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author | Alexander Sulfrian <alexander@sulfrian.net> | 2010-05-09 19:32:41 +0200 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-05 17:17:48 +0100 |
commit | 357cb616c370e9a17f29584d11fee5926ad76977 (patch) | |
tree | 5500b5a70b2113588c8e268aeda7f4d284398448 /src/menu/frame_background_image.hpp | |
parent | 98de332020a74f59de83495ba540de198d971f2c (diff) | |
download | usdx-357cb616c370e9a17f29584d11fee5926ad76977.tar.gz usdx-357cb616c370e9a17f29584d11fee5926ad76977.tar.xz usdx-357cb616c370e9a17f29584d11fee5926ad76977.zip |
added FrameBackgroundImage
Diffstat (limited to 'src/menu/frame_background_image.hpp')
-rw-r--r-- | src/menu/frame_background_image.hpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/menu/frame_background_image.hpp b/src/menu/frame_background_image.hpp new file mode 100644 index 00000000..a3349574 --- /dev/null +++ b/src/menu/frame_background_image.hpp @@ -0,0 +1,57 @@ +/* + * UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef FRAME_BACKGROUND_IMAGE_HPP +#define FRAME_BACKGROUND_IMAGE_HPP + +#include <boost/filesystem.hpp> +#include <GL/gl.h> + +#include "frame_background.hpp" +#include "texture.hpp" + +namespace usdx +{ + class FrameBackgroundImage : public FrameBackground + { + private: + Texture* texture; + + GLfloat vertices[12]; + GLubyte color[16]; + GLfloat tex[8]; + + protected: + void draw(void); + + public: + FrameBackgroundImage(boost::filesystem::wpath filename); + virtual ~FrameBackgroundImage(); + }; +}; + + +#endif |