| Commit message (Collapse) | Author | Age | Files | Lines |
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(compile:windows)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1196 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1195 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1194 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1193 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- Added GetLowerLine/GetUpperLine.
- cleanup
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1192 b956fd51-792f-4845-bead-9b4dfca2ff2c
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not use this as the stored width is not correct. Use TLyricsEngine.GetUpperLine().Width instead.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1191 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1190 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1189 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- fading works now, it was broken because RenderW/H was not defined when SwapBuffers() was called for the first time. This caused glOrtho() to set the OpenGL error state. When fading was initialized in UDisplay this error-state was checked to see if glGenTextures failed. Although it didn't the error state was set because of the older error in glOrtho (Note: errors aren't reset after a successful OpenGL call), so it was wrongly assumed that no texture could be allocated.
This problem was fixed by defining RenderW/H before the first call of SwapBuffers and resetting OpenGL's error state before calling an OpenGL function whose error state is to be checked.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1188 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1187 b956fd51-792f-4845-bead-9b4dfca2ff2c
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interface
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
{$I switches.inc}
uses
UMenu,
SDL,
SysUtils,
UDisplay,
UMusic,
UIni,
UThemes;
type
TScreenStatMain = class(TMenu)
private
//Some Stat Value that don't need to be calculated 2 times
SongswithVid: Cardinal;
public
TextOverview: integer;
constructor Create; override;
function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override;
procedure onShow; override;
procedure SetAnimationProgress(Progress: real); override;
procedure SetOverview;
end;
implementation
uses UGraphic,
UDataBase,
USongs,
USong,
ULanguage,
UCommon,
{$IFDEF win32}
windows,
{$ELSE}
sysconst,
{$ENDIF}
ULog;
function TScreenStatMain.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
begin
Result := true;
If (PressedDown) Then
begin // Key Down
// check normal keys
case WideCharUpperCase(CharCode)[1] of
'Q':
begin
Result := false;
Exit;
end;
end;
// check special keys
case PressedKey of
SDLK_ESCAPE,
SDLK_BACKSPACE :
begin
Ini.Save;
AudioPlayback.PlaySound(SoundLib.Back);
FadeTo(@ScreenMain);
end;
SDLK_RETURN:
begin
//Exit Button Pressed
if Interaction = 4 then
begin
AudioPlayback.PlaySound(SoundLib.Back);
FadeTo(@ScreenMain);
end
else //One of the Stats Buttons Pressed
begin
AudioPlayback.PlaySound(SoundLib.Back);
ScreenStatDetail.Typ := Interaction;
FadeTo(@ScreenStatDetail);
end;
end;
SDLK_LEFT:
begin
InteractPrev;
end;
SDLK_RIGHT:
begin
InteractNext;
end;
SDLK_UP:
begin
InteractPrev;
end;
SDLK_DOWN:
begin
InteractNext;
end;
end;
end;
end;
constructor TScreenStatMain.Create;
var
I: integer;
begin
inherited Create;
TextOverview := AddText(Theme.StatMain.TextOverview);
LoadFromTheme(Theme.StatMain);
AddButton(Theme.StatMain.ButtonScores);
if (Length(Button[0].Text)=0) then
AddButtonText(14, 20, Theme.StatDetail.Description[0]);
AddButton(Theme.StatMain.ButtonSingers);
if (Length(Button[1].Text)=0) then
AddButtonText(14, 20, Theme.StatDetail.Description[1]);
AddButton(Theme.StatMain.ButtonSongs);
if (Length(Button[2].Text)=0) then
AddButtonText(14, 20, Theme.StatDetail.Description[2]);
AddButton(Theme.StatMain.ButtonBands);
if (Length(Button[3].Text)=0) then
AddButtonText(14, 20, Theme.StatDetail.Description[3]);
AddButton(Theme.StatMain.ButtonExit);
if (Length(Button[4].Text)=0) then
AddButtonText(14, 20, Theme.Options.Description[4]);
Interaction := 0;
//Set Songs with Vid
SongswithVid := 0;
For I := 0 to Songs.SongList.Count -1 do
if (TSong(Songs.SongList[I]).Video <> '') then
Inc(SongswithVid);
end;
procedure TScreenStatMain.onShow;
begin
inherited;
//Set Overview Text:
SetOverview;
end;
procedure TScreenStatMain.SetOverview;
type
TwSystemTime = record
wYear,
wMonth,
wDayOfWeek,
wDay,
wHour,
wMinute,
wSecond,
wMilliseconds: Word;
end;
var
Overview, Formatstr: String;
I: Integer;
//Some Vars to Save Attributes to
A1, A2, A3: Integer;
A4, A5: String;
Result1, Result2: AStatResult;
ResetTime: TSystemTime;
begin
//Song Overview
//Introduction
Formatstr := Language.Translate ('STAT_OVERVIEW_INTRO');
(*Format:
%0:d Ultrastar Version
%1:d Day of Reset (A1)
%2:d Month of Reset (A2)
%3:d Year of Reset (A3)*)
DateTimeToSystemTime(Database.GetStatReset, ResetTime);
// ResetTime := GetFileCreation(Database.Filename);
{$IFDEF MSWINDOWS}
A1 := ResetTime.wDay;
A2 := ResetTime.wMonth;
A3 := ResetTime.wYear;
{$ELSE}
A1 := ResetTime.Day;
A2 := ResetTime.Month;
A3 := ResetTime.Year;
{$ENDIF}
try
Overview := Format(Formatstr, [Language.Translate('US_VERSION'), A1, A2, A3]);
except
on E: EConvertError do
Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_INTRO": ' + E.Message);
end;
Formatstr := Language.Translate ('STAT_OVERVIEW_SONG');
{Format:
%0:d Count Songs (A1)
%1:d Count of Sung Songs (A2)
%2:d Count of UnSung Songs
%3:d Count of Songs with Video (A3)
%4:s Name of the most popular Song}
A1 := Songs.SongList.Count;
A2 := Database.GetTotalEntrys(2);
A3 := SongswithVid;
SetLength(Result1, 1);
Database.GetStats(Result1, 2, 1, 0, False);
A4 := Result1[0].Artist;
A5 := Result1[0].Title;
try
Overview := Overview + '\n \n' + Format(Formatstr, [A1, A2, A1-A2, A3, A4, A5]);
except
on E: EConvertError do
Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_SONG": ' + E.Message);
end;
//Player Overview
Formatstr := Language.Translate ('STAT_OVERVIEW_PLAYER');
{Format:
%0:d Count Players (A1)
%1:s Best Player (Result)
%2:d Best Players Score
%3:s Best Score Player (Result2)
%4:d Best Score}
A1 := Database.GetTotalEntrys(1);
SetLength(Result1, 1);
Database.GetStats(Result1, 1, 1, 0, False);
SetLength(Result2, 1);
Database.GetStats(Result2, 0, 1, 0, False);
try
Overview := Overview + '\n \n' + Format(Formatstr, [A1, Result1[0].Player, Result1[0].AverageScore, Result2[0].Singer, Result2[0].Score]);
except
on E: EConvertError do
Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_PLAYER": ' + E.Message);
end;
Text[0].Text := Overview;
end;
procedure TScreenStatMain.SetAnimationProgress(Progress: real);
var I: Integer;
begin
For I := 0 to high(Button) do
Button[I].Texture.ScaleW := Progress;
end;
end.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1186 b956fd51-792f-4845-bead-9b4dfca2ff2c
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interface
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
{$I switches.inc}
uses USongs,
USong,
SQLiteTable3;
//--------------------
//DataBaseSystem - Class including all DB Methods
//--------------------
type
TStatResult = record
Case Typ: Byte of
0: (Singer: ShortString;
Score: Word;
Difficulty: Byte;
SongArtist: ShortString;
SongTitle: ShortString);
1: (Player: ShortString;
AverageScore: Word);
2: (Artist: ShortString;
Title: ShortString;
TimesSung: Word);
3: (ArtistName: ShortString;
TimesSungtot: Word);
end;
AStatResult = Array of TStatResult;
TDataBaseSystem = class
private
ScoreDB: TSqliteDatabase;
sFilename: string;
public
property Filename: String read sFilename;
Destructor Destroy; override;
Procedure Init(const Filename: string);
procedure ReadScore(Song: TSong);
procedure AddScore(Song: TSong; Level: integer; Name: string; Score: integer);
procedure WriteScore(Song: TSong);
Function GetStats(var Stats: AStatResult; const Typ, Count: Byte; const Page: Cardinal; const Reversed: Boolean): Boolean;
Function GetTotalEntrys(const Typ: Byte): Cardinal;
Function GetStatReset: TDateTime;
end;
var
DataBase: TDataBaseSystem;
implementation
uses
IniFiles,
ULog,
StrUtils,
SysUtils;
const
cUS_Scores = 'us_scores';
cUS_Songs = 'us_songs';
cUS_Statistics_Info = 'us_statistics_info';
//--------------------
//Create - Opens Database and Create Tables if not Exist
//--------------------
Procedure TDataBaseSystem.Init(const Filename: string);
begin
Log.LogStatus('Initializing database: "'+Filename+'"', 'TDataBaseSystem.Init');
//Open Database
ScoreDB := TSqliteDatabase.Create( Filename );
sFilename := Filename;
try
//Look for Tables => When not exist Create them
if not ScoreDB.TableExists( cUS_Scores ) then
begin
ScoreDB.execsql('CREATE TABLE `'+cUS_Scores+'` (`SongID` INT( 11 ) NOT NULL , `Difficulty` INT( 1 ) NOT NULL , `Player` VARCHAR( 150 ) NOT NULL , `Score` INT( 5 ) NOT NULL );');
debugWriteln( 'TDataBaseSystem.Init - CREATED US_Scores' );
end;
if not ScoreDB.TableExists( cUS_Songs ) then
begin
ScoreDB.execsql('CREATE TABLE `'+cUS_Songs+'` (`ID` INTEGER PRIMARY KEY, `Artist` VARCHAR( 255 ) NOT NULL , `Title` VARCHAR( 255 ) NOT NULL , `TimesPlayed` int(5) NOT NULL );');
debugWriteln( 'TDataBaseSystem.Init - CREATED US_Songs' );
end;
if not ScoreDB.TableExists( cUS_Statistics_Info ) then
begin
ScoreDB.execsql('CREATE TABLE `'+cUS_Statistics_Info+'` (`ResetTime` VARCHAR(17) );');
ScoreDB.execsql('INSERT INTO `'+cUS_Statistics_Info+'` (`ResetTime`) VALUES ("'+datetimetostr(now)+'");');
debugWriteln( 'TDataBaseSystem.Init - CREATED US_Statistics_Info' );
end;
//Not possible because of String Limitation to 255 Chars //Need to rewrite Wrapper
{if not ScoreDB.TableExists('US_SongCache') then
ScoreDB.ExecSQL('CREATE TABLE `US_SongCache` (`Path` VARCHAR( 255 ) NOT NULL , `Filename` VARCHAR( 255 ) NOT NULL , `Title` VARCHAR( 255 ) NOT NULL , `Artist` VARCHAR( 255 ) NOT NULL , `Folder` VARCHAR( 255 ) NOT NULL , `Genre` VARCHAR( 255 ) NOT NULL , `Edition` VARCHAR( 255 ) NOT NULL , `Language` VARCHAR( 255 ) NOT NULL , `Creator` VARCHAR( 255 ) NOT NULL , `Cover` VARCHAR( 255 ) NOT NULL , `Background` VARCHAR( 255 ) NOT NULL , `Video` VARCHAR( 255 ) NOT NULL , `VideoGap` FLOAT NOT NULL , `Gap` FLOAT NOT NULL , `Start` FLOAT NOT NULL , `Finish` INT( 11 ) NOT NULL , `BPM` INT( 5 ) NOT NULL , `Relative` BOOLEAN NOT NULL , `NotesGap` INT( 11 ) NOT NULL);');}
finally
Log.LogInfo( cUS_Songs +' exists: ' + IfThen(ScoreDB.TableExists(cUS_Songs), 'true', 'false'),
'TDataBaseSystem.Init');
Log.LogInfo( cUS_Scores +' exists: ' + IfThen(ScoreDB.TableExists(cUS_Scores), 'true', 'false'),
'TDataBaseSystem.Init');
//ScoreDB.Free;
end;
end;
//--------------------
//Destroy - Frees Database
//--------------------
Destructor TDataBaseSystem.Destroy;
begin
Log.LogInfo('TDataBaseSystem.Free', 'TDataBaseSystem.Destroy');
freeandnil( ScoreDB );
inherited;
end;
//--------------------
//ReadScore - Read Scores into SongArray
//--------------------
procedure TDataBaseSystem.ReadScore(Song: TSong);
var
TableData: TSqliteTable;
Difficulty: Integer;
begin
if not assigned( ScoreDB ) then
exit;
//ScoreDB := TSqliteDatabase.Create(sFilename);
try
try
//Search Song in DB
TableData := ScoreDB.GetTable('SELECT `Difficulty`, `Player`, `Score` FROM `'+cUS_Scores+'` WHERE `SongID` = (SELECT `ID` FROM `us_songs` WHERE `Artist` = "' + Song.Artist + '" AND `Title` = "' + Song.Title + '" LIMIT 1) ORDER BY `Score` DESC LIMIT 15');
//Empty Old Scores
SetLength (Song.Score[0], 0);
SetLength (Song.Score[1], 0);
SetLength (Song.Score[2], 0);
while not TableData.Eof do //Go through all Entrys
begin //Add one Entry to Array
Difficulty := StrToIntDef(TableData.FieldAsString(TableData.FieldIndex['Difficulty']), -1);
if (Difficulty >= 0) AND (Difficulty <= 2) then
begin
SetLength(Song.Score[Difficulty], Length(Song.Score[Difficulty]) + 1);
Song.Score[Difficulty, high(Song.Score[Difficulty])].Name :=
TableData.FieldAsString(TableData.FieldIndex['Player']);
Song.Score[Difficulty, high(Song.Score[Difficulty])].Score :=
StrtoInt(TableData.FieldAsString(TableData.FieldIndex['Score']));
end;
TableData.Next;
end; // While not TableData.EOF
except
for Difficulty := 0 to 2 do
begin
SetLength(Song.Score[Difficulty], 1);
Song.Score[Difficulty, 1].Name := 'Error Reading ScoreDB';
end;
end;
finally
//ScoreDb.Free;
end;
end;
//--------------------
//AddScore - Add one new Score to DB
//--------------------
procedure TDataBaseSystem.AddScore(Song: TSong; Level: integer; Name: string; Score: integer);
var
ID: Integer;
TableData: TSqliteTable;
begin
if not assigned( ScoreDB ) then
exit;
//ScoreDB := TSqliteDatabase.Create(sFilename);
try
//Prevent 0 Scores from being added
if (Score > 0) then
begin
ID := ScoreDB.GetTableValue('SELECT `ID` FROM `'+cUS_Songs+'` WHERE `Artist` = "' + Song.Artist + '" AND `Title` = "' + Song.Title + '"');
if ID = 0 then //Song doesn't exist -> Create
begin
ScoreDB.ExecSQL ('INSERT INTO `'+cUS_Songs+'` ( `ID` , `Artist` , `Title` , `TimesPlayed` ) VALUES (NULL , "' + Song.Artist + '", "' + Song.Title + '", "0");');
ID := ScoreDB.GetTableValue('SELECT `ID` FROM `US_Songs` WHERE `Artist` = "' + Song.Artist + '" AND `Title` = "' + Song.Title + '"');
if ID = 0 then //Could not Create Table
exit;
end;
//Create new Entry
ScoreDB.ExecSQL('INSERT INTO `'+cUS_Scores+'` ( `SongID` , `Difficulty` , `Player` , `Score` ) VALUES ("' + InttoStr(ID) + '", "' + InttoStr(Level) + '", "' + Name + '", "' + InttoStr(Score) + '");');
//Delete Last Position when there are more than 5 Entrys
if ScoreDB.GetTableValue('SELECT COUNT(`SongID`) FROM `'+cUS_Scores+'` WHERE `SongID` = "' + InttoStr(ID) + '" AND `Difficulty` = "' + InttoStr(Level) +'"') > 5 then
begin
TableData := ScoreDB.GetTable('SELECT `Player`, `Score` FROM `'+cUS_Scores+'` WHERE SongID = "' + InttoStr(ID) + '" AND `Difficulty` = "' + InttoStr(Level) +'" ORDER BY `Score` ASC LIMIT 1');
ScoreDB.ExecSQL('DELETE FROM `US_Scores` WHERE SongID = "' + InttoStr(ID) + '" AND `Difficulty` = "' + InttoStr(Level) +'" AND `Player` = "' + TableData.FieldAsString(TableData.FieldIndex['Player']) + '" AND `Score` = "' + TableData.FieldAsString(TableData.FieldIndex['Score']) + '"');
end;
end;
finally
//ScoreDB.Free;
end;
end;
//--------------------
//WriteScore - Not needed with new System; But used for Increment Played Count
//--------------------
procedure TDataBaseSystem.WriteScore(Song: TSong);
begin
if not assigned( ScoreDB ) then
exit;
try
//Increase TimesPlayed
ScoreDB.ExecSQL ('UPDATE `'+cUS_Songs+'` SET `TimesPlayed` = `TimesPlayed` + "1" WHERE `Title` = "' + Song.Title + '" AND `Artist` = "' + Song.Artist + '";');
except
end;
end;
//--------------------
//GetStats - Write some Stats to Array, Returns True if Chossen Page has Entrys
//Case Typ of
//0 - Best Scores
//1 - Best Singers
//2 - Most sung Songs
//3 - Most popular Band
//--------------------
Function TDataBaseSystem.GetStats(var Stats: AStatResult; const Typ, Count: Byte; const Page: Cardinal; const Reversed: Boolean): Boolean;
var
Query: String;
TableData: TSqliteTable;
begin
Result := False;
if not assigned( ScoreDB ) then
exit;
if (Length(Stats) < Count) then
Exit;
{Todo: Add Prevention that only Players with more than 5 Scores are Selected at Typ 2}
//Create Query
Case Typ of
0: Query := 'SELECT `Player` , `Difficulty` , `Score` , `Artist` , `Title` FROM `'+cUS_Scores+'` INNER JOIN `US_Songs` ON (`SongID` = `ID`) ORDER BY `Score`';
1: Query := 'SELECT `Player` , ROUND (Sum(`Score`) / COUNT(`Score`)) FROM `'+cUS_Scores+'` GROUP BY `Player` ORDER BY (Sum(`Score`) / COUNT(`Score`))';
2: Query := 'SELECT `Artist` , `Title` , `TimesPlayed` FROM `'+cUS_Songs+'` ORDER BY `TimesPlayed`';
3: Query := 'SELECT `Artist` , Sum(`TimesPlayed`) FROM `'+cUS_Songs+'` GROUP BY `Artist` ORDER BY Sum(`TimesPlayed`)';
end;
//Add Order Direction
If Reversed then
Query := Query + ' ASC'
else
Query := Query + ' DESC';
//Add Limit
Query := Query + ' LIMIT ' + InttoStr(Count * Page) + ', ' + InttoStr(Count) + ';';
//Execute Query
try
TableData := ScoreDB.GetTable(Query);
except
exit; // this has a try except, because ( on linux at least ) it seems that doing a GetTable, that returns nothing
// causes an exception. and in the case of a new Database file, with no scores stored yet... this seems to except here.
end;
//if Result empty -> Exit
if (TableData.RowCount < 1) then
exit;
//Copy Result to Stats Array
while not TableData.Eof do
begin
Stats[TableData.Row].Typ := Typ;
Case Typ of
0:begin
Stats[TableData.Row].Singer := TableData.Fields[0];
Stats[TableData.Row].Difficulty := StrtoIntDef(TableData.Fields[1], 0);
Stats[TableData.Row].Score := StrtoIntDef(TableData.Fields[2], 0){TableData.FieldAsInteger(2)};
Stats[TableData.Row].SongArtist := TableData.Fields[3];
Stats[TableData.Row].SongTitle := TableData.Fields[4];
end;
1:begin
Stats[TableData.Row].Player := TableData.Fields[0];
Stats[TableData.Row].AverageScore := StrtoIntDef(TableData.Fields[1], 0);
end;
2:begin
Stats[TableData.Row].Artist := TableData.Fields[0];
Stats[TableData.Row].Title := TableData.Fields[1];
Stats[TableData.Row].TimesSung := StrtoIntDef(TableData.Fields[2], 0);
end;
3:begin
Stats[TableData.Row].ArtistName := TableData.Fields[0];
Stats[TableData.Row].TimesSungtot := StrtoIntDef(TableData.Fields[1], 0);
end;
end;
TableData.Next;
end;
Result := True;
end;
//--------------------
//GetTotalEntrys - Get Total Num of entrys for a Stats Query
//--------------------
Function TDataBaseSystem.GetTotalEntrys(const Typ: Byte): Cardinal;
var Query: String;
begin
Result := 0;
if not assigned( ScoreDB ) then
exit;
try
//Create Query
Case Typ of
0: begin
Query := 'SELECT COUNT(`SongID`) FROM `'+cUS_Scores+'`;';
if not ScoreDB.TableExists( cUS_Scores ) then
exit;
end;
1: begin
Query := 'SELECT COUNT(DISTINCT `Player`) FROM `'+cUS_Scores+'`;';
if not ScoreDB.TableExists( cUS_Scores ) then
exit;
end;
2: begin
Query := 'SELECT COUNT(`ID`) FROM `'+cUS_Songs+'`;';
if not ScoreDB.TableExists( cUS_Songs ) then
exit;
end;
3: begin
Query := 'SELECT COUNT(DISTINCT `Artist`) FROM `'+cUS_Songs+'`;';
if not ScoreDB.TableExists( cUS_Songs ) then
exit;
end;
end;
Result := ScoreDB.GetTableValue(Query);
except
// TODO : JB_Linux - Why do we get these exceptions on linux !! -> should be solved!
on E:ESQLiteException DO
begin
exit;
end;
end;
end;
//--------------------
//GetStatReset - Get reset date of statistic data
//--------------------
Function TDataBaseSystem.GetStatReset: TDateTime;
var
Query: String;
TableData: TSqliteTable;
begin
if not assigned( ScoreDB ) then
exit;
Query := 'SELECT `ResetTime` FROM `'+cUS_Statistics_Info+'`;';
TableData := ScoreDB.GetTable(Query);
result:=StrToDateTime(TableData.Fields[0]);
end;
end.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1185 b956fd51-792f-4845-bead-9b4dfca2ff2c
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come
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1184 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Selects on the options have been exchanged for SelectSlides (OptionsScreens are looking less broken (more to come))
Solmization has been banned from the options (it's still available via config.ini and is working)
Uncommented poc ttf code
[Back] button in OptionsRecord is skineable again
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1183 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1182 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1181 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1180 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(UltraStar-linux.lpi). The linux variant uses make for compiling. The windows one uses clean.bat to clean the build directory before a rebuild.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1179 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1178 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1177 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1176 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1175 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1174 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1173 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1172 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1171 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1170 b956fd51-792f-4845-bead-9b4dfca2ff2c
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per default no video as background
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1169 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1168 b956fd51-792f-4845-bead-9b4dfca2ff2c
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not truncated anymore. This fixes the missing "Outline x" font bug which was due to the "Outline 1" directory splitted into Outline in the install-recursive section of the Makefile.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1167 b956fd51-792f-4845-bead-9b4dfca2ff2c
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does not work on windows/macosx.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1166 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1165 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1164 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1163 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1162 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1161 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Further headers will follow.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1160 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1159 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1158 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- lyrics<->audio synchronisation (TSyncSource)
- better resampling (optional support for libsamplerate)
- cleaner termination of audio/video streams/devices
- improved decoders and decoder infrastructure
- many other improvements/cleanups
Currently just for testing (not enabled by default):
- Background music
- Voice-Passthrough (hear what you sing)
- Video VSync
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1157 b956fd51-792f-4845-bead-9b4dfca2ff2c
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SDL_SetVideoMode creates a new OpenGL RC (all textures are invalidated) so we have to reload all texture data (-> whitescreen bug or scrambled screen). Only Linux is able to handle screen-switching this way.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1156 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1155 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1154 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1153 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1152 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1151 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- "in"-operator does not work with WideChar operands, e.g. "mychar in ['a..z']
- FPC_VERSION/RELEASE/PATCH (e.g. {$IF FPC_VERSION > 2}) must be defined as constants because delphi 7 does not care about {$IFDEF FPC} sections and complains about undefined constant expressions.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1150 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1149 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Pascal has no equivalent to C's "pointer to constant type" const modifier. E.g. "const char* cstr" is not equivalent to "const cstr: PChar". This is because the first is a variable pointer to a constant type and the latter is a constant pointer to a variable type. This means contrary to the C version, in the incorrect pascal version the string can be changed. So it is like a false friend in this example, although "cstr: PChar" is not correct either, as the string can be changed too.
Also note that "var myvar: TMyType" is always passed as reference (a pointer is used for this, so it is equivalent to "myvar: PMyType"). This also normally applies to "const myvar: TMyType". But not if the type-size is < 4byte or the function is declared as stdcall or cdecl. In these cases the variable is passed on the stack and not as a pointer. So NEVER replace a C declaration "const my_type_t* my_var" with "const my_var: TMy_type" as it might fail. Use the var modifier instead.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1148 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1147 b956fd51-792f-4845-bead-9b4dfca2ff2c
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