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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-10-31 15:31:56 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-10-31 15:31:56 +0000
commit8f3b4a5e422bc583cbca1a798c8a765c84b724f9 (patch)
treee0d491f59a89cea0ec8e8bd2653b8d7aa65087e6 /src/base
parenteb04519b61a3af0a46f59bb71a9ce7634023a70e (diff)
downloadusdx-8f3b4a5e422bc583cbca1a798c8a765c84b724f9.tar.gz
usdx-8f3b4a5e422bc583cbca1a798c8a765c84b724f9.tar.xz
usdx-8f3b4a5e422bc583cbca1a798c8a765c84b724f9.zip
- codepage converter (CP1252, CP1250) added
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1488 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/base')
-rw-r--r--src/base/TextGLFreetype.pas444
-rw-r--r--src/base/UTextEncoding.pas147
2 files changed, 369 insertions, 222 deletions
diff --git a/src/base/TextGLFreetype.pas b/src/base/TextGLFreetype.pas
index 4f8a5068..61b26693 100644
--- a/src/base/TextGLFreetype.pas
+++ b/src/base/TextGLFreetype.pas
@@ -1,222 +1,222 @@
-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL: https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx/trunk/src/base/TextGL.pas $
- * $Id: TextGL.pas 1483 2008-10-28 19:01:20Z tobigun $
- *}
-
-(*
-unit TextGL;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-*)
-
-uses
- gl,
- glext,
- SDL,
- UTexture,
- UFont,
- Classes,
- ULog;
-
-type
- PGLFont = ^TGLFont;
- TGLFont = record
- Font: TScalableFont;
- X, Y, Z: real;
- end;
-
-var
- Fonts: array of TGLFont;
- ActFont: integer;
-
-procedure BuildFont; // build our bitmap font
-procedure KillFont; // delete the font
-function glTextWidth(const text: string): real; // returns text width
-procedure glPrint(const text: string); // custom GL "Print" routine
-procedure ResetFont(); // reset font settings of active font
-procedure SetFontPos(X, Y: real); // sets X and Y
-procedure SetFontZ(Z: real); // sets Z
-procedure SetFontSize(Size: real);
-procedure SetFontStyle(Style: integer); // sets active font style (normal, bold, etc)
-procedure SetFontItalic(Enable: boolean); // sets italic type letter (works for all fonts)
-procedure SetFontReflection(Enable:boolean;Spacing: real); // enables/disables text reflection
-
-implementation
-
-uses
- UMain,
- UCommon,
- SysUtils,
- IniFiles,
- UGraphic;
-
-function FindFontFile(FontIni: TCustomIniFile; Font: string): string;
-var
- Filename: string;
-begin
- Filename := FontIni.ReadString(Font, 'File', '');
- Result := FontPath + Filename;
- // if path does not exist, try as an absolute path
- if (not FileExists(Result)) then
- Result := Filename;
-end;
-
-procedure BuildFont;
-var
- FontIni: TMemIniFile;
- //BitmapFont: TBitmapFont;
- FontFile: string;
-begin
- ActFont := 0;
-
- SetLength(Fonts, 4);
- FontIni := TMemIniFile.Create(FontPath + 'fontsTTF.ini');
- //FontIni := TMemIniFile.Create(FontPath + 'fonts.ini');
-
- try
-
- // Normal
- FontFile := FindFontFile(FontIni, 'Normal');
- Fonts[0].Font := TFTScalableFont.Create(FontFile, 64);
- //Fonts[0].Font.GlyphSpacing := 1.4;
- //Fonts[0].Font.Aspect := 1.2;
-
- {
- BitmapFont := TBitmapFont.Create(FontFile, 0, 19, 35, -10);
- BitmapFont.CorrectWidths(2, 0);
- Fonts[0].Font := TScalableFont.Create(BitmapFont, false);
- }
-
- //Fonts[0].Font.Aspect := 0.9;
-
- // Bold
- FontFile := FindFontFile(FontIni, 'Bold');
- Fonts[1].Font := TFTScalableFont.Create(FontFile, 64);
-
- // Outline1
- FontFile := FindFontFile(FontIni, 'Outline1');
- Fonts[2].Font := TFTScalableOutlineFont.Create(FontFile, 64, 0.06);
- //TFTScalableOutlineFont(Fonts[2].Font).SetOutlineColor(0.3, 0.3, 0.3);
-
- // Outline2
- FontFile := FindFontFile(FontIni, 'Outline2');
- Fonts[3].Font := TFTScalableOutlineFont.Create(FontFile, 64, 0.08);
-
- except on E: Exception do
- Log.LogCritical(E.Message, 'BuildFont');
- end;
-
- // close ini-file
- FontIni.Free;
-end;
-
-
-// Deletes the font
-procedure KillFont;
-begin
- // delete all characters
- //glDeleteLists(..., 256);
-end;
-
-function glTextWidth(const text: string): real;
-var
- Bounds: TBoundsDbl;
-begin
- // FIXME: remove UTF-8 conversion
- Bounds := Fonts[ActFont].Font.BBox(AnsiToUtf8(text), true);
- Result := Bounds.Right - Bounds.Left;
-end;
-
-// Custom GL "Print" Routine
-procedure glPrint(const Text: string);
-var
- GLFont: PGLFont;
-begin
- // if there is no text do nothing
- if (Text = '') then
- Exit;
-
- GLFont := @Fonts[ActFont];
-
- glPushMatrix();
- // set font position
- glTranslatef(GLFont.X, GLFont.Y + GLFont.Font.Ascender, GLFont.Z);
- // draw string
- // FIXME: remove UTF-8 conversion
- GLFont.Font.Print(AnsiToUtf8(Text));
- glPopMatrix();
-end;
-
-procedure ResetFont();
-begin
- SetFontPos(0, 0);
- SetFontZ(0);
- SetFontItalic(False);
- SetFontReflection(False, 0);
-end;
-
-procedure SetFontPos(X, Y: real);
-begin
- Fonts[ActFont].X := X;
- Fonts[ActFont].Y := Y;
-end;
-
-procedure SetFontZ(Z: real);
-begin
- Fonts[ActFont].Z := Z;
-end;
-
-procedure SetFontSize(Size: real);
-begin
- Fonts[ActFont].Font.Height := Size;
-end;
-
-procedure SetFontStyle(Style: integer);
-begin
- ActFont := Style;
-end;
-
-procedure SetFontItalic(Enable: boolean);
-begin
- if (Enable) then
- Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style + [Italic]
- else
- Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style - [Italic]
-end;
-
-procedure SetFontReflection(Enable: boolean; Spacing: real);
-begin
- if (Enable) then
- Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style + [Reflect]
- else
- Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style - [Reflect];
- Fonts[ActFont].Font.ReflectionSpacing := Spacing - Fonts[ActFont].Font.Descender;
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx/trunk/src/base/TextGL.pas $
+ * $Id: TextGL.pas 1483 2008-10-28 19:01:20Z tobigun $
+ *}
+
+(*
+unit TextGL;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+*)
+
+uses
+ gl,
+ glext,
+ SDL,
+ UTexture,
+ UFont,
+ Classes,
+ ULog;
+
+type
+ PGLFont = ^TGLFont;
+ TGLFont = record
+ Font: TScalableFont;
+ X, Y, Z: real;
+ end;
+
+var
+ Fonts: array of TGLFont;
+ ActFont: integer;
+
+procedure BuildFont; // build our bitmap font
+procedure KillFont; // delete the font
+function glTextWidth(const text: string): real; // returns text width
+procedure glPrint(const text: string); // custom GL "Print" routine
+procedure ResetFont(); // reset font settings of active font
+procedure SetFontPos(X, Y: real); // sets X and Y
+procedure SetFontZ(Z: real); // sets Z
+procedure SetFontSize(Size: real);
+procedure SetFontStyle(Style: integer); // sets active font style (normal, bold, etc)
+procedure SetFontItalic(Enable: boolean); // sets italic type letter (works for all fonts)
+procedure SetFontReflection(Enable:boolean;Spacing: real); // enables/disables text reflection
+
+implementation
+
+uses
+ UMain,
+ UCommon,
+ UTextEncoding,
+ SysUtils,
+ IniFiles;
+
+function FindFontFile(FontIni: TCustomIniFile; Font: string): string;
+var
+ Filename: string;
+begin
+ Filename := FontIni.ReadString(Font, 'File', '');
+ Result := FontPath + Filename;
+ // if path does not exist, try as an absolute path
+ if (not FileExists(Result)) then
+ Result := Filename;
+end;
+
+procedure BuildFont;
+var
+ FontIni: TMemIniFile;
+ //BitmapFont: TBitmapFont;
+ FontFile: string;
+begin
+ ActFont := 0;
+
+ SetLength(Fonts, 4);
+ FontIni := TMemIniFile.Create(FontPath + 'fontsTTF.ini');
+ //FontIni := TMemIniFile.Create(FontPath + 'fonts.ini');
+
+ try
+
+ // Normal
+ FontFile := FindFontFile(FontIni, 'Normal');
+ Fonts[0].Font := TFTScalableFont.Create(FontFile, 64);
+ //Fonts[0].Font.GlyphSpacing := 1.4;
+ //Fonts[0].Font.Aspect := 1.2;
+
+ {
+ BitmapFont := TBitmapFont.Create(FontFile, 0, 19, 35, -10);
+ BitmapFont.CorrectWidths(2, 0);
+ Fonts[0].Font := TScalableFont.Create(BitmapFont, false);
+ }
+
+ //Fonts[0].Font.Aspect := 0.9;
+
+ // Bold
+ FontFile := FindFontFile(FontIni, 'Bold');
+ Fonts[1].Font := TFTScalableFont.Create(FontFile, 64);
+
+ // Outline1
+ FontFile := FindFontFile(FontIni, 'Outline1');
+ Fonts[2].Font := TFTScalableOutlineFont.Create(FontFile, 64, 0.06);
+ //TFTScalableOutlineFont(Fonts[2].Font).SetOutlineColor(0.3, 0.3, 0.3);
+
+ // Outline2
+ FontFile := FindFontFile(FontIni, 'Outline2');
+ Fonts[3].Font := TFTScalableOutlineFont.Create(FontFile, 64, 0.08);
+
+ except on E: Exception do
+ Log.LogCritical(E.Message, 'BuildFont');
+ end;
+
+ // close ini-file
+ FontIni.Free;
+end;
+
+
+// Deletes the font
+procedure KillFont;
+begin
+ // delete all characters
+ //glDeleteLists(..., 256);
+end;
+
+function glTextWidth(const text: string): real;
+var
+ Bounds: TBoundsDbl;
+begin
+ // FIXME: remove conversion
+ Bounds := Fonts[ActFont].Font.BBox(RecodeString(Text, encCP1252), true);
+ Result := Bounds.Right - Bounds.Left;
+end;
+
+// Custom GL "Print" Routine
+procedure glPrint(const Text: string);
+var
+ GLFont: PGLFont;
+begin
+ // if there is no text do nothing
+ if (Text = '') then
+ Exit;
+
+ GLFont := @Fonts[ActFont];
+
+ glPushMatrix();
+ // set font position
+ glTranslatef(GLFont.X, GLFont.Y + GLFont.Font.Ascender, GLFont.Z);
+ // draw string
+ // FIXME: remove conversion
+ GLFont.Font.Print(RecodeString(Text, encCP1252));
+ glPopMatrix();
+end;
+
+procedure ResetFont();
+begin
+ SetFontPos(0, 0);
+ SetFontZ(0);
+ SetFontItalic(False);
+ SetFontReflection(False, 0);
+end;
+
+procedure SetFontPos(X, Y: real);
+begin
+ Fonts[ActFont].X := X;
+ Fonts[ActFont].Y := Y;
+end;
+
+procedure SetFontZ(Z: real);
+begin
+ Fonts[ActFont].Z := Z;
+end;
+
+procedure SetFontSize(Size: real);
+begin
+ Fonts[ActFont].Font.Height := Size;
+end;
+
+procedure SetFontStyle(Style: integer);
+begin
+ ActFont := Style;
+end;
+
+procedure SetFontItalic(Enable: boolean);
+begin
+ if (Enable) then
+ Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style + [Italic]
+ else
+ Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style - [Italic]
+end;
+
+procedure SetFontReflection(Enable: boolean; Spacing: real);
+begin
+ if (Enable) then
+ Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style + [Reflect]
+ else
+ Fonts[ActFont].Font.Style := Fonts[ActFont].Font.Style - [Reflect];
+ Fonts[ActFont].Font.ReflectionSpacing := Spacing - Fonts[ActFont].Font.Descender;
+end;
+
+end.
diff --git a/src/base/UTextEncoding.pas b/src/base/UTextEncoding.pas
new file mode 100644
index 00000000..6eec8eec
--- /dev/null
+++ b/src/base/UTextEncoding.pas
@@ -0,0 +1,147 @@
+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx/trunk/src/menu/UMenuText.pas $
+ * $Id: UMenuText.pas 1485 2008-10-28 20:16:05Z tobigun $
+ *}
+
+unit UTextEncoding;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ SysUtils;
+
+type
+ TEncoding = (encCP1250, encCP1252, encUTF8, encNative);
+
+function RecodeString(const Src: string; SrcEncoding: TEncoding): WideString;
+
+implementation
+
+type
+ TConversionTable = array[0..127] of WideChar;
+
+const
+ // Windows-1250 Central/Eastern Europe (used by Ultrastar)
+ CP1250Table: TConversionTable = (
+ { $80 }
+ #$20AC, #0, #$201A, #0, #$201E, #$2026, #$2020, #$2021,
+ #0, #$2030, #$0160, #$2039, #$015A, #$0164, #$017D, #$0179,
+ { $90 }
+ #0, #$2018, #$2019, #$201C, #$201D, #$2022, #$2013, #$2014,
+ #0, #$2122, #$0161, #$203A, #$015B, #$0165, #$017E, #$017A,
+ { $A0 }
+ #$00A0, #$02C7, #$02D8, #$0141, #$00A4, #$0104, #$00A6, #$00A7,
+ #$00A8, #$00A9, #$015E, #$00AB, #$00AC, #$00AD, #$00AE, #$017B,
+ { $B0 }
+ #$00B0, #$00B1, #$02DB, #$0142, #$00B4, #$00B5, #$00B6, #$00B7,
+ #$00B8, #$0105, #$015F, #$00BB, #$013D, #$02DD, #$013E, #$017C,
+ { $C0 }
+ #$0154, #$00C1, #$00C2, #$0102, #$00C4, #$0139, #$0106, #$00C7,
+ #$010C, #$00C9, #$0118, #$00CB, #$011A, #$00CD, #$00CE, #$010E,
+ { $D0 }
+ #$0110, #$0143, #$0147, #$00D3, #$00D4, #$0150, #$00D6, #$00D7,
+ #$0158, #$016E, #$00DA, #$0170, #$00DC, #$00DD, #$0162, #$00DF,
+ { $E0 }
+ #$0155, #$00E1, #$00E2, #$0103, #$00E4, #$013A, #$0107, #$00E7,
+ #$010D, #$00E9, #$0119, #$00EB, #$011B, #$00ED, #$00EE, #$010F,
+ { $F0 }
+ #$0111, #$0144, #$0148, #$00F3, #$00F4, #$0151, #$00F6, #$00F7,
+ #$0159, #$016F, #$00FA, #$0171, #$00FC, #$00FD, #$0163, #$02D9
+ );
+
+ // Windows-1252 Western Europe (used by UltraStar Deluxe < 1.1)
+ CP1252Table: TConversionTable = (
+ { $80 }
+ #$20AC, #0, #$201A, #$0192, #$201E, #$2026, #$2020, #$2021,
+ #$02C6, #$2030, #$0160, #$2039, #$0152, #0, #$017D, #0,
+ { $90 }
+ #0, #$2018, #$2019, #$201C, #$201D, #$2022, #$2013, #$2014,
+ #$02DC, #$2122, #$0161, #$203A, #$0153, #0, #$017E, #$0178,
+ { $A0 }
+ #$00A0, #$00A1, #$00A2, #$00A3, #$00A4, #$00A5, #$00A6, #$00A7,
+ #$00A8, #$00A9, #$00AA, #$00AB, #$00AC, #$00AD, #$00AE, #$00AF,
+ { $B0 }
+ #$00B0, #$00B1, #$00B2, #$00B3, #$00B4, #$00B5, #$00B6, #$00B7,
+ #$00B8, #$00B9, #$00BA, #$00BB, #$00BC, #$00BD, #$00BE, #$00BF,
+ { $C0 }
+ #$00C0, #$00C1, #$00C2, #$00C3, #$00C4, #$00C5, #$00C6, #$00C7,
+ #$00C8, #$00C9, #$00CA, #$00CB, #$00CC, #$00CD, #$00CE, #$00CF,
+ { $D0 }
+ #$00D0, #$00D1, #$00D2, #$00D3, #$00D4, #$00D5, #$00D6, #$00D7,
+ #$00D8, #$00D9, #$00DA, #$00DB, #$00DC, #$00DD, #$00DE, #$00DF,
+ { $E0 }
+ #$00E0, #$00E1, #$00E2, #$00E3, #$00E4, #$00E5, #$00E6, #$00E7,
+ #$00E8, #$00E9, #$00EA, #$00EB, #$00EC, #$00ED, #$00EE, #$00EF,
+ { $F0 }
+ #$00F0, #$00F1, #$00F2, #$00F3, #$00F4, #$00F5, #$00F6, #$00F7,
+ #$00F8, #$00F9, #$00FA, #$00FB, #$00FC, #$00FD, #$00FE, #$00FF
+ );
+
+
+function Convert(const Src: string; const Table: TConversionTable): WideString;
+var
+ SrcPos, DstPos: integer;
+begin
+ SetLength(Result, Length(Src));
+ DstPos := 1;
+ for SrcPos := 1 to Length(Src) do
+ begin
+ if (Src[SrcPos] < #128) then
+ begin
+ // copy ASCII char
+ Result[DstPos] := Src[SrcPos];
+ Inc(DstPos);
+ end
+ else
+ begin
+ // look-up char
+ Result[DstPos] := Table[Ord(Src[SrcPos]) - 128];
+ // ignore invalid characters
+ if (Result[DstPos] <> #0) then
+ Inc(DstPos);
+ end;
+ end;
+ SetLength(Result, DstPos-1);
+end;
+
+function RecodeString(const Src: string; SrcEncoding: TEncoding): WideString;
+begin
+ case SrcEncoding of
+ encCP1250:
+ Result := Convert(Src, CP1250Table);
+ encCP1252:
+ Result := Convert(Src, CP1252Table);
+ encUTF8:
+ Result := UTF8Decode(Src);
+ encNative:
+ Result := UTF8Decode(AnsiToUtf8(Src));
+ end;
+end;
+
+end.