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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-04-20 21:41:25 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-04-20 21:41:25 +0000
commit62c665cb863914c2d5e07bf4b8bd07c1c45be7ac (patch)
treecf602cd04989d48da56e7993a0a49a04684bd85c /src
parent08bfbbbc7025e04d385170213e0ccba607084912 (diff)
downloadusdx-62c665cb863914c2d5e07bf4b8bd07c1c45be7ac.tar.gz
usdx-62c665cb863914c2d5e07bf4b8bd07c1c45be7ac.tar.xz
usdx-62c665cb863914c2d5e07bf4b8bd07c1c45be7ac.zip
change message when loading plugins from LogError to LogStatus, beautified output and some source code cosmetics.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2259 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src')
-rw-r--r--src/lua/ULuaCore.pas282
1 files changed, 145 insertions, 137 deletions
diff --git a/src/lua/ULuaCore.pas b/src/lua/ULuaCore.pas
index 9b2e08c6..b8d7f710 100644
--- a/src/lua/ULuaCore.pas
+++ b/src/lua/ULuaCore.pas
@@ -45,52 +45,52 @@ type
PEventListItem = ^TEventListItem;
TEventListItem = record
Event: THookableEvent;
- Next: PEventListItem;
+ Next: PEventListItem;
end;
{ record represents a module }
TLuaModule = record
- Name: String;
- Functions: Array of luaL_reg; //modules functions, w/ trailing nils this time
+ Name: string;
+ Functions: array of luaL_reg; //modules functions, w/ trailing nils this time
end;
TLuaPlugin_Status = (psNone, psRunning, psClosed, psErrorOnLoad, psErrorOnCall, psErrorInInit, psErrorOnRun);
{ class represents a loaded plugin }
TLuaPlugin = class
private
- iId: Integer;
- Filename: IPath;
- State: Plua_State; //< all functions of this plugin are called with this Lua state
- bPaused: Boolean; //< If true no lua functions from this state are called
- ErrorCount: Integer; //< counts the errors that occured during function calls of this plugin
- ShutDown: Boolean; //< for self shutdown by plugin. true if plugin wants to be unloaded after execution of current function
-
- sName: String;
- sVersion: String;
- sAuthor: String;
- sURL: String;
-
- sStatus: TLuaPlugin_Status;
+ iId: integer;
+ Filename: IPath;
+ State: Plua_State; //< all functions of this plugin are called with this Lua state
+ bPaused: boolean; //< If true no lua functions from this state are called
+ ErrorCount: integer; //< counts the errors that occured during function calls of this plugin
+ ShutDown: boolean; //< for self shutdown by plugin. true if plugin wants to be unloaded after execution of current function
+
+ sName: string;
+ sVersion: string;
+ sAuthor: string;
+ sURL: string;
+
+ sStatus: TLuaPlugin_Status;
public
- constructor Create(Filename: IPath; Id: Integer);
+ constructor Create(Filename: IPath; Id: integer);
- property Id: Integer read iId;
- property Name: String read sName;
- property Version: String read sVersion;
- property Author: String read sAuthor;
- property Url: String read sUrl;
+ property Id: integer read iId;
+ property Name: string read sName;
+ property Version: string read sVersion;
+ property Author: string read sAuthor;
+ property Url: string read sUrl;
- property Status: TLuaPlugin_Status read sStatus;
- property CountErrors: Integer read ErrorCount;
+ property Status: TLuaPlugin_Status read sStatus;
+ property CountErrors: integer read ErrorCount;
- property LuaState: Plua_State read State;
+ property LuaState: Plua_State read State;
procedure Load;
- procedure Register(Name, Version, Author, Url: String);
- function HasRegistred: Boolean;
+ procedure Register(Name, Version, Author, Url: string);
+ function HasRegistred: boolean;
- procedure PausePlugin(doPause: Boolean);
+ procedure PausePlugin(doPause: boolean);
property Paused: boolean read bPaused write PausePlugin;
procedure ShutMeDown;
@@ -103,7 +103,10 @@ type
if result is false there was an error calling the function
if ReportErrors is true the errorstring is popped from stack
and written to error.log otherwise it is left on stack}
- function CallFunctionByName(Name: String; const nArgs: Integer = 0; const nResults: Integer = 0; const ReportErrors: Boolean = True): Boolean;
+ function CallFunctionByName(Name: string;
+ const nArgs: integer = 0;
+ const nResults: integer = 0;
+ const ReportErrors: boolean = true): boolean;
procedure ClearStack;
procedure Unload; //< Destroys the Luastate, and frees as much mem as possible, w/o destroying the class and important information
@@ -116,16 +119,16 @@ type
like self unload or hook getting}
TLuaCore = class
private
- EventList: PEventListItem; //< pointer to first registred Event, ordered by name
- EventHandles: Array of String; //< Index is Events handle, value is events name. if length(value) is 0 handle is considered unregistred
+ EventList: PEventListItem; //< pointer to first registred Event, ordered by name
+ EventHandles: array of string; //< Index is Events handle, value is events name. if length(value) is 0 handle is considered unregistred
- Plugins: Array of TLuaPlugin;
+ Plugins: array of TLuaPlugin;
eLoadingFinished: THookableEvent;
protected
- Modules: Array of TLuaModule; //< modules that has been registred, has to be proctected because fucntions of this unit need to get access
+ Modules: array of TLuaModule; //< modules that has been registred, has to be proctected because fucntions of this unit need to get access
- function GetModuleIdByName(Name: String): Integer; //returns id of given module, or -1 if module is not found
+ function GetModuleIdByName(Name: string): integer; //returns id of given module, or -1 if module is not found
public
constructor Create;
destructor Destroy; override;
@@ -135,22 +138,22 @@ type
procedure BrowseDir(Dir: IPath); //< searches for files w/ extension .usdx in the specified dir and tries to load them w/ lua
procedure LoadPlugin(Filename: IPath); //< tries to load filename w/ lua and creates the default usdx lua environment for the plugins state
- function GetPluginByName(Name: String): TLuaPlugin;
- function GetPluginById(Id: Integer): TLuaPlugin;
+ function GetPluginByName(Name: string): TLuaPlugin;
+ function GetPluginById(Id: integer): TLuaPlugin;
{ this function adds a module loader for your functions
name is the name the script needs to write in its require()
Functions is an array of lua calling compatible functions
w/o trailing nils! }
- procedure RegisterModule(Name: String; const Functions: Array of luaL_reg);
+ procedure RegisterModule(Name: string; const Functions: array of luaL_reg);
- function RegisterEvent(Event: THookableEvent): Integer; //< adds the event to eventlist and returns its handle
- procedure UnRegisterEvent(hEvent: Integer); //< removes the event from eventlist by handle
+ function RegisterEvent(Event: THookableEvent): integer; //< adds the event to eventlist and returns its handle
+ procedure UnRegisterEvent(hEvent: integer); //< removes the event from eventlist by handle
- function GetEventbyName(Name: String): THookableEvent; //< tries to find the event w/ the given name in the list
- function GetEventbyHandle(hEvent: Integer): THookableEvent; //< tries to find the event w/ the given handle
+ function GetEventbyName(Name: string): THookableEvent; //< tries to find the event w/ the given name in the list
+ function GetEventbyHandle(hEvent: integer): THookableEvent; //< tries to find the event w/ the given handle
- procedure UnHookByParent(Parent: Integer); //< remove all hooks by given parent id from all events
+ procedure UnHookByParent(Parent: integer); //< remove all hooks by given parent id from all events
procedure PrepareState(L: Plua_State);
@@ -162,24 +165,24 @@ type
register(plugin name, plugin version, [plugin author], [plugin homepage])
can only be called once since the global "register" is niled by the function
returns true on success. (name does not exist)}
-function TLuaPlugin_Register (L: Plua_State): Integer; cdecl;
+function TLuaPlugin_Register (L: Plua_State): integer; cdecl;
{ moduleloader for usdx.* modules
stored in package.loaders[3]
package.loaders[3] (module name)
returns a function to load the requested module or a error
description(string) when the module is not found }
-function TLuaCore_ModuleLoader (L: Plua_State): Integer; cdecl;
+function TLuaCore_ModuleLoader (L: Plua_State): integer; cdecl;
{ loads module specified by a cfunction upvalue to
usdx.modulename and returns it.
loadmodule(module name) }
-function TLuaCore_LoadModule (L: Plua_State): Integer; cdecl;
+function TLuaCore_LoadModule (L: Plua_State): integer; cdecl;
{ custom lua panic function
it writes error string to error.log and raises an ELuaException
that may be caught }
-function TLua_CustomPanic (L: Plua_State): Integer; cdecl;
+function TLua_CustomPanic (L: Plua_State): integer; cdecl;
{ replacement for luas require function
can be called with more than one parameter to require
@@ -188,7 +191,7 @@ function TLua_CustomPanic (L: Plua_State): Integer; cdecl;
unlike standard require the module tables are not returned
the standard require function in _require is called by
this function }
-function TLua_CustomRequire(L: PLua_State): Integer; cdecl;
+function TLua_CustomRequire(L: PLua_State): integer; cdecl;
var
@@ -223,7 +226,7 @@ begin
//delete event list
Cur := EventList;
- While(Cur <> nil) do
+ while(Cur <> nil) do
begin
Prev := Cur;
Cur := Prev.Next;
@@ -250,10 +253,10 @@ end;
dir and tries to load them w/ lua }
procedure TLuaCore.BrowseDir(Dir: IPath);
var
- Iter: IFileIterator;
+ Iter: IFileIterator;
FileInfo: TFileInfo;
FileName: IPath;
- Ext: IPath;
+ Ext: IPath;
begin
Ext := Path('.usdx');
@@ -282,7 +285,7 @@ end;
usdx lua environment for the plugins state }
procedure TLuaCore.LoadPlugin(Filename: IPath);
var
- Len: Integer;
+ Len: integer;
begin
Len := Length(Plugins);
SetLength(Plugins, Len + 1);
@@ -291,15 +294,15 @@ begin
end;
{ returns Plugin on success nil on failure }
-function TLuaCore.GetPluginByName(Name: String): TLuaPlugin;
+function TLuaCore.GetPluginByName(Name: string): TLuaPlugin;
var
- I: Integer;
+ I: integer;
begin
Result := nil;
Name := lowercase(Name);
- For I := 0 to High(Plugins) do
- If (lowercase(Plugins[I].Name) = Name) then
+ for I := 0 to High(Plugins) do
+ if (lowercase(Plugins[I].Name) = Name) then
begin
Result := GetPluginById(I);
Exit;
@@ -307,11 +310,11 @@ begin
end;
{ returns Plugin on success nil on failure }
-function TLuaCore.GetPluginById(Id: Integer): TLuaPlugin;
+function TLuaCore.GetPluginById(Id: integer): TLuaPlugin;
begin
- If (Id >= 0) AND (Id <= High(Plugins)) then
+ if (Id >= 0) and (Id <= High(Plugins)) then
Result := Plugins[Id]
- Else
+ else
Result := nil;
end;
@@ -319,11 +322,11 @@ end;
name is the name the script needs to write in its require()
Functions is an array of lua calling compatible functions
w/o trailing nils! }
-procedure TLuaCore.RegisterModule(Name: String; const Functions: Array of luaL_reg);
+procedure TLuaCore.RegisterModule(Name: string; const Functions: array of luaL_reg);
var
- Len: Integer;
- FuncLen: Integer;
- I: Integer;
+ Len: integer;
+ FuncLen: integer;
+ I: integer;
begin
Len := Length(Modules);
SetLength(Modules, Len + 1);
@@ -332,7 +335,7 @@ begin
FuncLen := Length(Functions);
SetLength(Modules[Len].Functions, FuncLen + 1);
- For I := 0 to FuncLen-1 do
+ for I := 0 to FuncLen-1 do
Modules[Len].Functions[I] := Functions[I];
Modules[Len].Functions[FuncLen].name := nil;
@@ -341,11 +344,11 @@ end;
{ adds the event to eventlist and returns its handle
called by THookableEvent on creation }
-function TLuaCore.RegisterEvent(Event: THookableEvent): Integer;
+function TLuaCore.RegisterEvent(Event: THookableEvent): integer;
var
Cur, Prev, Item: PEventListItem;
begin
- If (Event <> nil) and (Length(Event.Name) > 0) then
+ if (Event <> nil) and (Length(Event.Name) > 0) then
begin
Result := Length(EventHandles);
SetLength(EventHandles, Result + 1); //get Handle and copy it to result
@@ -360,7 +363,7 @@ begin
Prev := nil;
Cur := EventList;
- While (Cur <> nil) and (CompareStr(Cur.Event.Name, EventHandles[Result]) < 0) do
+ while (Cur <> nil) and (CompareStr(Cur.Event.Name, EventHandles[Result]) < 0) do
begin
Prev := Cur;
Cur := Prev.Next;
@@ -379,23 +382,23 @@ begin
end;
{ removes the event from eventlist by handle }
-procedure TLuaCore.UnRegisterEvent(hEvent: Integer);
+procedure TLuaCore.UnRegisterEvent(hEvent: integer);
var
Cur, Prev: PEventListItem;
begin
- If (hEvent >= 0) AND (hEvent <= High(EventHandles)) AND (Length(EventHandles[hEvent]) > 0) then
+ if (hEvent >= 0) and (hEvent <= High(EventHandles)) and (Length(EventHandles[hEvent]) > 0) then
begin //hEvent in bounds and not already deleted
//delete from eventlist
Prev := nil;
- Cur := EventList;
+ Cur := EventList;
- While (Cur <> nil) and (CompareStr(Cur.Event.Name, EventHandles[hEvent]) < 0) do
+ while (Cur <> nil) and (CompareStr(Cur.Event.Name, EventHandles[hEvent]) < 0) do
begin
Prev := Cur;
- Cur := Prev.Next;
+ Cur := Prev.Next;
end;
- If (Cur <> nil) and (Cur.Event.Name = EventHandles[hEvent]) then
+ if (Cur <> nil) and (Cur.Event.Name = EventHandles[hEvent]) then
begin //delete if found
Prev.Next := Cur.Next; // remove from list
Dispose(Cur); // free memory
@@ -409,7 +412,7 @@ end;
{ tries to find the event w/ the given name in the list
to-do : use binary search algorithm instead of linear search here
check whether this is possible (events are saved in a pointer list) }
-function TLuaCore.GetEventbyName(Name: String): THookableEvent;
+function TLuaCore.GetEventbyName(Name: string): THookableEvent;
var
Cur: PEventListItem;
begin
@@ -420,12 +423,12 @@ begin
//search in eventlist
Cur := EventList;
- While (Cur <> nil) and (CompareStr(Cur.Event.Name, Name) < 0) do
+ while (Cur <> nil) and (CompareStr(Cur.Event.Name, Name) < 0) do
begin
Cur := Cur.Next;
end;
- If (Cur <> nil) and (Cur.Event.Name = Name) then
+ if (Cur <> nil) and (Cur.Event.Name = Name) then
begin //we found what we want to find
Result := Cur.Event;
end;
@@ -433,9 +436,9 @@ begin
end;
{ tries to find the event w/ the given handle }
-function TLuaCore.GetEventbyHandle(hEvent: Integer): THookableEvent;
+function TLuaCore.GetEventbyHandle(hEvent: integer): THookableEvent;
begin
- If (hEvent >= 0) AND (hEvent <= High(EventHandles)) AND (Length(EventHandles[hEvent]) > 0) then
+ if (hEvent >= 0) and (hEvent <= High(EventHandles)) and (Length(EventHandles[hEvent]) > 0) then
begin //hEvent in bounds and not already deleted
Result := GetEventByName(EventHandles[hEvent]);
end
@@ -444,7 +447,7 @@ begin
end;
{ remove all hooks by given parent id from all events }
-procedure TLuaCore.UnHookByParent(Parent: Integer);
+procedure TLuaCore.UnHookByParent(Parent: integer);
var
Cur: PEventListItem;
begin
@@ -453,7 +456,7 @@ begin
// go through event list
Cur := EventList;
- While (Cur <> nil) do
+ while (Cur <> nil) do
begin
Cur.Event.UnHookByParent(Parent);
Cur := Cur.Next;
@@ -569,9 +572,9 @@ begin
end;
{ returns id of given module, or -1 if module is not found }
-function TLuaCore.GetModuleIdByName(Name: String): Integer;
+function TLuaCore.GetModuleIdByName(Name: string): integer;
var
- I: Integer;
+ I: integer;
begin
Result := -1;
@@ -588,12 +591,12 @@ end;
package.loaders[3] (module name)
returns a function to load the requested module or an error
description(string) when the module is not found }
-function TLuaCore_ModuleLoader (L: Plua_State): Integer; cdecl;
+function TLuaCore_ModuleLoader (L: Plua_State): integer; cdecl;
var
- Name: String;
- ID: Integer;
+ Name: string;
+ ID: integer;
begin
- Result := 1; //we will return one value in every case (or never return in case of an error)
+ Result := 1; //we will return one value in any case (or never return in case of an error)
if (lua_gettop(L) >= 1) then
begin
@@ -611,7 +614,7 @@ begin
if (Length(Name) > 5) and (lowercase(copy(Name, 1, 5))='usdx.') then
begin
ID := LuaCore.GetModuleIdByName(copy(Name, 6, Length(Name) - 5));
- If (ID >= 0) then
+ if (ID >= 0) then
begin //found the module -> return loader function
lua_pushinteger(L, Id);
lua_pushcclosure(L, TLuaCore_LoadModule, 1);
@@ -634,9 +637,9 @@ end;
{ loads module specified by a cfunction upvalue to
usdx.modulename and returns it.
loadmodule(module name) }
-function TLuaCore_LoadModule (L: Plua_State): Integer; cdecl;
+function TLuaCore_LoadModule (L: Plua_State): integer; cdecl;
var
- Id: Integer;
+ Id: integer;
begin
if (not lua_isnoneornil(L, lua_upvalueindex(1))) then
begin
@@ -660,52 +663,54 @@ end;
{ prints plugin runtime information w/ Log.LogStatus }
procedure TLuaCore.DumpPlugins;
- function PluginStatusToString(Status: TLuaPlugin_Status): String;
+ function PluginStatusToString(Status: TLuaPlugin_Status): string;
begin
- Case Status of
- psNone: Result := 'not loaded';
- psRunning: Result := 'running';
- psClosed: Result := 'closed';
+ case Status of
+ psNone: Result := 'not loaded';
+ psRunning: Result := 'running';
+ psClosed: Result := 'closed';
psErrorOnLoad: Result := 'error during load';
psErrorOnCall: Result := 'error during call';
psErrorInInit: Result := 'error in plugin_init()';
- psErrorOnRun: Result := 'error on function call';
- else Result := 'unknown';
+ psErrorOnRun: Result := 'error on function call';
+ else Result := 'unknown';
end;
end;
+
+ const
+ NameLength = 30;
var
- I: Integer;
+ I: integer;
begin
- //print table header
- Log.LogError(' # ' + #09 + ' name ' + #09 + ' version ' + #09 + ' status ' + #09 + ' paused ' + #09 + ' #errors ', 'plugins');
-
-
- For I := 0 to High(Plugins) do
- Log.LogError(' ' + IntToStr(Plugins[I].Id) + ' ' + #09 +
- ' ' + Plugins[I].Name + ' ' + #09 +
- ' ' + Plugins[I].Version + ' ' + #09 +
- ' ' + PluginStatusToString(Plugins[I].Status) + ' ' + #09 +
- ' ' + BoolToStr(Plugins[I].Paused, true) + ' ' + #09 +
- ' ' + IntToStr(Plugins[I].CountErrors) + ' ', 'plugins');
-
- If (High(Plugins)<0) then
- Log.LogError(' no plugins loaded ');
+ // print table header
+ Log.LogStatus(' # ' + PadRight('Name', NameLength) +
+ 'Version Status Paused #Errors', 'LuaCore Plugins');
+
+ for I := 0 to High(Plugins) do
+ Log.LogStatus(PadLeft(IntToStr(Plugins[I].Id), 3) + ' ' +
+ PadRight(Plugins[I].Name, NameLength) +
+ PadRight(Plugins[I].Version, 8) +
+ PadRight(PluginStatusToString(Plugins[I].Status), 10) +
+ PadRight(BoolToStr(Plugins[I].Paused, true), 7) + ' ' +
+ PadRight(IntToStr(Plugins[I].CountErrors), 6), 'LuaCore Plugins');
+ if (High(Plugins) < 0) then
+ Log.LogStatus(' no plugins loaded ', 'LuaCore Plugins');
end;
// Implementation of TLuaPlugin
//--------
-constructor TLuaPlugin.Create(Filename: IPath; Id: Integer);
+constructor TLuaPlugin.Create(Filename: IPath; Id: integer);
begin
inherited Create;
Self.iId := Id;
Self.Filename := Filename;
// set some default attributes
- Self.bPaused := False;
+ Self.bPaused := false;
Self.ErrorCount := 0;
- Self.sName := 'not registred';
- Self.sStatus := psNone;
- Self.ShutDown := False;
+ Self.sName := 'not registred';
+ Self.sStatus := psNone;
+ Self.ShutDown := false;
State := nil; //< to prevent calls to unopened state
end;
@@ -756,7 +761,7 @@ begin
// plugin_init() if false or nothing is returned plugin init is aborted
if (CallFunctionByName('plugin_init', 0, 1)) then
begin
- If (HasRegistred) AND (sStatus = psNone) AND (lua_toBoolean(State, 1)) then
+ if (HasRegistred) and (sStatus = psNone) and (lua_toBoolean(State, 1)) then
begin
sStatus := psRunning;
ClearStack;
@@ -789,21 +794,21 @@ begin
end;
end;
-procedure TLuaPlugin.Register(Name, Version, Author, Url: String);
+procedure TLuaPlugin.Register(Name, Version, Author, Url: string);
begin
- sName := Name;
+ sName := Name;
sVersion := Version;
- sAuthor := Author;
- sURL := Url;
+ sAuthor := Author;
+ sURL := Url;
end;
{ returns true if plugin has called register }
-function TLuaPlugin.HasRegistred: Boolean;
+function TLuaPlugin.HasRegistred: boolean;
begin
Result := (Self.sName <> 'not registred');
end;
-procedure TLuaPlugin.PausePlugin(doPause: Boolean);
+procedure TLuaPlugin.PausePlugin(doPause: boolean);
begin
bPaused := doPause;
end;
@@ -811,7 +816,7 @@ end;
{ unload plugin after execution of the current function }
procedure TLuaPlugin.ShutMeDown;
begin
- ShutDown := True;
+ ShutDown := true;
end;
{ calls the lua function in the global w/ the given name.
@@ -822,7 +827,10 @@ end;
if result is false there was an error calling the function,
if ReportErrors is true the errorstring is popped from stack
and written to error.log otherwise it is left on stack}
-function TLuaPlugin.CallFunctionByName(Name: String; const nArgs: Integer; const nResults: Integer; const ReportErrors: Boolean): Boolean;
+function TLuaPlugin.CallFunctionByName(Name: string;
+ const nArgs: integer;
+ const nResults: integer;
+ const ReportErrors: boolean): boolean;
begin
Result := false;
if (State <> nil) then
@@ -861,14 +869,14 @@ begin
lua_pushstring(State, PChar('plugin paused'));
end;
- if (not Result) AND (ReportErrors) then
+ if (not Result) and (ReportErrors) then
Log.LogError(lua_toString(State, -1), 'lua/' + sName);
if ShutDown then
begin // plugin indicates self shutdown
- ShutDown := False;
+ ShutDown := false;
Unload;
- Result := False;
+ Result := false;
end
end
else
@@ -904,11 +912,11 @@ begin
end;
end;
-function TLuaPlugin_Register (L: Plua_State): Integer; cdecl;
+function TLuaPlugin_Register (L: Plua_State): integer; cdecl;
var
- Id: Integer;
- P: TLuaPlugin;
- Name, Version, Author, Url: String;
+ Id: integer;
+ P: TLuaPlugin;
+ Name, Version, Author, Url: string;
begin
if (lua_gettop(L) >= 2) then
begin // we got at least name and version
@@ -924,7 +932,7 @@ begin
Id := lua_ToInteger(L, lua_upvalueindex(1));
//get version and name
- Name := lua_tostring(L, 1);
+ Name := lua_tostring(L, 1);
Version := lua_tostring(L, 2);
//get optional parameters
@@ -951,7 +959,7 @@ begin
P := LuaCore.GetPluginById(Id);
if (P <> nil) then
P.Register(Name, Version, Author, Url)
- Else
+ else
luaL_error(L, PChar('wrong id in upstream'));
// remove function from global register
@@ -960,7 +968,7 @@ begin
// return true
Result := 1;
- lua_pushboolean(L, True);
+ lua_pushboolean(L, true);
end
else
luaL_error(L, PChar('not enough arguments, at least 2 expected. in TLuaPlugin_Register'));
@@ -969,9 +977,9 @@ end;
{ custom lua panic function
it writes error string to error.log and raises an ELuaException
that may be caught }
-function TLua_CustomPanic (L: Plua_State): Integer; cdecl;
+function TLua_CustomPanic (L: Plua_State): integer; cdecl;
var
- Msg: String;
+ Msg: string;
begin
if (lua_isString(L, -1)) then
Msg := lua_toString(L, -1)
@@ -992,7 +1000,7 @@ end;
unlike standard require the module tables are not returned
the standard require function in _require is called by
this function }
-function TLua_CustomRequire(L: PLua_State): Integer; cdecl;
+function TLua_CustomRequire(L: PLua_State): integer; cdecl;
begin
// no results
Result := 0;