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author | Alexander Sulfrian <alexander@sulfrian.net> | 2012-09-17 01:33:32 +0200 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-13 22:41:06 +0100 |
commit | 11e4937c9f9af5e064ad7434b2e4bf47b5fe31f6 (patch) | |
tree | 79390376632122609c710230390c0f4710c3b3e7 /game/sounds/option change col.mp3 | |
parent | 368ff00d125f00e9fcfc536f198697aba79c2d40 (diff) | |
download | usdx-11e4937c9f9af5e064ad7434b2e4bf47b5fe31f6.tar.gz usdx-11e4937c9f9af5e064ad7434b2e4bf47b5fe31f6.tar.xz usdx-11e4937c9f9af5e064ad7434b2e4bf47b5fe31f6.zip |
menu/texture: implement GlDelayedAllocation interface
Textures are now initialized during their first use, destroyed after
their last used and could be use with the Activator.
Diffstat (limited to 'game/sounds/option change col.mp3')
0 files changed, 0 insertions, 0 deletions