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-rw-r--r--Game/Code/Makefile69
1 files changed, 69 insertions, 0 deletions
diff --git a/Game/Code/Makefile b/Game/Code/Makefile
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+##
+# UltraStar bamboo build for linux
+##
+
+# lazarus base-dir
+# will be set by configure later on
+LAZDIR := $(shell whereis lazarus | cut -d ' ' -f2)
+#LAZDIR = /usr/local/share/lazarus
+
+# Directories added to the unit path
+UNIT_FLAG = -Fu
+UNIT_PATH = $(UNIT_FLAG)$(LAZDIR)/lcl/units/i386-linux \
+ $(UNIT_FLAG)$(LAZDIR)/components/images/lib/i386-linux \
+ $(UNIT_FLAG)$(LAZDIR)/components/jpeg \
+ $(UNIT_FLAG).
+# $(UNIT_FLAG)$(LAZDIR)/packager/units/i386-linux \
+
+# Directory where compiled units (.ppu and .o) files are stored
+CUNIT_DIR = build/linux/lazarus
+
+# Directories added to the includes path
+INC_FLAG = -Fi
+INC_PATH = $(INC_FLAG)lib/JEDI-SDLv1.0/SDL/Pas
+
+# Defines
+DEFINES = -dLCL
+DEFINES += -dFPC_V220
+
+# Misc fpc options
+COMPAT_FLAGS = -S2dgi
+#COMPAT_FLAGS += -Mdelphi
+VERBOSE_FLAGS = -vew -l
+DEBUG_FLAGS = -gl
+DEBUG_FLAGS += -g
+#DEBUG_FLAGS = -dDEBUG
+#-Crtoi
+#OPTIMIZE_FLAGS_FPC204 = -OG2p3
+#OPTIMIZE_FLAGS_FPC220 = -O2p"NAME"
+#OPTIMIZE_FLAGS = -dRELEASE
+OPTIMIZE_FLAGS += -Xs
+FLAGS = $(COMPAT_FLAGS) \
+ $(VERBOSE_FLAGS) \
+ $(DEBUG_FLAGS) \
+ $(OPTIMIZE_FLAGS) \
+ $(DEFINES)
+
+# lpr project file used as input
+PROJECT_FILE = UltraStar.lpr
+# name of executable
+OUTPUT = UltraStar
+
+all: resource ultrastar
+resource: UltraStar.lrs
+ultrastar: clean_obj
+ mkdir -p $(CUNIT_DIR)
+ fpc $(FLAGS) $(INC_PATH) $(UNIT_PATH) -FU$(CUNIT_DIR) -o$(OUTPUT) $(PROJECT_FILE)
+install:
+ mv $(OUTPUT) ../..
+clean: clean_obj clean_res
+distclean: clean
+clean_obj:
+ rm -f -r $(CUNIT_DIR)/*.o $(CUNIT_DIR)/*.ppu $(CUNIT_DIR)/*.rst
+ rm -f $(OUTPUT)
+clean_res:
+ rm -f UltraStar.lrs link.res
+UltraStar.lrs: UltraStar.rc
+ sh lazres-UltraStar.sh
+
+.PHONY: all resource ultrastar install clean distclean clean_obj clean_res