aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Classes/UGraphic.pas
diff options
context:
space:
mode:
Diffstat (limited to 'Game/Code/Classes/UGraphic.pas')
-rw-r--r--Game/Code/Classes/UGraphic.pas4
1 files changed, 1 insertions, 3 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas
index 90772ca8..afb986e1 100644
--- a/Game/Code/Classes/UGraphic.pas
+++ b/Game/Code/Classes/UGraphic.pas
@@ -253,7 +253,6 @@ uses UMain,
UIni,
UDisplay,
UCommandLine,
- UCovers,
{$IFNDEF FPC}
Graphics,
{$ENDIF}
@@ -539,8 +538,7 @@ begin
// the mainthread have to know somehow what opengl function have to be called with which parameters like
// texturetype, textureobjekt, textur-buffer-adress, ...
- //Load Covers from Cache and new added/ Updated Covers
- Covers.LoadTextures;
+
// wait for loading thread to finish
// funktioniert so auch noch nicht - currently dos not work this way