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-rw-r--r--Game/Code/Classes/UCommon.pas6
-rw-r--r--Game/Code/lib/SQLite/readme.txt20
-rw-r--r--Modis/SDK/ModiSDK.pas8
3 files changed, 17 insertions, 17 deletions
diff --git a/Game/Code/Classes/UCommon.pas b/Game/Code/Classes/UCommon.pas
index 0c8bf0df..f3edd62a 100644
--- a/Game/Code/Classes/UCommon.pas
+++ b/Game/Code/Classes/UCommon.pas
@@ -244,9 +244,9 @@ begin
end;
function MakeLong(A, B: Word): Longint;
-begin
- Result := (LongInt(B) shl 16) + A;
-end;
+begin
+ Result := (LongInt(B) shl 16) + A;
+end;
(*
function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool;
diff --git a/Game/Code/lib/SQLite/readme.txt b/Game/Code/lib/SQLite/readme.txt
index 80e5b3a1..3b064e68 100644
--- a/Game/Code/lib/SQLite/readme.txt
+++ b/Game/Code/lib/SQLite/readme.txt
@@ -56,20 +56,20 @@ and remove PRAGMA full_column_names = 1 which is deprecated. Warning: may break
The following notice appears in the Sqlite source code:
-*
-** 2001 September 15
-**
+*
+** 2001 September 15
+**
**
-** The author disclaims copyright to this source code. In place of
+** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
-
-**
+
+**
May you do good and not evil.
-
+
** May you find forgiveness for yourself and forgive others.
-
-** May you share freely, never taking more than you give.
+
+** May you share freely, never taking more than you give.
For more information about SQLite, see http://www.sqlite.org
@@ -78,5 +78,5 @@ For more information about this simple wrapper, see http://www.itwriting.com/sql
-
+
diff --git a/Modis/SDK/ModiSDK.pas b/Modis/SDK/ModiSDK.pas
index 03824711..18366f10 100644
--- a/Modis/SDK/ModiSDK.pas
+++ b/Modis/SDK/ModiSDK.pas
@@ -121,10 +121,10 @@ type //PluginInfo, for Init
HSTREAM = DWORD;
TTextureType = (
- TEXTURE_TYPE_PLAIN, // Plain (alpha = 1)
- TEXTURE_TYPE_TRANSPARENT, // Alpha is used
- TEXTURE_TYPE_COLORIZED // Alpha is used; Hue of the HSV color-model will be replaced by a new value
- );
+ TEXTURE_TYPE_PLAIN, // Plain (alpha = 1)
+ TEXTURE_TYPE_TRANSPARENT, // Alpha is used
+ TEXTURE_TYPE_COLORIZED // Alpha is used; Hue of the HSV color-model will be replaced by a new value
+ );
//Routines to gave to the Plugin
fModi_LoadTex = function (const Name: PChar; Typ: TTextureType): TsmallTexture; stdcall; //Pointer to Texture Loader