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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 12:34:07 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 12:34:07 +0000 |
commit | 94cefdb78044e0f9996e3032de34b690de98b708 (patch) | |
tree | b858a502ed5f12a02e18c2299e045eb0a757a8b7 /unicode/plugins/Blind | |
parent | d1538b5a15a47b54a53e42d1cc7117780ffafd43 (diff) | |
download | usdx-94cefdb78044e0f9996e3032de34b690de98b708.tar.gz usdx-94cefdb78044e0f9996e3032de34b690de98b708.tar.xz usdx-94cefdb78044e0f9996e3032de34b690de98b708.zip |
- revert to 1777
- Ocean.ini and SVN properties are not reverted
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1854 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'unicode/plugins/Blind')
-rw-r--r-- | unicode/plugins/Blind/Blind.dpr | 107 |
1 files changed, 52 insertions, 55 deletions
diff --git a/unicode/plugins/Blind/Blind.dpr b/unicode/plugins/Blind/Blind.dpr index 3c68374c..d2824587 100644 --- a/unicode/plugins/Blind/Blind.dpr +++ b/unicode/plugins/Blind/Blind.dpr @@ -7,75 +7,72 @@ library Blind; uses ModiSDK in '..\SDK\ModiSDK.pas'; -// give the plugin's info -procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +//Gave the Plugins Info +procedure PluginInfo (var Info: TPluginInfo); stdcall; begin - Info.Name := 'PLUGIN_BLIND_NAME'; + Info.Name := 'PLUGIN_BLIND_NAME'; + Info.Creator := 'Whiteshark'; Info.PluginDesc := 'PLUGIN_BLIND_DESC'; - // set to party modus plugin - Info.Typ := 8; + //Set to Party Modi Plugin + Info.Typ := 8; Info.NumPlayers := 31; - // options - Info.LoadSong := true; // whether or not a song should be loaded - // only when song is loaded: - Info.ShowScore := true; // whether or not the score should be shown - Info.ShowNotes := false; // whether the note lines should be displayed - Info.LoadVideo := true; // should the video be loaded? - Info.LoadBack := true; // should the background be loaded? + //Options + Info.LoadSong := True; //Whether or not a Song should be Loaded + //Only When Song is Loaded: + Info.ShowScore := True; //Whether or not the Score should be shown + Info.ShowNotes := False; //Whether the Note Lines should be displayed + Info.LoadVideo := True; //Should the Video be loaded ? + Info.LoadBack := True; //Should the Background be loaded ? - Info.BGShowFull := false; // whether the background or the video should be shown in full size - Info.BGShowFull_O := true; // whether the background or the video should be shown in full size + Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize + Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - Info.ShowRateBar := false; // whether the bar that shows how good the player was should be displayed - Info.ShowRateBar_O := true; // load from ini whether the bar should be displayed + Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed + Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed - Info.EnLineBonus := false; // whether line bonus should be enabled - Info.EnLineBonus_O := true; // load from ini whether line bonus should be enabled + Info.EnLineBonus := False; //Whether LineBonus Should be enabled + Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled - // options even when song is not loaded - Info.ShowBars := false; // whether the white bars on top and bottom should be drawn - Info.TeamModeOnly := false; // if true the plugin can only be played in team mode - Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available - Info.Dummy := false; // should be set to false... for updating plugin interface + //Options even when song is Not loaded + Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn + Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode + Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available + Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface end; -// executed on game start. if true game begins, else failure -function Init (const TeamInfo: TTeamInfo; - var Playerinfo: TPlayerinfo; - const Sentences: TSentences; - const Methods: TMethodRec) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +//Executed on Game Start //If True Game begins, else Failure +function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; begin - Result := true; +Result := True; end; -// executed every time the screen is drawn. if false the game finishes -function Draw (var Playerinfo: TPlayerinfo; - const CurSentence: cardinal) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +//Executed everytime the Screen is Drawed //If False The Game finishes +function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; +var +I: Integer; begin - Result := true; +Result := True; end; -// is executed on finish, returns the player number of the winner -function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +//Is Executed on Finish, Returns the Playernum of the Winner +function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; var - Index: integer; - MaxScore: word; + I:Integer; + MaxScore: Word; begin - Result := 0; + Result := 0; MaxScore := 0; - for Index := 0 to PlayerInfo.NumPlayers - 1 do + for I := 0 to PlayerInfo.NumPlayers-1 do begin - PlayerInfo.Playerinfo[Index].Percentage := PlayerInfo.Playerinfo[Index].Score div 9999; - if (PlayerInfo.Playerinfo[Index].Score > MaxScore) then + PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; + if (PlayerInfo.Playerinfo[I].Score > MaxScore) then begin - MaxScore := PlayerInfo.Playerinfo[Index].Score; - case Index of + MaxScore := PlayerInfo.Playerinfo[I].Score; + Case I of 0: Result := 1; 1: Result := 2; 2: Result := 4; @@ -84,20 +81,20 @@ begin 5: Result := 32; end; end - else if (PlayerInfo.Playerinfo[Index].Score = MaxScore) and (PlayerInfo.Playerinfo[Index].Score <> 0) then + else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then begin - case Index of - 0: Result := Result or 1; - 1: Result := Result or 2; - 2: Result := Result or 4; - 3: Result := Result or 8; - 4: Result := Result or 16; - 5: Result := Result or 32; + Case I of + 0: Result := Result OR 1; + 1: Result := Result OR 2; + 2: Result := Result OR 4; + 3: Result := Result OR 8; + 4: Result := Result OR 16; + 5: Result := Result OR 32; end; end; end; - // if everybody has 0 points nobody wins - if (MaxScore = 0) then + //If everybody has 0 Points nobody Wins + If (MaxScore = 0) then Result := 0; end; |