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-rw-r--r--src/screens/UScreenOptionsGame.pas27
1 files changed, 13 insertions, 14 deletions
diff --git a/src/screens/UScreenOptionsGame.pas b/src/screens/UScreenOptionsGame.pas
index 0c152c41..caeaad6e 100644
--- a/src/screens/UScreenOptionsGame.pas
+++ b/src/screens/UScreenOptionsGame.pas
@@ -35,40 +35,39 @@ interface
uses
SDL,
+ UMenu,
UDisplay,
+ UMusic,
UFiles,
UIni,
- UMenu,
- UMusic,
- USongs,
- UThemes;
+ UThemes,
+ USongs;
type
TScreenOptionsGame = class(TMenu)
public
old_Tabs, old_Sorting: integer;
constructor Create; override;
- function ParseInput(PressedKey: cardinal; CharCode: WideChar; PressedDown: boolean): boolean; override;
- procedure onShow; override;
+ function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override;
+ procedure OnShow; override;
procedure RefreshSongs;
end;
implementation
uses
- SysUtils,
- UGraphic;
+ UGraphic,
+ UUnicodeUtils,
+ SysUtils;
-function TScreenOptionsGame.ParseInput(PressedKey: cardinal;
- CharCode: WideChar;
- PressedDown: boolean): boolean;
+function TScreenOptionsGame.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean;
begin
Result := true;
if PressedDown then
begin // Key Down
// check normal keys
- case WideCharUpperCase(CharCode)[1] of
- 'Q':
+ case UCS4UpperCase(CharCode) of
+ Ord('Q'):
begin
Result := false;
Exit;
@@ -166,7 +165,7 @@ begin
ScreenSong.Refresh;
end;
-procedure TScreenOptionsGame.onShow;
+procedure TScreenOptionsGame.OnShow;
begin
inherited;