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* UTexture.pas: texture-wrap-mode changed to GL_CLAMP_TO_EDGE - solves some ↵b1indy2007-04-241-4/+4
| | | | | | | | problems where edges of textures were drawn incorrectly UDisplay.pas: simplified generation of fade texture (a little) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@134 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Bugfix: Fixed minor problem that caused artefacts to be drawn - ↵mogguh2007-04-171-1/+1
| | | | | | 'transparent' now works with #ffffff and #fefefe (UTexture.pas) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@104 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Copyed PNG Texture Support from UltraStar 0.5.3whiteshark02007-03-241-7/+21
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@23 b956fd51-792f-4845-bead-9b4dfca2ff2c
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 ↵whiteshark02007-03-211-0/+811
b956fd51-792f-4845-bead-9b4dfca2ff2c