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authorAlexander Sulfrian <alexander@sulfrian.net>2011-11-07 15:26:44 +0100
committerAlexander Sulfrian <alexander@sulfrian.net>2013-01-05 17:17:49 +0100
commit3260749d369d3466c345d40a8b2189c32c8c1b60 (patch)
treebdf235d333e6b4d0b0edb11bde421617a180ff92 /src/screens/UScreenStatMain.pas
parentde5a3593ae7bc6fb5aab9d76d01d3faa47b91bba (diff)
downloadusdx-3260749d369d3466c345d40a8b2189c32c8c1b60.tar.gz
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removed pascal code
Diffstat (limited to 'src/screens/UScreenStatMain.pas')
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diff --git a/src/screens/UScreenStatMain.pas b/src/screens/UScreenStatMain.pas
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-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UScreenStatMain;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UMenu,
- SDL,
- SysUtils,
- UDisplay,
- UMusic,
- UIni,
- UThemes;
-
-type
- TScreenStatMain = class(TMenu)
- private
- //Some Stat Value that don't need to be calculated 2 times
- SongsWithVid: cardinal;
- function FormatOverviewIntro(FormatStr: UTF8String): UTF8String;
- function FormatSongOverview(FormatStr: UTF8String): UTF8String;
- function FormatPlayerOverview(FormatStr: UTF8String): UTF8String;
- public
- TextOverview: integer;
- constructor Create; override;
- function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override;
- procedure OnShow; override;
- procedure SetAnimationProgress(Progress: real); override;
-
- procedure SetOverview;
- end;
-
-implementation
-
-uses
- UGraphic,
- UDataBase,
- USongs,
- USong,
- ULanguage,
- UCommon,
- Classes,
- ULog,
- UUnicodeUtils;
-
-function TScreenStatMain.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean;
-begin
- Result := true;
- if (PressedDown) then
- begin // Key Down
- // check normal keys
- case UCS4UpperCase(CharCode) of
- Ord('Q'):
- begin
- Result := false;
- Exit;
- end;
- end;
-
- // check special keys
- case PressedKey of
- SDLK_ESCAPE,
- SDLK_BACKSPACE :
- begin
- Ini.Save;
- AudioPlayback.PlaySound(SoundLib.Back);
- FadeTo(@ScreenMain);
- end;
- SDLK_RETURN:
- begin
- //Exit Button Pressed
- if Interaction = 4 then
- begin
- AudioPlayback.PlaySound(SoundLib.Back);
- FadeTo(@ScreenMain);
- end
- else //One of the Stats Buttons Pressed
- begin
- AudioPlayback.PlaySound(SoundLib.Back);
- ScreenStatDetail.Typ := TStatType(Interaction);
- FadeTo(@ScreenStatDetail);
- end;
- end;
- SDLK_LEFT:
- begin
- InteractPrev;
- end;
- SDLK_RIGHT:
- begin
- InteractNext;
- end;
- SDLK_UP:
- begin
- InteractPrev;
- end;
- SDLK_DOWN:
- begin
- InteractNext;
- end;
- end;
- end;
-end;
-
-constructor TScreenStatMain.Create;
-var
- I: integer;
-begin
- inherited Create;
-
- TextOverview := AddText(Theme.StatMain.TextOverview);
-
- LoadFromTheme(Theme.StatMain);
-
- AddButton(Theme.StatMain.ButtonScores);
- if (Length(Button[0].Text)=0) then
- AddButtonText(14, 20, Theme.StatDetail.Description[0]);
-
- AddButton(Theme.StatMain.ButtonSingers);
- if (Length(Button[1].Text)=0) then
- AddButtonText(14, 20, Theme.StatDetail.Description[1]);
-
- AddButton(Theme.StatMain.ButtonSongs);
- if (Length(Button[2].Text)=0) then
- AddButtonText(14, 20, Theme.StatDetail.Description[2]);
-
- AddButton(Theme.StatMain.ButtonBands);
- if (Length(Button[3].Text)=0) then
- AddButtonText(14, 20, Theme.StatDetail.Description[3]);
-
- AddButton(Theme.StatMain.ButtonExit);
- if (Length(Button[4].Text)=0) then
- AddButtonText(14, 20, Theme.Options.Description[4]);
-
- Interaction := 0;
-
- //Set Songs with Vid
- SongsWithVid := 0;
- for I := 0 to Songs.SongList.Count -1 do
- if (TSong(Songs.SongList[I]).Video.IsSet) then
- Inc(SongsWithVid);
-end;
-
-procedure TScreenStatMain.OnShow;
-begin
- inherited;
-
- //Set Overview Text:
- SetOverview;
-end;
-
-function TScreenStatMain.FormatOverviewIntro(FormatStr: UTF8String): UTF8String;
-var
- Year, Month, Day: word;
-begin
- {Format:
- %0:d Ultrastar Version
- %1:d Day of Reset
- %2:d Month of Reset
- %3:d Year of Reset}
-
- Result := '';
-
- try
- DecodeDate(Database.GetStatReset(), Year, Month, Day);
- Result := Format(FormatStr, [Language.Translate('US_VERSION'), Day, Month, Year]);
- except
- on E: EConvertError do
- Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_INTRO": ' + E.Message);
- end;
-end;
-
-function TScreenStatMain.FormatSongOverview(FormatStr: UTF8String): UTF8String;
-var
- CntSongs, CntSungSongs, CntVidSongs: integer;
- MostPopSongArtist, MostPopSongTitle: UTF8String;
- StatList: TList;
- MostSungSong: TStatResultMostSungSong;
-begin
- {Format:
- %0:d Count Songs
- %1:d Count of Sung Songs
- %2:d Count of UnSung Songs
- %3:d Count of Songs with Video
- %4:s Name of the most popular Song}
-
- CntSongs := Songs.SongList.Count;
- CntSungSongs := Database.GetTotalEntrys(stMostSungSong);
- CntVidSongs := SongsWithVid;
-
- StatList := Database.GetStats(stMostSungSong, 1, 0, false);
- if ((StatList <> nil) and (StatList.Count > 0)) then
- begin
- MostSungSong := StatList[0];
- MostPopSongArtist := MostSungSong.Artist;
- MostPopSongTitle := MostSungSong.Title;
- end
- else
- begin
- MostPopSongArtist := '-';
- MostPopSongTitle := '-';
- end;
- Database.FreeStats(StatList);
-
- Result := '';
-
- try
- Result := Format(FormatStr, [
- CntSongs, CntSungSongs, CntSongs-CntSungSongs, CntVidSongs,
- MostPopSongArtist, MostPopSongTitle]);
- except
- on E: EConvertError do
- Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_SONG": ' + E.Message);
- end;
-end;
-
-function TScreenStatMain.FormatPlayerOverview(FormatStr: UTF8String): UTF8String;
-var
- CntPlayers: integer;
- BestScoreStat: TStatResultBestScores;
- BestSingerStat: TStatResultBestSingers;
- BestPlayer, BestScorePlayer: UTF8String;
- BestPlayerScore, BestScore: integer;
- SingerStats, ScoreStats: TList;
-begin
- {Format:
- %0:d Count Players
- %1:s Best Player
- %2:d Best Players Score
- %3:s Best Score Player
- %4:d Best Score}
-
- CntPlayers := Database.GetTotalEntrys(stBestSingers);
-
- SingerStats := Database.GetStats(stBestSingers, 1, 0, false);
- if ((SingerStats <> nil) and (SingerStats.Count > 0)) then
- begin
- BestSingerStat := SingerStats[0];
- BestPlayer := BestSingerStat.Player;
- BestPlayerScore := BestSingerStat.AverageScore;
- end
- else
- begin
- BestPlayer := '-';
- BestPlayerScore := 0;
- end;
- Database.FreeStats(SingerStats);
-
- ScoreStats := Database.GetStats(stBestScores, 1, 0, false);
- if ((ScoreStats <> nil) and (ScoreStats.Count > 0)) then
- begin
- BestScoreStat := ScoreStats[0];
- BestScorePlayer := BestScoreStat.Singer;
- BestScore := BestScoreStat.Score;
- end
- else
- begin
- BestScorePlayer := '-';
- BestScore := 0;
- end;
- Database.FreeStats(ScoreStats);
-
- Result := '';
-
- try
- Result := Format(Formatstr, [
- CntPlayers, BestPlayer, BestPlayerScore,
- BestScorePlayer, BestScore]);
- except
- on E: EConvertError do
- Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_PLAYER": ' + E.Message);
- end;
-end;
-
-procedure TScreenStatMain.SetOverview;
-var
- Overview: UTF8String;
-begin
- // Format overview
- Overview := FormatOverviewIntro(Language.Translate('STAT_OVERVIEW_INTRO')) + '\n \n' +
- FormatSongOverview(Language.Translate('STAT_OVERVIEW_SONG')) + '\n \n' +
- FormatPlayerOverview(Language.Translate('STAT_OVERVIEW_PLAYER'));
- Text[0].Text := Overview;
-end;
-
-procedure TScreenStatMain.SetAnimationProgress(Progress: real);
-var
- I: integer;
-begin
- for I := 0 to high(Button) do
- Button[I].Texture.ScaleW := Progress;
-end;
-
-end.