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path: root/src/menu/UMenuSelectSlide.pas
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-rw-r--r--src/menu/UMenuSelectSlide.pas102
1 files changed, 43 insertions, 59 deletions
diff --git a/src/menu/UMenuSelectSlide.pas b/src/menu/UMenuSelectSlide.pas
index 81870ab8..e416c357 100644
--- a/src/menu/UMenuSelectSlide.pas
+++ b/src/menu/UMenuSelectSlide.pas
@@ -151,15 +151,7 @@ begin
Text := TText.Create;
SetLength(TextOpt, 1);
TextOpt[0] := TText.Create;
-
- //Set Standard Width for Selections Background
-// SBGW := 400;
-
Visible := true;
- {SetLength(TextOpt, 3);
- TextOpt[0] := TText.Create;
- TextOpt[1] := TText.Create;
- TextOpt[2] := TText.Create;}
end;
procedure TSelectSlide.SetSelect(Value: boolean);
@@ -184,14 +176,6 @@ begin
TextureSBG.ColG := SBGColG;
TextureSBG.ColB := SBGColB;
TextureSBG.Int := SBGInt;
-
-{ for I := 0 to High(TextOpt) do begin
- TextOpt[I].ColR := STColR;
- TextOpt[I].ColG := STColG;
- TextOpt[I].ColB := STColB;
- TextOpt[I].Int := STInt;
- end;}
-
end
else
begin
@@ -209,13 +193,6 @@ begin
TextureSBG.ColG := SBGDColG;
TextureSBG.ColB := SBGDColB;
TextureSBG.Int := SBGDInt;
-
-{ for I := 0 to High(TextOpt) do begin
- TextOpt[I].ColR := STDColR;
- TextOpt[I].ColG := STDColG;
- TextOpt[I].ColB := STDColB;
- TextOpt[I].Int := STDInt;
- end;}
end;
end;
@@ -225,7 +202,7 @@ var
HalfL: integer;
HalfR: integer;
-procedure DoSelection(Sel: cardinal);
+ procedure DoSelection(Sel: cardinal);
var
I: integer;
begin
@@ -236,39 +213,45 @@ procedure DoSelection(Sel: cardinal);
TextOpt[I].ColB := STDColB;
TextOpt[I].Int := STDInt;
end;
+
if (integer(Sel) <= high(TextOpt)) then
begin
TextOpt[Sel].ColR := STColR;
TextOpt[Sel].ColG := STColG;
TextOpt[Sel].ColB := STColB;
TextOpt[Sel].Int := STInt;
+ end;
end;
- end;
+
begin
SelectOptInt := Value;
PData^ := Value;
-// SetSelect(true); // reset all colors
if (Length(TextOpt)>0) AND (Length(TextOptT)>0) then
begin
+ //First option selected
if (Value <= 0) then
- begin //First Option Selected
+ begin
Value := 0;
Tex_SelectS_ArrowL.alpha := 0;
+ Tex_SelectS_ArrowR.alpha := 1;
- for SO := low (TextOpt) to high(TextOpt) do
+ for SO := low(TextOpt) to high(TextOpt) do
begin
TextOpt[SO].Text := TextOptT[SO];
end;
DoSelection(0);
end
+
+ //Last option selected
else if (Value >= high(TextOptT)) then
- begin //Last Option Selected
+ begin
Value := high(TextOptT);
+ Tex_SelectS_ArrowL.alpha := 1;
Tex_SelectS_ArrowR.alpha := 0;
for SO := high(TextOpt) downto low (TextOpt) do
@@ -277,6 +260,8 @@ begin
end;
DoSelection(Lines-1);
end
+
+ //in between first and last
else
begin
Tex_SelectS_ArrowL.alpha := 1;
@@ -285,45 +270,44 @@ begin
HalfL := Ceil((Lines-1)/2);
HalfR := Lines-1-HalfL;
+ //Selected option is near to the left side
if (Value <= HalfL) then
- begin //Selected Option is near to the left side
- {HalfL := Value;
- HalfR := Lines-1-HalfL;}
- //Change Texts
- for SO := low (TextOpt) to high(TextOpt) do
- begin
- TextOpt[SO].Text := TextOptT[SO];
- end;
-
- DoSelection(Value);
+ begin
+ //Change texts
+ for SO := low (TextOpt) to high(TextOpt) do
+ begin
+ TextOpt[SO].Text := TextOptT[SO];
+ end;
+
+ DoSelection(Value);
end
+
+ //Selected option is near to the right side
else if (Value > High(TextOptT)-HalfR) then
- begin //Selected is too near to the right border
- HalfR := high(TextOptT) - Value;
- HalfL := Lines-1-HalfR;
- //Change Texts
- for SO := high(TextOpt) downto low (TextOpt) do
- begin
- TextOpt[SO].Text := TextOptT[high(TextOptT)-(Lines-SO-1)];
- end;
-
- DoSelection (HalfL);
+ begin
+ HalfR := high(TextOptT) - Value;
+ HalfL := Lines-1-HalfR;
+ //Change texts
+ for SO := high(TextOpt) downto low (TextOpt) do
+ begin
+ TextOpt[SO].Text := TextOptT[high(TextOptT)-(Lines-SO-1)];
+ end;
+
+ DoSelection (HalfL);
end
+
else
begin
- //Change Texts
- for SO := low (TextOpt) to high(TextOpt) do
- begin
- TextOpt[SO].Text := TextOptT[Value - HalfL + SO];
- end;
+ //Change Texts
+ for SO := low (TextOpt) to high(TextOpt) do
+ begin
+ TextOpt[SO].Text := TextOptT[Value - HalfL + SO];
+ end;
- DoSelection(HalfL);
+ DoSelection(HalfL);
end;
-
end;
-
end;
-
end;
procedure TSelectSlide.Draw;
@@ -335,7 +319,7 @@ begin
DrawTexture(Texture);
DrawTexture(TextureSBG);
- if(showArrows) then begin
+ if(showArrows && ) then begin
DrawTexture(Tex_SelectS_ArrowL);
DrawTexture(Tex_SelectS_ArrowR);
end;