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path: root/Game/Code/Classes/UAudioPlayback_Portaudio.pas (follow)
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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-271-361/+0
* Audio/Video engine update:tobigun2008-07-021-47/+58
* - set svn:eol-style to nativetobigun2008-06-081-350/+350
* - input-source selection works now (with bass or portaudio with portmixer)tobigun2008-05-091-29/+219
* workaround for erroneously detection of 48000Hz-only devices as 44100Hz devic...tobigun2008-04-101-13/+20
* - Input now supports multiple SampleRates (not fixed to 44100Hz anymore)tobigun2008-03-031-19/+19
* - Resampling support addedtobigun2008-02-201-728/+153
* Audio output working againtobigun2008-02-071-1/+1
* General:tobigun2008-02-051-278/+330
* some minor changestobigun2008-01-111-1/+5
* partial seeking and mixing supporttobigun2008-01-101-64/+59
* experimental positioning support addedtobigun2007-12-281-2/+15
* New class-structure seperates decoders/input and playback.tobigun2007-12-281-0/+664