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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-10-13 14:14:32 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-10-13 14:14:32 +0000
commit322b798413826681915eca1960f081cbc4dd302c (patch)
tree03feeba5d30f0757015d844db2a7687c63382ef5 /src/screens/UScreenLoading.pas
parentdc2616a471905229cebc6225c98264c737161825 (diff)
downloadusdx-322b798413826681915eca1960f081cbc4dd302c.tar.gz
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Abstraction of the menus background
5 different bg types: none(fallback), colored, texture, video, and fade(for overlays) Some sideeffect is 5 mb less memory usage, don't know for which reasons :P git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1446 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/screens/UScreenLoading.pas')
-rw-r--r--src/screens/UScreenLoading.pas6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/screens/UScreenLoading.pas b/src/screens/UScreenLoading.pas
index 55737b15..f4a3508a 100644
--- a/src/screens/UScreenLoading.pas
+++ b/src/screens/UScreenLoading.pas
@@ -47,7 +47,6 @@ type
constructor Create; override;
procedure onShow; override;
function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override;
- function GetBGTexNum: GLUInt;
end;
implementation
@@ -74,9 +73,4 @@ begin
inherited;
end;
-function TScreenLoading.GetBGTexNum: GLUInt;
-begin
- Result := Self.BackImg.TexNum;
-end;
-
end.