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path: root/Game/Code/Classes/USong_Txt.pas
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-rw-r--r--Game/Code/Classes/USong_Txt.pas98
1 files changed, 48 insertions, 50 deletions
diff --git a/Game/Code/Classes/USong_Txt.pas b/Game/Code/Classes/USong_Txt.pas
index 23171517..a0259baf 100644
--- a/Game/Code/Classes/USong_Txt.pas
+++ b/Game/Code/Classes/USong_Txt.pas
@@ -353,62 +353,57 @@ begin
// aktuelle Zeile in einzelne Werte aufteilen
Values := TStringList.Create;
- ParseDelimited(Values, line, ' ', 5);
-
try
- if (line[1] = '-') then
- if (not NotesRead) then
- // skip newline if no notes before
- continue
- else
- begin
- // new lyric line
- // param count: 1 (relative: 2)
-
- if (Values.Count > 2) then
- // relativ offset
- begin
- // P1
- AddLyricLine(0, StrToInt(Values[1]), StrToInt(Values[2]));
-
- // P2
- if Length(Player) = 2 Then
- AddLyricLine(1, StrToInt(Values[1]), StrToInt(Values[2]))
- end
+ ParseDelimited(Values, line, ' ', 5);
+
+ try
+ if (line[1] = '-') then
+ if (not NotesRead) then
+ // skip newline if no notes before
+ continue
else
begin
- AddLyricLine(0, StrToInt(Values[1]));
+ // new lyric line
+ // param count: 1 (relative: 2)
+
+ if (Values.Count > 2) then
+ // relativ offset
+ begin
+ // P1
+ AddLyricLine(0, StrToInt(Values[1]), StrToInt(Values[2]));
+
+ // P2
+ if Length(Player) = 2 Then
+ AddLyricLine(1, StrToInt(Values[1]), StrToInt(Values[2]))
+ end
+ else
+ begin
+ AddLyricLine(0, StrToInt(Values[1]));
- // P2
- if Length(Player) = 2 then
- AddLyricLine(1, StrToInt(Values[1]))
+ // P2
+ if Length(Player) = 2 then
+ AddLyricLine(1, StrToInt(Values[1]))
+ end;
end;
- end;
- // new BPM set
- if (line[1] = 'B') then
- begin
- // param count: 2
- {SetLength(BPM, Length(BPM) + 1);
- Read(SongFile, BPM[High(BPM)].StartBeat);
- BPM[High(BPM)].StartBeat := BPM[High(BPM)].StartBeat + Rel[0];
-
- ReadLn(SongFile, Text);
- BPM[High(BPM)].BPM := StrToFloat(Text);
- BPM[High(BPM)].BPM := BPM[High(BPM)].BPM * Mult * MultBPM;}
- end;
+ // new BPM set
+ if (line[1] = 'B') then
+ begin
+ // param count: 2
+ AddBPM(StrToInt(Values[1]), StrToFloat(Values[2]));
+ end;
- if (line[1] = ':') OR (line[1] = '*') OR (line[1] = 'F') then
- begin
- // param count: 4
- if (Values.Count < 5) then
- Log.LogError('Error parsing line: ' + line, 'Not enough arguments.')
- else
+ if (line[1] = ':') OR (line[1] = '*') OR (line[1] = 'F') then
begin
- // Check for ZeroNote
- if StrToInt(Values[2]) = 0 then
- Log.LogError('Found ZeroNote: "' + line + '" -> Note ignored!')
+ // param count: 4
+ if (Values.Count < 5) then
+ Log.LogError('Error parsing line: ' + line, 'Not enough arguments.')
else
+ begin
+ // Check for ZeroNote
+ if StrToInt(Values[2]) = 0 then
+ Log.LogError('Found ZeroNote: "' + line + '" -> Note ignored!')
+ else
begin
// P1
AddNote(0, line[1], StrToInt(Values[1]), StrToInt(Values[2]), StrToInt(Values[3]), Values[4]);
@@ -417,11 +412,14 @@ begin
if Length(Player) = 2 then
AddNote(1, line[1], StrToInt(Values[1]), StrToInt(Values[2]), StrToInt(Values[3]), Values[4]);
end;
+ end;
end;
+ except
+ on E : Exception do
+ Log.LogError('Error parsing line: ' + line, E.ClassName + ': ' + E.Message);
end;
- except
- on E : Exception do
- Log.LogError('Error parsing line: ' + line, E.ClassName + ': ' + E.Message);
+ finally
+ Values.Free();
end;
end;