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path: root/Game/Code/Screens/UScreenLoading.pas (follow)
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* Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun2008-05-021-1/+1
* ParseInput(... ScanCode: byte; ...) -> ParseInput(... CharCode: WideChar; ...)tobigun2008-03-211-2/+2
* all screens now inherit their OnShowjaybinks2008-02-201-1/+1
* fixed failed buildsjaybinks2007-11-011-53/+57
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-4/+0
* minor fixes for lazarus build..jaybinks2007-09-201-5/+16
* Added 2 new Buttons to ScreenMain: Multi and Statswhiteshark02007-04-291-12/+4
* Edited Mogs Text: Now hes a Graphics Guy ^^whiteshark02007-04-101-1/+7
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 b956fd51-792f-484...whiteshark02007-03-211-0/+48