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authorbasisbit <basisbit@b956fd51-792f-4845-bead-9b4dfca2ff2c>2015-08-24 22:09:23 +0000
committerbasisbit <basisbit@b956fd51-792f-4845-bead-9b4dfca2ff2c>2015-08-24 22:09:23 +0000
commitc6fa7a7ed50fe4fcd712d2bebed31817f77b4a80 (patch)
tree089cc5ba5917f88f7551dc494f6df8c721f34266 /src/media/UAudioCore_Bass.pas
parent003becc3c7b7773b08a693e23932c3cd6e3a0999 (diff)
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* detect if OpenGL has hardware-support for GL_ARB_texture_non_power_of_two. if yes, don't resize textures => lots faster and texture image quality is a lot better.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3126 b956fd51-792f-4845-bead-9b4dfca2ff2c
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