diff options
author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-05-08 15:56:46 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-05-08 15:56:46 +0000 |
commit | ca5f0996cd93cfb7ed8d1cb6ad517a9af7f4341d (patch) | |
tree | 67dbd5fd1b29f912cd1638f505070d88774a5aa5 /cmake/plugins/Dont_Get_Worse | |
parent | f44a93685ae651a08b51a2688a1c8d4c9ae2d28e (diff) | |
download | usdx-ca5f0996cd93cfb7ed8d1cb6ad517a9af7f4341d.tar.gz usdx-ca5f0996cd93cfb7ed8d1cb6ad517a9af7f4341d.tar.xz usdx-ca5f0996cd93cfb7ed8d1cb6ad517a9af7f4341d.zip |
initial cmake support (let's see if this is better suited than autoconf)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1717 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'cmake/plugins/Dont_Get_Worse')
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/CMakeLists.txt | 4 | ||||
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj | 175 | ||||
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr | 238 | ||||
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi | 108 | ||||
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/dismissed.mp3 | bin | 0 -> 5433 bytes |
5 files changed, 525 insertions, 0 deletions
diff --git a/cmake/plugins/Dont_Get_Worse/CMakeLists.txt b/cmake/plugins/Dont_Get_Worse/CMakeLists.txt new file mode 100644 index 00000000..3148cfc8 --- /dev/null +++ b/cmake/plugins/Dont_Get_Worse/CMakeLists.txt @@ -0,0 +1,4 @@ +pascal_add_module(hold_the_line Hold_The_Line.dpr + PACKAGES sdl opengl +) +add_dependencies(plugins hold_the_line) diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj new file mode 100644 index 00000000..8694fb50 --- /dev/null +++ b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj @@ -0,0 +1,175 @@ +<?xml version="1.0" encoding="utf-8"?>
+<BorlandProject>
+ <PersonalityInfo>
+ <Option>
+ <Option Name="Personality">Delphi.Personality</Option>
+ <Option Name="ProjectType">VCLApplication</Option>
+ <Option Name="Version">1.0</Option>
+ <Option Name="GUID">{06A9B812-7EBB-46A7-A56A-6DE18E64E79D}</Option>
+ </Option>
+ </PersonalityInfo>
+ <Delphi.Personality>
+ <Source>
+ <Source Name="MainSource">Hold_The_Line.dpr</Source>
+ </Source>
+ <FileVersion>
+ <FileVersion Name="Version">7.0</FileVersion>
+ </FileVersion>
+ <Compiler>
+ <Compiler Name="A">8</Compiler>
+ <Compiler Name="B">0</Compiler>
+ <Compiler Name="C">1</Compiler>
+ <Compiler Name="D">1</Compiler>
+ <Compiler Name="E">0</Compiler>
+ <Compiler Name="F">0</Compiler>
+ <Compiler Name="G">1</Compiler>
+ <Compiler Name="H">1</Compiler>
+ <Compiler Name="I">1</Compiler>
+ <Compiler Name="J">0</Compiler>
+ <Compiler Name="K">0</Compiler>
+ <Compiler Name="L">1</Compiler>
+ <Compiler Name="M">0</Compiler>
+ <Compiler Name="N">1</Compiler>
+ <Compiler Name="O">1</Compiler>
+ <Compiler Name="P">1</Compiler>
+ <Compiler Name="Q">0</Compiler>
+ <Compiler Name="R">0</Compiler>
+ <Compiler Name="S">0</Compiler>
+ <Compiler Name="T">0</Compiler>
+ <Compiler Name="U">0</Compiler>
+ <Compiler Name="V">1</Compiler>
+ <Compiler Name="W">0</Compiler>
+ <Compiler Name="X">1</Compiler>
+ <Compiler Name="Y">1</Compiler>
+ <Compiler Name="Z">1</Compiler>
+ <Compiler Name="ShowHints">True</Compiler>
+ <Compiler Name="ShowWarnings">True</Compiler>
+ <Compiler Name="UnitAliases">WinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE;</Compiler>
+ <Compiler Name="NamespacePrefix"></Compiler>
+ <Compiler Name="GenerateDocumentation">False</Compiler>
+ <Compiler Name="DefaultNamespace"></Compiler>
+ <Compiler Name="SymbolDeprecated">True</Compiler>
+ <Compiler Name="SymbolLibrary">True</Compiler>
+ <Compiler Name="SymbolPlatform">True</Compiler>
+ <Compiler Name="SymbolExperimental">True</Compiler>
+ <Compiler Name="UnitLibrary">True</Compiler>
+ <Compiler Name="UnitPlatform">True</Compiler>
+ <Compiler Name="UnitDeprecated">True</Compiler>
+ <Compiler Name="UnitExperimental">True</Compiler>
+ <Compiler Name="HResultCompat">True</Compiler>
+ <Compiler Name="HidingMember">True</Compiler>
+ <Compiler Name="HiddenVirtual">True</Compiler>
+ <Compiler Name="Garbage">True</Compiler>
+ <Compiler Name="BoundsError">True</Compiler>
+ <Compiler Name="ZeroNilCompat">True</Compiler>
+ <Compiler Name="StringConstTruncated">True</Compiler>
+ <Compiler Name="ForLoopVarVarPar">True</Compiler>
+ <Compiler Name="TypedConstVarPar">True</Compiler>
+ <Compiler Name="AsgToTypedConst">True</Compiler>
+ <Compiler Name="CaseLabelRange">True</Compiler>
+ <Compiler Name="ForVariable">True</Compiler>
+ <Compiler Name="ConstructingAbstract">True</Compiler>
+ <Compiler Name="ComparisonFalse">True</Compiler>
+ <Compiler Name="ComparisonTrue">True</Compiler>
+ <Compiler Name="ComparingSignedUnsigned">True</Compiler>
+ <Compiler Name="CombiningSignedUnsigned">True</Compiler>
+ <Compiler Name="UnsupportedConstruct">True</Compiler>
+ <Compiler Name="FileOpen">True</Compiler>
+ <Compiler Name="FileOpenUnitSrc">True</Compiler>
+ <Compiler Name="BadGlobalSymbol">True</Compiler>
+ <Compiler Name="DuplicateConstructorDestructor">True</Compiler>
+ <Compiler Name="InvalidDirective">True</Compiler>
+ <Compiler Name="PackageNoLink">True</Compiler>
+ <Compiler Name="PackageThreadVar">True</Compiler>
+ <Compiler Name="ImplicitImport">True</Compiler>
+ <Compiler Name="HPPEMITIgnored">True</Compiler>
+ <Compiler Name="NoRetVal">True</Compiler>
+ <Compiler Name="UseBeforeDef">True</Compiler>
+ <Compiler Name="ForLoopVarUndef">True</Compiler>
+ <Compiler Name="UnitNameMismatch">True</Compiler>
+ <Compiler Name="NoCFGFileFound">True</Compiler>
+ <Compiler Name="ImplicitVariants">True</Compiler>
+ <Compiler Name="UnicodeToLocale">True</Compiler>
+ <Compiler Name="LocaleToUnicode">True</Compiler>
+ <Compiler Name="ImagebaseMultiple">True</Compiler>
+ <Compiler Name="SuspiciousTypecast">True</Compiler>
+ <Compiler Name="PrivatePropAccessor">True</Compiler>
+ <Compiler Name="UnsafeType">False</Compiler>
+ <Compiler Name="UnsafeCode">False</Compiler>
+ <Compiler Name="UnsafeCast">False</Compiler>
+ <Compiler Name="OptionTruncated">True</Compiler>
+ <Compiler Name="WideCharReduced">True</Compiler>
+ <Compiler Name="DuplicatesIgnored">True</Compiler>
+ <Compiler Name="UnitInitSeq">True</Compiler>
+ <Compiler Name="LocalPInvoke">True</Compiler>
+ <Compiler Name="MessageDirective">True</Compiler>
+ <Compiler Name="CodePage"></Compiler>
+ </Compiler>
+ <Linker>
+ <Linker Name="MapFile">0</Linker>
+ <Linker Name="OutputObjs">0</Linker>
+ <Linker Name="GenerateHpps">False</Linker>
+ <Linker Name="ConsoleApp">1</Linker>
+ <Linker Name="DebugInfo">False</Linker>
+ <Linker Name="RemoteSymbols">False</Linker>
+ <Linker Name="GenerateDRC">False</Linker>
+ <Linker Name="MinStackSize">16384</Linker>
+ <Linker Name="MaxStackSize">1048576</Linker>
+ <Linker Name="ImageBase">4194304</Linker>
+ <Linker Name="ExeDescription"></Linker>
+ </Linker>
+ <Directories>
+ <Directories Name="OutputDir"></Directories>
+ <Directories Name="UnitOutputDir"></Directories>
+ <Directories Name="PackageDLLOutputDir"></Directories>
+ <Directories Name="PackageDCPOutputDir"></Directories>
+ <Directories Name="SearchPath">..\..\src\lib\JEDI-SDL\SDL\Pas</Directories>
+ <Directories Name="Packages"></Directories>
+ <Directories Name="Conditionals"></Directories>
+ <Directories Name="DebugSourceDirs"></Directories>
+ <Directories Name="UsePackages">False</Directories>
+ </Directories>
+ <Parameters>
+ <Parameters Name="RunParams"></Parameters>
+ <Parameters Name="HostApplication"></Parameters>
+ <Parameters Name="Launcher"></Parameters>
+ <Parameters Name="UseLauncher">False</Parameters>
+ <Parameters Name="DebugCWD"></Parameters>
+ <Parameters Name="Debug Symbols Search Path"></Parameters>
+ <Parameters Name="LoadAllSymbols">True</Parameters>
+ <Parameters Name="LoadUnspecifiedSymbols">False</Parameters>
+ </Parameters>
+ <Language>
+ <Language Name="ActiveLang"></Language>
+ <Language Name="ProjectLang">$00000000</Language>
+ <Language Name="RootDir"></Language>
+ </Language>
+ <VersionInfo>
+ <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
+ <VersionInfo Name="AutoIncBuild">False</VersionInfo>
+ <VersionInfo Name="MajorVer">1</VersionInfo>
+ <VersionInfo Name="MinorVer">0</VersionInfo>
+ <VersionInfo Name="Release">0</VersionInfo>
+ <VersionInfo Name="Build">0</VersionInfo>
+ <VersionInfo Name="Debug">False</VersionInfo>
+ <VersionInfo Name="PreRelease">False</VersionInfo>
+ <VersionInfo Name="Special">False</VersionInfo>
+ <VersionInfo Name="Private">False</VersionInfo>
+ <VersionInfo Name="DLL">False</VersionInfo>
+ <VersionInfo Name="Locale">1031</VersionInfo>
+ <VersionInfo Name="CodePage">1252</VersionInfo>
+ </VersionInfo>
+ <VersionInfoKeys>
+ <VersionInfoKeys Name="CompanyName"></VersionInfoKeys>
+ <VersionInfoKeys Name="FileDescription"></VersionInfoKeys>
+ <VersionInfoKeys Name="FileVersion">1.0.0.0</VersionInfoKeys>
+ <VersionInfoKeys Name="InternalName"></VersionInfoKeys>
+ <VersionInfoKeys Name="LegalCopyright"></VersionInfoKeys>
+ <VersionInfoKeys Name="LegalTrademarks"></VersionInfoKeys>
+ <VersionInfoKeys Name="OriginalFilename"></VersionInfoKeys>
+ <VersionInfoKeys Name="ProductName"></VersionInfoKeys>
+ <VersionInfoKeys Name="ProductVersion">1.0.0.0</VersionInfoKeys>
+ <VersionInfoKeys Name="Comments"></VersionInfoKeys>
+ </VersionInfoKeys>
+ </Delphi.Personality>
+</BorlandProject>
diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr new file mode 100644 index 00000000..583a0b94 --- /dev/null +++ b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr @@ -0,0 +1,238 @@ +library Hold_The_Line; + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +uses + ModiSDK in '..\SDK\ModiSDK.pas', +// USDXStrUtils in '..\SDK\USDXStrUtils.pas', + sdl in '..\..\src\lib\JEDI-SDL\SDL\Pas\sdl.pas', + moduleloader in '..\..\src\lib\JEDI-SDL\SDL\Pas\moduleloader.pas', + gl in '..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas'; + +var + PointerTex: TSmallTexture; + CountSentences: cardinal; + Limit: byte; + MethodRec: TMethodRec; + Frame: integer; + PlayerTimes: array[0..5] of integer; + LastTick: cardinal; + PointerVisible: boolean; + + DismissedSound: cardinal; + +// Give the plugin's info +procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +begin + Info.Name := 'PLUGIN_HDL_NAME'; + + Info.Creator := 'Whiteshark'; + Info.PluginDesc := 'PLUGIN_HDL_DESC'; + + // Set to Party Modi Plugin + Info.Typ := 8; + + Info.NumPlayers := 31; + // Options + Info.LoadSong := true; // Whether or not a song should be loaded + // Only when song is loaded: + Info.ShowScore := true; // Whether or not the score should be shown + Info.ShowNotes := true; // Whether the note lines should be displayed + Info.LoadVideo := true; // Should the video be loaded? + Info.LoadBack := true; // Should the background be loaded? + + Info.BGShowFull := false; // Whether the background or the video should be shown full size + Info.BGShowFull_O := true; // Whether the Background or the Video should be shown full size + + Info.ShowRateBar := true; // Whether the bar that shows how good the player was should be displayed + Info.ShowRateBar_O := false; // Load from ini whether the bar should be displayed + + Info.EnLineBonus := false; // Whether line bonus should be enabled + Info.EnLineBonus_O := true; // Load from ini whether line bonus should be enabled + + // Options even when song is not loaded + Info.ShowBars := false; // Whether the white bars on top and bottom should be drawn + Info.TeamModeOnly := false; // if true the plugin can only be played in team mode + Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available + Info.Dummy := false; // Should be set to false... for updating plugin interface +end; + +// executed on game start. if true game begins, else failure +function Init (const TeamInfo: TTeamInfo; + var Playerinfo: TPlayerinfo; + const Sentences: TSentences; + const Methods: TMethodRec) + : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} + +const + TextureName : PChar = 'HDL_Pointer'; + SoundName : PChar = 'dismissed.mp3'; +var + Index: integer; +// Texname: PChar; + TexType: TTextureType; +begin +{ + TexName := CreateStr(PChar('HDL_Pointer')); + TexType := TEXTURE_TYPE_TRANSPARENT; + PointerTex := Methods.LoadTex(TexName, TexType); + + FreeStr(TexName); + + TexName := CreateStr(PChar('dismissed.mp3')); + DismissedSound := Methods.LoadSound (TexName); + FreeStr(TexName); +} + TexType := TEXTURE_TYPE_TRANSPARENT; + PointerTex := Methods.LoadTex(TextureName, TexType); + + DismissedSound := Methods.LoadSound (SoundName); + + CountSentences := Sentences.High; + Limit := 0; + Frame := 0; + + MethodRec := Methods; + + for Index := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[Index].Enabled := true; + PlayerInfo.Playerinfo[Index].Percentage := 100; + PlayerTimes[Index] := 0; + end; + + Result := true; +end; + +function Draw (var Playerinfo: TPlayerinfo; + const CurSentence: cardinal) + : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +const + SoundName : PChar = 'PARTY_DISMISSED'; +var + Index: integer; + L: byte; + C: byte; +// Text: PChar; + Blink: boolean; + Tick: cardinal; +begin + // activate blink + if (CurSentence = CountSentences div 5 * 2 - 1) or (CurSentence = CountSentences div 3 * 2 - 1) then + begin + Tick := SDL_GetTicks() div 400; + if (Tick <> LastTick) then + begin + LastTick := Tick; + PointerVisible := not PointerVisible; + end; + end + else + PointerVisible := true; + + // inc limit + if (Limit = 0) and (CurSentence >= CountSentences div 5 * 2) then + Inc(Limit) + else if (Limit = 1) and (CurSentence >= CountSentences div 3 * 2) then + Inc(Limit); + + case Limit of + 0: L := 20; + 1: L := 50; + 2: L := 75; + end; + + C:= 0; + + Result := true; + + for Index := 0 to PlayerInfo.NumPlayers-1 do + begin + if PlayerInfo.Playerinfo[Index].Enabled then + begin + if PlayerInfo.Playerinfo[Index].Bar < L then + begin + PlayerInfo.Playerinfo[Index].Enabled := false; + Inc(C); + PlayerTimes[Index] := CurSentence; // Save Time of Dismission + // PlaySound + MethodRec.PlaySound (DismissedSound); + end; + + // Draw pointer + if (PointerVisible) then + begin + glColor4f (0.2, 0.8, 0.1, 1); + + glEnable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glBindTexture(GL_TEXTURE_2D, PointerTex.TexNum); + + glBegin(GL_QUADS); + glTexCoord2f(1/32, 0); glVertex2f(PlayerInfo.Playerinfo[Index].PosX + L - 3, PlayerInfo.Playerinfo[Index].PosY - 4); + glTexCoord2f(1/32, 1); glVertex2f(PlayerInfo.Playerinfo[Index].PosX + L - 3, PlayerInfo.Playerinfo[Index].PosY + 12); + glTexCoord2f(31/32, 1); glVertex2f(PlayerInfo.Playerinfo[Index].PosX+ L + 3, PlayerInfo.Playerinfo[Index].PosY + 12); + glTexCoord2f(31/32, 0); glVertex2f(PlayerInfo.Playerinfo[Index].PosX+ L + 3, PlayerInfo.Playerinfo[Index].PosY - 4); + glEnd; + + glDisable(GL_TEXTURE_2D); + glDisable(GL_BLEND); + end; + + end + else + begin + Inc(C); + // Draw dismissed +// Text := CreateStr(PChar('PARTY_DISMISSED')); + + glColor4f (0.8, 0.8, 0.8, 1); + +{ + MethodRec.Print (1, 18, PlayerInfo.Playerinfo[Index].PosX, PlayerInfo.Playerinfo[Index].PosY-8, Text); + FreeStr(Text); +} + MethodRec.Print (1, 18, PlayerInfo.Playerinfo[Index].PosX, PlayerInfo.Playerinfo[Index].PosY-8, SoundName); + end; + end; + if (C >= PlayerInfo.NumPlayers-1) then + Result := false; +end; + +// is executed on finish, returns the player number of the winner +function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +var + Index: integer; +begin + Result := 0; + for Index := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[Index].Percentage := (PlayerTimes[Index] * 100) div CountSentences; + if (PlayerInfo.Playerinfo[Index].Enabled) then + begin + PlayerInfo.Playerinfo[Index].Percentage := 100; + case Index of + 0: Result := Result or 1; + 1: Result := Result or 2; + 2: Result := Result or 4; + 3: Result := Result or 8; + 4: Result := Result or 16; + 5: Result := Result or 32; + end; + end; + end; +end; + +exports + PluginInfo, + Init, + Draw, + Finish; + +begin + +end. diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi new file mode 100644 index 00000000..bb21d5d9 --- /dev/null +++ b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi @@ -0,0 +1,108 @@ +<?xml version="1.0"?>
+<CONFIG>
+ <ProjectOptions>
+ <PathDelim Value="\"/>
+ <Version Value="6"/>
+ <General>
+ <Flags>
+ <MainUnitHasUsesSectionForAllUnits Value="False"/>
+ <MainUnitHasCreateFormStatements Value="False"/>
+ <MainUnitHasTitleStatement Value="False"/>
+ </Flags>
+ <MainUnit Value="0"/>
+ <TargetFileExt Value=".exe"/>
+ <Title Value="Hold_The_Line"/>
+ <ActiveEditorIndexAtStart Value="2"/>
+ </General>
+ <VersionInfo>
+ <ProjectVersion Value=""/>
+ <Language Value=""/>
+ <CharSet Value=""/>
+ </VersionInfo>
+ <PublishOptions>
+ <Version Value="2"/>
+ <IgnoreBinaries Value="False"/>
+ <IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/>
+ <ExcludeFileFilter Value="*.(bak|ppu|ppw|o|so);*~;backup"/>
+ </PublishOptions>
+ <RunParams>
+ <local>
+ <FormatVersion Value="1"/>
+ <LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/>
+ </local>
+ </RunParams>
+ <Units Count="4">
+ <Unit0>
+ <Filename Value="Hold_The_Line.dpr"/>
+ <IsPartOfProject Value="True"/>
+ <UnitName Value="Hold_The_Line"/>
+ <CursorPos X="22" Y="1"/>
+ <TopLine Value="1"/>
+ <EditorIndex Value="0"/>
+ <UsageCount Value="20"/>
+ <Loaded Value="True"/>
+ </Unit0>
+ <Unit1>
+ <Filename Value="..\SDK\StrUtils.pas"/>
+ <UnitName Value="StrUtils"/>
+ <CursorPos X="4" Y="13"/>
+ <TopLine Value="1"/>
+ <EditorIndex Value="2"/>
+ <UsageCount Value="10"/>
+ <Loaded Value="True"/>
+ </Unit1>
+ <Unit2>
+ <Filename Value="..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas"/>
+ <UnitName Value="gl"/>
+ <CursorPos X="1" Y="1"/>
+ <TopLine Value="1"/>
+ <UsageCount Value="10"/>
+ </Unit2>
+ <Unit3>
+ <Filename Value="..\SDK\ModiSDK.pas"/>
+ <UnitName Value="ModiSDK"/>
+ <CursorPos X="1" Y="8"/>
+ <TopLine Value="1"/>
+ <EditorIndex Value="1"/>
+ <UsageCount Value="10"/>
+ <Loaded Value="True"/>
+ </Unit3>
+ </Units>
+ <JumpHistory Count="1" HistoryIndex="0">
+ <Position1>
+ <Filename Value="..\SDK\StrUtils.pas"/>
+ <Caret Line="1" Column="1" TopLine="1"/>
+ </Position1>
+ </JumpHistory>
+ </ProjectOptions>
+ <CompilerOptions>
+ <Version Value="8"/>
+ <PathDelim Value="\"/>
+ <SearchPaths>
+ <IncludeFiles Value="..\..\src\lib\JEDI-SDL\SDL\Pas\"/>
+ </SearchPaths>
+ <Parsing>
+ <SyntaxOptions>
+ <CStyleOperator Value="False"/>
+ </SyntaxOptions>
+ </Parsing>
+ <Linking>
+ <Options>
+ <ExecutableType Value="Library"/>
+ </Options>
+ </Linking>
+ <Other>
+ <CompilerPath Value="$(CompPath)"/>
+ </Other>
+ </CompilerOptions>
+ <Debugging>
+ <Exceptions Count="2">
+ <Item1>
+ <Name Value="ECodetoolError"/>
+ </Item1>
+ <Item2>
+ <Name Value="EFOpenError"/>
+ </Item2>
+ </Exceptions>
+ </Debugging>
+</CONFIG>
diff --git a/cmake/plugins/Dont_Get_Worse/dismissed.mp3 b/cmake/plugins/Dont_Get_Worse/dismissed.mp3 Binary files differnew file mode 100644 index 00000000..f478e7a3 --- /dev/null +++ b/cmake/plugins/Dont_Get_Worse/dismissed.mp3 |