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-rw-r--r--src/base/UTexture.pas6
-rw-r--r--src/screens/UScreenSong.pas12
2 files changed, 10 insertions, 8 deletions
diff --git a/src/base/UTexture.pas b/src/base/UTexture.pas
index fb31a9b0..c0f0f396 100644
--- a/src/base/UTexture.pas
+++ b/src/base/UTexture.pas
@@ -110,8 +110,8 @@ type
end;
TTextureUnit = class
- private
- TextureDatabase: TTextureDatabase;
+ //private
+
public
Limit: integer;
@@ -132,7 +132,7 @@ type
var
Texture: TTextureUnit;
-
+ TextureDatabase: TTextureDatabase;
implementation
uses
diff --git a/src/screens/UScreenSong.pas b/src/screens/UScreenSong.pas
index 50efd792..6872b77e 100644
--- a/src/screens/UScreenSong.pas
+++ b/src/screens/UScreenSong.pas
@@ -173,6 +173,9 @@ type
function getVisibleMedleyArr(MinSource: TMedleySource): TVisArr;
end;
+var
+ ThumbnailsGenerated: boolean; //true if Thumbnails were already genearated during application run
+
implementation
uses
@@ -932,7 +935,6 @@ var
I: integer;
CoverButtonIndex: integer;
CoverButton: TButton;
- CoverTexture: TTexture;
Cover: TCover;
CoverFile: IPath;
Song: TSong;
@@ -977,9 +979,9 @@ begin
// song and cover.
if (Cover <> nil) then
begin
- CoverTexture := Cover.GetPreviewTexture();
- Texture.AddTexture(CoverTexture, TEXTURE_TYPE_PLAIN, true);
- CoverButton.Texture := CoverTexture;
+ CoverButton.Texture := Cover.GetPreviewTexture();
+ if (ThumbnailsGenerated = false) then
+ Texture.AddTexture(CoverButton.Texture, TEXTURE_TYPE_PLAIN, true);
// set selected to false -> the right texture will be displayed
CoverButton.Selected := False;
@@ -987,10 +989,10 @@ begin
Cover.Free;
end;
-
// reset selection
if (Length(CatSongs.Song) > 0) then
Interaction := 0;
+ ThumbnailsGenerated := true;
end;
{ called when song flows movement stops at a song }