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-rw-r--r--Game/Code/Classes/TextGL.pas8
-rw-r--r--Game/Code/UltraStar.rc12
-rw-r--r--Game/Fonts/Bold/Font 1024 Bold.datbin256 -> 256 bytes
-rw-r--r--Game/Fonts/Normal/Font Normal.datbin256 -> 256 bytes
-rw-r--r--Game/Fonts/Outline 1/Outline 36 (1024).datbin256 -> 256 bytes
-rw-r--r--Game/Fonts/Outline 2/5 - Outline Dark Edited 16c.PNGbin0 -> 49019 bytes
-rw-r--r--Game/Fonts/Outline 2/Outline.datbin256 -> 256 bytes
7 files changed, 9 insertions, 11 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas
index cf09e48b..0f4ae82e 100644
--- a/Game/Code/Classes/TextGL.pas
+++ b/Game/Code/Classes/TextGL.pas
@@ -62,25 +62,25 @@ begin
ActFont := 0;
SetLength(Fonts, 5);
- Fonts[0].Tex := Texture.LoadTexture(true, 'Font', 'BMP', 'Font', 0);
+ Fonts[0].Tex := Texture.LoadTexture(true, 'Font', 'PNG', 'Font', 0);
Fonts[0].Tex.H := 30;
Fonts[0].AspectW := 0.9;
Fonts[0].Done := -1;
Fonts[0].Outline := 0;
- Fonts[1].Tex := Texture.LoadTexture(true, 'FontB', 'BMP', 'Font', 0);
+ Fonts[1].Tex := Texture.LoadTexture(true, 'FontB', 'PNG', 'Font', 0);
Fonts[1].Tex.H := 30;
Fonts[1].AspectW := 1;
Fonts[1].Done := -1;
Fonts[1].Outline := 0;
- Fonts[2].Tex := Texture.LoadTexture(true, 'FontO', 'BMP', 'Font Outline', 0);
+ Fonts[2].Tex := Texture.LoadTexture(true, 'FontO', 'PNG', 'Font Outline', 0);
Fonts[2].Tex.H := 30;
Fonts[2].AspectW := 0.95;
Fonts[2].Done := -1;
Fonts[2].Outline := 5;
- Fonts[3].Tex := Texture.LoadTexture(true, 'FontO2', 'BMP', 'Font Outline 2', 0);
+ Fonts[3].Tex := Texture.LoadTexture(true, 'FontO2', 'PNG', 'Font Outline 2', 0);
Fonts[3].Tex.H := 30;
Fonts[3].AspectW := 0.95;
Fonts[3].Done := -1;
diff --git a/Game/Code/UltraStar.rc b/Game/Code/UltraStar.rc
index 22ee2142..0ae2b756 100644
--- a/Game/Code/UltraStar.rc
+++ b/Game/Code/UltraStar.rc
@@ -1,15 +1,13 @@
-Button JPG "..\Graphics\MusicWheelItem song.jpg"
-
-Font BMP "..\Fonts\Normal\Font Normal 16.bmp"
+Font PNG "..\Fonts\Normal\Font Normal 16.PNG"
Font FNT "..\Fonts\Normal\Font Normal.dat"
-FontB BMP "..\Fonts\Bold\Font 1024 Bold 16.bmp"
+FontB PNG "..\Fonts\Bold\Font 1024 Bold 16.PNG"
FontB FNT "..\Fonts\Bold\Font 1024 Bold.dat"
-FontO BMP "..\Fonts\Outline 1\Outline 36 (1024) 16c.bmp"
+FontO PNG "..\Fonts\Outline 1\Outline 36 (1024) 16c.PNG"
FontO FNT "..\Fonts\Outline 1\Outline 36 (1024).dat"
-FontO2 BMP "..\Fonts\Outline 2\5 - Outline Dark Edited 16c.bmp"
+FontO2 PNG "..\Fonts\Outline 2\5 - Outline Dark Edited 16c.PNG"
FontO2 FNT "..\Fonts\Outline 2\Outline.dat"
-MAINICON ICON "..\Graphics\us.ico"
+MAINICON ICON "..\Graphics\us.ico" \ No newline at end of file
diff --git a/Game/Fonts/Bold/Font 1024 Bold.dat b/Game/Fonts/Bold/Font 1024 Bold.dat
index 280a6cb4..ea9f2484 100644
--- a/Game/Fonts/Bold/Font 1024 Bold.dat
+++ b/Game/Fonts/Bold/Font 1024 Bold.dat
Binary files differ
diff --git a/Game/Fonts/Normal/Font Normal.dat b/Game/Fonts/Normal/Font Normal.dat
index 1b517a0e..b4f02d90 100644
--- a/Game/Fonts/Normal/Font Normal.dat
+++ b/Game/Fonts/Normal/Font Normal.dat
Binary files differ
diff --git a/Game/Fonts/Outline 1/Outline 36 (1024).dat b/Game/Fonts/Outline 1/Outline 36 (1024).dat
index 280a6cb4..ea9f2484 100644
--- a/Game/Fonts/Outline 1/Outline 36 (1024).dat
+++ b/Game/Fonts/Outline 1/Outline 36 (1024).dat
Binary files differ
diff --git a/Game/Fonts/Outline 2/5 - Outline Dark Edited 16c.PNG b/Game/Fonts/Outline 2/5 - Outline Dark Edited 16c.PNG
new file mode 100644
index 00000000..d0a0a390
--- /dev/null
+++ b/Game/Fonts/Outline 2/5 - Outline Dark Edited 16c.PNG
Binary files differ
diff --git a/Game/Fonts/Outline 2/Outline.dat b/Game/Fonts/Outline 2/Outline.dat
index 9f1042e6..ea9f2484 100644
--- a/Game/Fonts/Outline 2/Outline.dat
+++ b/Game/Fonts/Outline 2/Outline.dat
Binary files differ