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-rw-r--r--test/base/image.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/test/base/image.cpp b/test/base/image.cpp
index 6e9a3f06..50fb50b0 100644
--- a/test/base/image.cpp
+++ b/test/base/image.cpp
@@ -55,45 +55,45 @@ namespace usdx
void testBmp()
{
- Image img(L"./testdata/test.bmp");
+ Image img("./testdata/test.bmp");
const SDL_Surface *surface = img.get_surface();
- LOG4CXX_DEBUG(log, L"test.bmp: w = " << surface->w << L"; h = " << surface->h);
+ LOG4CXX_DEBUG(log, "test.bmp: w = " << surface->w << "; h = " << surface->h);
CPPUNIT_ASSERT(40 == surface->w);
CPPUNIT_ASSERT(30 == surface->h);
}
void testJpg()
{
- Image img(L"./testdata/test.jpg");
+ Image img("./testdata/test.jpg");
const SDL_Surface *surface = img.get_surface();
- LOG4CXX_DEBUG(log, L"test.jpg: w = " << surface->w << L"; h = " << surface->h);
+ LOG4CXX_DEBUG(log, "test.jpg: w = " << surface->w << "; h = " << surface->h);
CPPUNIT_ASSERT(40 == surface->w);
CPPUNIT_ASSERT(30 == surface->h);
}
void testPng()
{
- Image img(L"./testdata/test.png");
+ Image img("./testdata/test.png");
const SDL_Surface *surface = img.get_surface();
- LOG4CXX_DEBUG(log, L"test.png: w = " << surface->w << L"; h = " << surface->h);
+ LOG4CXX_DEBUG(log, "test.png: w = " << surface->w << "; h = " << surface->h);
CPPUNIT_ASSERT(40 == surface->w);
CPPUNIT_ASSERT(30 == surface->h);
}
void testGif()
{
- Image img(L"./testdata/test.gif");
+ Image img("./testdata/test.gif");
const SDL_Surface *surface = img.get_surface();
- LOG4CXX_DEBUG(log, L"test.gif: w = " << surface->w << L"; h = " << surface->h);
+ LOG4CXX_DEBUG(log, "test.gif: w = " << surface->w << "; h = " << surface->h);
CPPUNIT_ASSERT(40 == surface->w);
CPPUNIT_ASSERT(30 == surface->h);
}
void testNotAnImage()
{
- Image img(L"./testdata/testsong_correct.txt");
+ Image img("./testdata/testsong_correct.txt");
const SDL_Surface *surface = img.get_surface();
- LOG4CXX_DEBUG(log, L"testsong_correct.txt: w = " << surface->w << L"; h = " << surface->h);
+ LOG4CXX_DEBUG(log, "testsong_correct.txt: w = " << surface->w << "; h = " << surface->h);
}
};