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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2013-02-23 15:47:29 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2013-02-23 15:47:29 +0000
commit09cb93c06202febc160b644b384a8d7d29978c04 (patch)
treeb16975f0c3e26ce1d2cdb793f6edaa8c824fb977 /game/fonts
parentfb364dd193945e9027df807b4648e1f325b43d35 (diff)
downloadusdx-09cb93c06202febc160b644b384a8d7d29978c04.tar.gz
usdx-09cb93c06202febc160b644b384a8d7d29978c04.tar.xz
usdx-09cb93c06202febc160b644b384a8d7d29978c04.zip
medley mod: Themes modifications. This is considered the last part of the medley mod.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2946 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'game/fonts')
-rwxr-xr-xgame/fonts/fonts.ini20
1 files changed, 19 insertions, 1 deletions
diff --git a/game/fonts/fonts.ini b/game/fonts/fonts.ini
index f152852d..20e97e4e 100755
--- a/game/fonts/fonts.ini
+++ b/game/fonts/fonts.ini
@@ -5,20 +5,32 @@
;-------------------------------------------------
;[Font_XYZ]
;# the font file
-;File=Filename
+;File=Filename
+;
;# space between glyphs (default: 0.0)
;GlyphSpacing=float
+;
;# width stretch factor (default: 1.0)
;Stretch=float
+;
;# makes the font more bold (default: 0.0). Not used if Outline > 0.0.
;Embolden=float(>=0.0)
+;
;# draws an outline around the glyph
;Outline=float(>=0.0)
+;
;# outline color components (default: 0.0/0.0/0.0/-1.0)
;OutlineColorR/G/B=float([0..1])
+;
;# outline alpha, -1.0 for alpha of interior (default: -1.0)
;OutlineColorA=float([0..1] or -1)
;
+;# set the maximum resolution (default: 64)
+;MaxResolution=integer([16, 32, 64, 128, 256, 512, ...])
+;
+;# precache of font (default=1=true)
+;PreCache=integer([0;1])
+;
;[Font_...]
;...
;
@@ -51,6 +63,12 @@ Outline=0.06
File=FreeSans/FreeSansBold.ttf
Outline=0.06
+[Font_BoldHighRes]
+File=FreeSans/FreeSansBold.ttf
+MaxResolution=256
+PreCache=0
+Outline=0.02
+
[Fallbacks]
File1=wqy-microhei/wqy-microhei.ttc
;File2=C:/Windows/Fonts/simsun.ttc