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path: root/Game/Code/Classes/UAudioPlayback_SoftMixer.pas (follow)
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* Audio/Video engine update:tobigun2008-07-021-391/+611
* This was not supposed for check-intobigun2008-05-131-3/+3
* - fixed video-backgroundtobigun2008-05-131-3/+3
* Volumes are floating point values (single) now. The range changed from [0 .. ...tobigun2008-05-101-26/+27
* - input-source selection works now (with bass or portaudio with portmixer)tobigun2008-05-091-206/+164
* workaround for erroneously detection of 48000Hz-only devices as 44100Hz devic...tobigun2008-04-101-2/+2
* removed a few unused local variablesjaybinks2008-03-101-3/+3
* new MixBuffers() function as replacement for SDL_MixAudio. Now portaudio work...tobigun2008-03-091-45/+99
* GetPCMData added for SDL/Portaudiotobigun2008-03-071-894/+899
* bug-fix: there was a Floating-Point exception when calling WindowFunc(). This...tobigun2008-03-061-32/+63
* FFT support for SDL/Portaudio playbacktobigun2008-03-051-35/+89
* delphi 7 compatibility (inline was introduced with delphi 2005)tobigun2008-03-031-6/+6
* - Resampling support addedtobigun2008-02-201-0/+809