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2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-383/+0
2008-08-15- Support for multiple song/cover paths.tobigun1-0/+4
2008-07-21usage of glPushAttrib(GL_VIEWPORT_BIT) to save the viewport settings.tobigun1-2/+5
2008-07-19clean-up, removed some unused stufftobigun1-3/+1
2008-07-12removed unused local vartobigun1-1/+0
2008-07-12- cleanup/comments for TDisplay.Create tobigun1-131/+90
2008-06-08- set svn:eol-style to nativetobigun1-420/+420
2008-05-13- fixed video-backgroundtobigun1-1/+0
2008-05-02Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun1-1/+2
2008-05-02screenshots should be fetched from screen in RGB and not BGR mode.tobigun1-3/+2
2008-04-06- removed (linux incompatible) PngImage. In addition it was rather outdated (...tobigun1-107/+38
2008-04-06removed lazarus dependenciestobigun1-488/+490
2008-04-01removed unused lclintf/windows referencestobigun1-10/+5
2008-04-01Replaced GetTickCount with SDL_GetTicksf1fth_freed0m1-3/+3
2008-03-31- removed "Font Black" and "Font" texture typetobigun1-0/+2
2008-03-07fpc warned that //$4D42 is ignored as a compiler-directive.tobigun1-1/+1
2008-03-03- some windows/lclintf dependencies removedtobigun1-111/+122
2007-11-01fixed failed buildsjaybinks1-0/+4
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08151-4/+2
2007-10-02Fixed linux compilation.jaybinks1-41/+49
2007-09-27TextGL.pas: changed text blendmode... most texts should be readableb1indy1-0/+1
2007-09-20Ultrastar-DX now compiles in linux jaybinks1-460/+469
2007-09-19fixes to get working in lazarus..jaybinks1-1/+1
2007-09-19added UCommon ( in classes ) for lazarus...jaybinks1-5/+15
2007-09-18changes in order to compile in lazarus...jaybinks1-2/+5
2007-09-12* added missed dependency PNGImage.jaybinks1-1/+10
2007-09-08did some cleanup and minor modificationsb1indy1-4/+4
2007-09-07removed "error" messages (are more like warnings and did only confuse users)b1indy1-2/+2
2007-09-07UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy1-1/+1
2007-07-08Add Debug OSD with FPS and RSpeedwhiteshark01-2/+71
2007-07-08Fixed a bug in UDisplay that causes the game to crash on exit in Dualscreen M...whiteshark01-1/+4
2007-07-08Improved Error Logging and Benchmark:whiteshark01-2/+2
2007-05-18Added ability to take a Screenshot with the Print Key from every Screen in th...whiteshark01-4/+3
2007-05-16all SongFile Loading and Saving procedures moved to UFiles.whiteshark01-3/+3
2007-05-03more explanatory error message in case copying the fade texture failsb1indy1-2/+14
2007-05-03screen fades to black at game end, when fading is enabledb1indy1-10/+29
2007-05-03minor changes to PopUp code and to related parts of themesb1indy1-3/+3
2007-05-03added "popups" to ask for confirmation when leaving party mode or game or to ...b1indy1-7/+33
2007-04-24just to test somethingb1indy1-1/+1
2007-04-24UTexture.pas: texture-wrap-mode changed to GL_CLAMP_TO_EDGE - solves some pro...b1indy1-2/+2
2007-04-24changed size of texture for screen fading effect to fixed size of 512x512, ne...b1indy1-7/+9
2007-04-24re-inserted a line that is essential for proper timing in dual screen modeb1indy1-1/+1
2007-04-24ScreenFading now works in dual screen mode (it should not work with resolutio...b1indy1-24/+27
2007-04-17fixed a bug that caused song selection screen to be drawn incorrectly and sin...b1indy1-2/+8
2007-04-17Changed aadvanced options to switch on/off sing-effects and screen-fadingb1indy1-13/+27
2007-04-15re-inserted some code to set clear-color to white per default or to black via...b1indy1-6/+7
2007-04-14added some error checking to screen-fade-effect,b1indy1-41/+73
2007-04-13implemented fading between screens (needs to be tested),b1indy1-123/+86