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path: root/Game/Code/Classes/UAudioPlaybackBase.pas (follow)
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* - input-source selection works now (with bass or portaudio with portmixer)tobigun2008-05-091-0/+220
- audio-effects (DSP) interface for audio-playback plus a simple voice removal example (does not sound that good) - FFMpeg support for BASS - audio-clock for FFMpeg for GetPosition and synchronisation - more compatible seeking in FFMpeg - clean termination of the audio interfaces/streams (especially ffmpeg) - Audio output device enumeration (selection will be added later to the sounds option screen) - display of threshold and volume in the record-options screen - threshold and volume can be changed with the 'T' (threshold) and '+'/'-' (source volume) keys - added a FadeIn() method to the IAudioPlayback interface - some minor changes to the audio classes/screens - new base-class for audio-playback classes (used by bass, portaudio and sdl) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1078 b956fd51-792f-4845-bead-9b4dfca2ff2c