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-rw-r--r--src/menu/UMenuBackgroundColor.pas73
-rw-r--r--src/menu/menuBackground.cpp14
-rw-r--r--src/menu/menuBackground.hpp9
3 files changed, 23 insertions, 73 deletions
diff --git a/src/menu/UMenuBackgroundColor.pas b/src/menu/UMenuBackgroundColor.pas
deleted file mode 100644
index 45b58c1e..00000000
--- a/src/menu/UMenuBackgroundColor.pas
+++ /dev/null
@@ -1,73 +0,0 @@
-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundColor;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UMenuBackground;
-
-//TMenuBackgroundColor - Background Color
-//--------
-
-type
- TMenuBackgroundColor = class (TMenuBackground)
- private
- Color: TRGB;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure Draw; override;
- end;
-
-implementation
-uses
- gl,
- glext,
- UGraphic;
-
-constructor TMenuBackgroundColor.Create(const ThemedSettings: TThemeBackground);
-begin
- inherited;
- Color := ThemedSettings.Color;
-end;
-
-procedure TMenuBackgroundColor.Draw;
-begin
- if (ScreenAct = 1) then
- begin //just clear once, even when using two screens
- glClearColor(Color.R, Color.G, Color.B, 0);
- glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
- end;
-end;
-
-end. \ No newline at end of file
diff --git a/src/menu/menuBackground.cpp b/src/menu/menuBackground.cpp
index 430ff0d1..819eef5b 100644
--- a/src/menu/menuBackground.cpp
+++ b/src/menu/menuBackground.cpp
@@ -37,4 +37,18 @@ namespace usdx
if (screen_act == 0)
glClear(GL_DEPTH_BUFFER_BIT);
}
+
+ MenuBackgroundColor::MenuBackgrundColor(RGB &color)
+ {
+ this->color = color;
+ }
+
+ void MenuBackgroundColor::draw(void)
+ {
+ // just clear once, even when using two screens
+ if (screen_act == 1) {
+ glClearColor(color.r, color.g, color.b, 0);
+ glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
+ }
+ }
};
diff --git a/src/menu/menuBackground.hpp b/src/menu/menuBackground.hpp
index 3e0aa85c..c398b381 100644
--- a/src/menu/menuBackground.hpp
+++ b/src/menu/menuBackground.hpp
@@ -55,6 +55,15 @@ namespace usdx
public:
virtual void draw(void);
};
+
+ class MenuBackgroundColor : MenuBackground
+ {
+ private:
+ RGB color;
+ public:
+ MenuBackgroundColor(RGB &color);
+ virtual void draw(void);
+ };
};
#endif