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-rw-r--r--Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln20
-rw-r--r--Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj207
-rw-r--r--Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp69
-rw-r--r--Game/Code/lib/projectM/1.0/cwrapper/projectM.h27
4 files changed, 0 insertions, 323 deletions
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln b/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln
deleted file mode 100644
index e05f79a3..00000000
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln
+++ /dev/null
@@ -1,20 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 9.00
-# Visual Studio 2005
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "projectM-cwrapper", "projectM-cwrapper.vcproj", "{8E653284-12F3-4A90-9D0D-4195557051F7}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Win32 = Debug|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {8E653284-12F3-4A90-9D0D-4195557051F7}.Debug|Win32.ActiveCfg = Debug|Win32
- {8E653284-12F3-4A90-9D0D-4195557051F7}.Debug|Win32.Build.0 = Debug|Win32
- {8E653284-12F3-4A90-9D0D-4195557051F7}.Release|Win32.ActiveCfg = Release|Win32
- {8E653284-12F3-4A90-9D0D-4195557051F7}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj b/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj
deleted file mode 100644
index 9c182cac..00000000
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj
+++ /dev/null
@@ -1,207 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="8,00"
- Name="projectM-cwrapper"
- ProjectGUID="{8E653284-12F3-4A90-9D0D-4195557051F7}"
- RootNamespace="projectMcwrapper"
- Keyword="Win32Proj"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../projectM"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PROJECTMCWRAPPER_EXPORTS"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="true"
- DebugInformationFormat="4"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="projectM.lib"
- LinkIncremental="2"
- AdditionalLibraryDirectories="../projectM/Debug"
- GenerateDebugInformation="true"
- SubSystem="2"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="1"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="../projectM"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PROJECTMCWRAPPER_EXPORTS"
- RuntimeLibrary="2"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="true"
- DebugInformationFormat="3"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="projectM.lib"
- LinkIncremental="1"
- AdditionalLibraryDirectories="../projectM/Release"
- GenerateDebugInformation="true"
- SubSystem="2"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Quelldateien"
- Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
- UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
- >
- <File
- RelativePath=".\projectM.cpp"
- >
- </File>
- </Filter>
- <Filter
- Name="Headerdateien"
- Filter="h;hpp;hxx;hm;inl;inc;xsd"
- UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
- >
- <File
- RelativePath=".\projectM.h"
- >
- </File>
- </Filter>
- <Filter
- Name="Ressourcendateien"
- Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
- UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
- >
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp b/Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp
deleted file mode 100644
index ff8e2a2f..00000000
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-#include "projectM.h"
-
-projectM* projectM_create1(char* config_file)
-{
- return new projectM(config_file);
-}
-
-projectM* projectM_create2(int gx, int gy, int fps, int texsize,
- int width, int height, char* preset_url, char* title_fonturl, char* title_menuurl)
-{
- return new projectM(gx, gy, fps, texsize, width, height,
- preset_url, title_fonturl, title_menuurl);
-}
-
-void projectM_resetGL(projectM* pm, int width, int height)
-{
- pm->projectM_resetGL(width, height);
-}
-
-void projectM_setTitle(projectM* pm, char* title)
-{
- pm->projectM_setTitle(title);
-}
-
-void projectM_renderFrame(projectM* pm)
-{
- pm->renderFrame();
-}
-
-unsigned projectM_initRenderToTexture(projectM* pm)
-{
- return pm->initRenderToTexture();
-}
-
-void projectM_key_handler(projectM* pm, projectMEvent event,
- projectMKeycode keycode, projectMModifier modifier)
-{
- pm->key_handler(event, keycode, modifier);
-}
-
-void projectM_free(projectM* pm)
-{
- delete pm;
-}
-
-void PCM_addPCMfloat(projectM* pm, float *PCMdata, int samples)
-{
- pm->pcm->addPCMfloat(PCMdata, samples);
-}
-
-void PCM_addPCM16(projectM* pm, short pcm_data[2][512])
-{
- pm->pcm->addPCM16(pcm_data);
-}
-
-void PCM_addPCM16Data(projectM* pm, const short* pcm_data, short samples)
-{
- pm->pcm->addPCM16Data(pcm_data, samples);
-}
-
-void PCM_addPCM8(projectM* pm, unsigned char pcm_data[2][1024])
-{
- pm->pcm->addPCM8(pcm_data);
-}
-
-void PCM_addPCM8_512(projectM* pm, const unsigned char pcm_data[2][512])
-{
- pm->pcm->addPCM8_512(pcm_data);
-}
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM.h b/Game/Code/lib/projectM/1.0/cwrapper/projectM.h
deleted file mode 100644
index a64f2666..00000000
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM.h
+++ /dev/null
@@ -1,27 +0,0 @@
-#ifndef __PROJECTM_CWRAPPER_H__
-#define __PROJECTM_CWRAPPER_H__
-
-#include "projectM.hpp"
-
-extern "C" {
- DLLEXPORT projectM* projectM_create1(char* config_file);
- DLLEXPORT projectM* projectM_create2(int gx, int gy, int fps, int texsize,
- int width, int height, char* preset_url, char* title_fonturl, char* title_menuurl);
-
- DLLEXPORT void projectM_resetGL(projectM* pm, int width, int height);
- DLLEXPORT void projectM_setTitle(projectM* pm, char* title);
- DLLEXPORT void projectM_renderFrame(projectM* pm);
- DLLEXPORT unsigned projectM_initRenderToTexture(projectM* pm);
- DLLEXPORT void projectM_key_handler(projectM* pm, projectMEvent event,
- projectMKeycode keycode, projectMModifier modifier);
-
- DLLEXPORT void projectM_free(projectM* pm);
-
- DLLEXPORT void PCM_addPCMfloat(projectM* pm, float *PCMdata, int samples);
- DLLEXPORT void PCM_addPCM16(projectM* pm, short [2][512]);
- DLLEXPORT void PCM_addPCM16Data(projectM* pm, const short* pcm_data, short samples);
- DLLEXPORT void PCM_addPCM8(projectM* pm, unsigned char [2][1024]);
- DLLEXPORT void PCM_addPCM8_512(projectM* pm, const unsigned char [2][512]);
-}
-
-#endif \ No newline at end of file