctly. ToneValid is set to true if a valid tone was found (= the sound was louder than the threshold -> no background noise). If i remember correctly the sound was accepted although the tone was invalid. So the old data was used although noone was singing. This resulted in some sort of ghost-singer effect. UIni: - moved TIni.Card to TScreenOptionsRecord.Card because it is not stored in the ini-file and will not be in the future. - TIni.CardList ist now TIni.InputDeviceConfig. The name cardlist was misleading because it just specifies input- but no output-devices. In addition a soundcard can have multiple input-devices (at least in linux). - bugfix on InputDeviceConfig (formerly CardList) usage. USDX expected that the indices of the corresponding elements in TIni.InputDeviceConfig[] and TAudioInputProcessor.Device[] were the same. This is wrong. If device 2 was defined at first place in the ini and device 1 at the second, the indices of the two arrays didn't match (they were swapped) erroneously. To fix this and to support the item listed below the index to TIni.InputDeviceConfig[] is now stored in TAudioInputDevice.CfgIndex. NOTE: InputDeviceConfig[] contains configurations of non-available (unplugged) devices. Iterate over TAudioInputProcessor.Device[] for available devices. - configurations of external devices that are not plugged in will not be deleted anymore. - multiple definitions of one device in the ini-file will not crash USDX anymore - CardList[I].ChannelL/R now are InputDeviceConfig[I].ChannelToPlayerMap[0/1]. I think the new name is more intuitive because it maps a channel to a player number. Now the both vars are joint to one array. Now it is possible to use loops to process them and we might support more than two input channels on one device in the future (if such devices exist) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@827 b956fd51-792f-4845-bead-9b4dfca2ff2c
* tidy up sing mode, to be an enum now.jaybinks2008-01-141-2/+3
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@794 b956fd51-792f-4845-bead-9b4dfca2ff2c
* bunch of smaller changes...jaybinks2008-01-121-41/+50
| | | | | | | | | | some changes to song loading... Record global changed to singleton object started implementing mic volume display in Settings-Record hope this dosnt break anything.. :P git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@789 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Cleanup: Use the property Position in favor of MoveTo() (MoveTo() will be ↵tobigun2008-01-111-4/+4
| | | | | | SetPosition() soon) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@784 b956fd51-792f-4845-bead-9b4dfca2ff2c
* elimitated sentence change flicker bugb1indy2007-12-161-0/+11
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@704 b956fd51-792f-4845-bead-9b4dfca2ff2c
* again some progress with the lyrics...b1indy2007-12-151-12/+12
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@703 b956fd51-792f-4845-bead-9b4dfca2ff2c
* little bit of tidy up..jaybinks2007-12-071-7/+20
| | | | | | | | | | | added command line switch, to see what media interfaces are being used. moved RandomPCM Data generation to Visualizer class. added Visualization preset change, on new line ( may be a little to much... maybe we should do ever 4 or 16 bars or something ?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@697 b956fd51-792f-4845-bead-9b4dfca2ff2c
* gave priority to videos over Visualization...jaybinks2007-12-061-17/+34
| | | | | | | | | | | so now video plays back... and "V" will switch between Video ( or jpg ) background and visualization. this needs to be pressed on every song, as the state should be forgotten. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@687 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added [tab] to change visualization presetjaybinks2007-12-061-0/+6
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@682 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added "V" key to sing screen to start Visualization...jaybinks2007-12-061-8/+9
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@681 b956fd51-792f-4845-bead-9b4dfca2ff2c
* conformed projectM to IVideoPlayback jaybinks2007-12-061-4/+4
| | | | | | still needs a little work. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@678 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed failed buildsjaybinks2007-11-011-0/+4
| | | | | | | | | | | | | | build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08152007-11-011-4/+0
| | | | | | | | | | windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor changes and fixes for USDX on linux.jaybinks2007-10-251-1/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@526 b956fd51-792f-4845-bead-9b4dfca2ff2c
* tidy up un-needed uses clauses..jaybinks2007-10-161-6/+0
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@516 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified ffmpeg usage, to use interface same as bass...jaybinks2007-10-161-15/+28
| | | | | | | still needs some tidy up, but its working. :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@515 b956fd51-792f-4845-bead-9b4dfca2ff2c
* separated IAudioPlayback in to separate "Playback" and "Input" Interfacesjaybinks2007-10-111-2/+2
| | | | | | ( both interfaces provided by same TMusic_Bass class... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@505 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Added IAudioPlayback Interface and implementation for BASS.jaybinks2007-10-111-11/+11
| | | | | | | | | | | | | | | Created "AudioPlayback" Global Singleton, which removed the need for the "Music" Global variable. This was done because global singleton objects are a recognized better "design pattern" achieving the same thing as global variables, but in a nicer way. I will be working to a) separate IAudioPlayback in to separate "Playback" and "Input" Interfaces b) build a FFMpeg class that implements IAudioPlayback git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@504 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified UTime to utilise SDL timer... jaybinks2007-10-111-1300/+1315
| | | | | | | | | | | | this allows for reliable cross platform timers. Tested working on linux. Modified UVideo and screens to get Video playback working on linux currently only video stream... no audio.. but I Will be working towards this, for all audio playback ( at least for linux ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@501 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Reremoved old TPlayer attributes and removed some code fragments that still ↵whiteshark02007-09-281-7/+0
| | | | | | links to these attributes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@444 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Some Cleanup in UDraw, UMain and UScreenSingwhiteshark02007-09-251-48/+1
| | | | | | | | | | Removed some old, yet not used functions One class todo(Notes) then the dirty UDraw will be a thing of the past. Also Player and Notes Array needs some rewriting. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@434 b956fd51-792f-4845-bead-9b4dfca2ff2c
* New class for score managementwhiteshark02007-09-231-55/+108
| | | | | | | | | | | | -Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c
* new lyrics stuff; it's broken (lyrics don't show) and in "debug" mode (weird ↵b1indy2007-09-201-1256/+1301
| | | | | | stuff going on in the singscreen) but i'm tired of editing conflicts git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@412 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Ultrastar-DX now compiles in linux jaybinks2007-09-201-1236/+1256
| | | | | | | | | (using lazarus) Bass etc is commented out.. but it compiles, and im working through the runtime errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-191-2/+8
| | | | | | | | | | | common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Overall look: ScoreBGs and playerboxes (p1, p2,..) are now drawn as ↵mogguh2007-09-101-232/+161
| | | | | | | | | | colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit. Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3) - Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly - Linebonus not yet done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed USMPeg still in Uses from UScreenSingwhiteshark02007-09-081-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@377 b956fd51-792f-4845-bead-9b4dfca2ff2c
* UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy2007-09-071-2/+2
| | | | | | | UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified ParseInput so Backspace will perform same function as ESC in most ↵jaybinks2007-09-051-1/+3
| | | | | | | | screens ( Except where text input is required, and backspace is used for text input ) This has been done, so that when used with Windows Media Center IR Remotes ( needs SDL 1.2 dll at runtime ) users can navigate throug the game without sitting in front of the PC keyboard. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@370 b956fd51-792f-4845-bead-9b4dfca2ff2c
* ffmpeg support now with dualscreen modeb1indy2007-09-011-2/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@359 b956fd51-792f-4845-bead-9b4dfca2ff2c
* experimental ffmpeg videodecoding support, frameskipping doesn't work quite ↵b1indy2007-07-281-11/+24
| | | | | | right yet git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@332 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Added workaround for corrupted background Imageswhiteshark02007-05-271-4/+9
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@231 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Changed active lyrics color back to blue.mota232007-05-261-3/+3
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@230 b956fd51-792f-4845-bead-9b4dfca2ff2c
* An effort to make a workaround for the many Crashes when a Video File ist ↵whiteshark02007-05-201-2/+30
| | | | | | corrupted. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@225 b956fd51-792f-4845-bead-9b4dfca2ff2c
* all SongFile Loading and Saving procedures moved to UFiles.whiteshark02007-05-161-4/+22
| | | | | | | Added Some Tolerance in Song File Loading and Song Header Loading. Fix: Programm doesn't Crash anymore when a coruppted Song is loaded for Singing or Editing. Now Jump back to SongScreen and show an Error Message. Also Party Mode is not Interupted, a new Song will be selected automatically. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@197 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Some Themework in Stats and SingScreen.mota232007-05-101-7/+7
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@187 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Readded Q Shortcut (Exit Application) on all Screenswhiteshark02007-05-081-13/+12
| | | | | | Clean up Popup Code a little bit git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@180 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Feature: It's now possible to move/skin the time progress thing (no fix ↵mogguh2007-05-031-7/+17
| | | | | | | | positions anymore) (affected: UDraw.pas, UGraphic.pas, UThemes.pas, UScreenSing.pas, UScreenSingModi.pas) Theme/Skin: Added the time stuff beneath the lyrics (as "the others" did too) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@164 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Added 2 new Buttons to ScreenMain: Multi and Statswhiteshark02007-04-291-7/+1
| | | | | | | | | | | | | | | | | | | Updated Language Fiels to Fit with new Buttons Some CodeClean Up in Menu Class and in Screens Some minor Bug fixes I forgot about Added ability to group Buttons within a Screen New Theme Object: ButtonCollection: Same Attributes as a Button Plus FirstChild: Defining the First Button in the Group. For Example: SingSolo is 1, SingMulti Button is 2, in ScreenMain Added Attribute to Theme Button: Parent: Number of the assigned Group, 0 for no Group Used new Abilitys in MainScreen git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@149 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed positions for popupsmota232007-04-251-32/+32
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@139 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Feature: SingBar is now moveable via theme/skin (affects UDraw.pas, ↵mogguh2007-04-231-0/+18
| | | | | | UThemes.pas, UScreenSing.pas) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@128 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Made the Line-Popup pop up.mota232007-04-201-0/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@125 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Changed LinePopup Colors from Red->Green to Red->Yellow->Greenmota232007-04-201-3/+30
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@124 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Feature: Added the possibility to skin the sing screen, it's now possible to ↵mogguh2007-04-171-98/+140
| | | | | | | | set player 1 stuff related to player modi (1, 2 or 3 player mode) (affected UThemes.pas, UScreenSing.pas, UScreenSingModi.pas) Theme/Skin: Used the new sing screen possibility, looks way more ps3 now :P git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@109 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Changed aadvanced options to switch on/off sing-effects and screen-fadingb1indy2007-04-171-2/+3
| | | | | | | Changed Languages (english, german) and Theme (deluxe) to reflect these changes implemented checks for config values to make these things work as expected git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@101 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed a bug that causes Perfect Line twinkles to spawn at each Line when ↵whiteshark02007-04-141-12/+11
| | | | | | LineBonus is deactivated. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@87 b956fd51-792f-4845-bead-9b4dfca2ff2c