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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-09-04 10:18:40 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-09-04 10:18:40 +0000
commit4ae2434da8aafa5c92ebc4c0db99557a11789ff0 (patch)
tree729d095ac3a25bd8632594f76963b1cd911c1442 /src/base
parent84b836b0733a9b12e50be4adadea349591413973 (diff)
downloadusdx-4ae2434da8aafa5c92ebc4c0db99557a11789ff0.tar.gz
usdx-4ae2434da8aafa5c92ebc4c0db99557a11789ff0.tar.xz
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changed default cover cache size from 128 to 256 pixels
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2630 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/base')
-rw-r--r--src/base/UIni.pas5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/base/UIni.pas b/src/base/UIni.pas
index 6dd2956d..beb9faa8 100644
--- a/src/base/UIni.pas
+++ b/src/base/UIni.pas
@@ -929,10 +929,7 @@ begin
LoadScreenModes(IniFile);
// TextureSize (aka CachedCoverSize)
- // Note: a default cached cover size of 128 pixels is big enough,
- // 256 pixels are already noticeably slow with 180 covers in the song-screen
- // displayed at once. In additon the covers.db will be too big.
- TextureSize := GetArrayIndex(ITextureSize, IniFile.ReadString('Graphics', 'TextureSize', '128'));
+ TextureSize := GetArrayIndex(ITextureSize, IniFile.ReadString('Graphics', 'TextureSize', '256'));
// SingWindow
SingWindow := GetArrayIndex(ISingWindow, IniFile.ReadString('Graphics', 'SingWindow', 'Big'));