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path: root/Game/Code/Classes/UAudioConverter.pas (follow)
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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-271-458/+0
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
* spelling corrected FFMpeg -> FFmpegtobigun2008-08-271-16/+16
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1295 b956fd51-792f-4845-bead-9b4dfca2ff2c
* 64bit compatibility fixtobigun2008-07-031-4/+5
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1162 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Audio/Video engine update:tobigun2008-07-021-0/+457
- lyrics<->audio synchronisation (TSyncSource) - better resampling (optional support for libsamplerate) - cleaner termination of audio/video streams/devices - improved decoders and decoder infrastructure - many other improvements/cleanups Currently just for testing (not enabled by default): - Background music - Voice-Passthrough (hear what you sing) - Video VSync git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1157 b956fd51-792f-4845-bead-9b4dfca2ff2c